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2018-04-06XEEN: Don't set a _buttonValue when Ctrl or Alt is pressedPaul Gilbert
This avoids a problem where holding down Ctrl for the GMM was passing multiple turns.. very noticeable if there were monsters nearby, or the party is standing on a trap tile
2018-04-06XEEN: Fix crash getting Scarab of ImagingPaul Gilbert
2018-04-06XEEN: Fix Space tiles not appearing in the map & minimapPaul Gilbert
2018-04-06XEEN: Cleanup of monster move check methodPaul Gilbert
2018-04-06XEEN: Fix teleporting outdoorsPaul Gilbert
2018-04-06I18N: Update translation (Dutch)Ben Castricum
Currently translated at 100.0% (964 of 964 strings)
2018-04-05XEEN: Fix equipping beltsPaul Gilbert
2018-04-05XEEN: Fix Barok giving Enchant Item spell to partyPaul Gilbert
2018-04-05XEEN: Remove map load assert to allow Northern Sphinx map to loadPaul Gilbert
2018-04-05XEEN: Move check code for nearby monsters to it's own methodPaul Gilbert
2018-04-05XEEN: Fix getting multiple Northern Sphinx keysPaul Gilbert
2018-04-05XEEN: Fix lockpicking to use selected characterPaul Gilbert
2018-04-05XEEN: Fix entering password in Castle BasenjiPaul Gilbert
2018-04-04XEEN: Refine bounds of scene drawing clip areaPaul Gilbert
2018-04-04XEEN: Draw proper sky tiles outside bounds of sky mapsPaul Gilbert
2018-04-04XEEN: Don't show space or sky tiles as obscured in the minimapPaul Gilbert
2018-04-04XEEN: Improved clipping for drawing within scene areaPaul Gilbert
2018-04-04COMMON: Add WARN_UNUSED_RESULT to scummsys.hAdrian Frühwirth
2018-04-04COMMON: Verify nb_NO localeAdrian Frühwirth
Despite looking weird, this is the correct locale for Norwegian (Bokmål).
2018-04-04BLADERUNNER: Fix memory leaksEugene Sandulenko
2018-04-04SDL: Allow to load a custom game controller mapping fileLMerckx
And add a specific joystick button to open virtual keyboard
2018-04-03XEEN: Fix cmdIfMapFlag crash when banging Winterkill gongPaul Gilbert
2018-04-03XEEN: Don't allow saving in the war zonePaul Gilbert
2018-04-03XEEN: Fixes for fighting in the WarzonePaul Gilbert
2018-04-03XEEN: Simplify original's code for monsters picking targetsPaul Gilbert
2018-04-03XEEN: Cleanup of class hates switchPaul Gilbert
2018-04-03BLADERUNNER: Implement scene jumping via bootparams.Eugene Sandulenko
Specify bootparam in form CTTTSSS, where C is chapter, TTT is set and SSS is scene number. So, for RC02 it is 1016079.
2018-04-02XEEN: Fix crash entering NewcastlePaul Gilbert
2018-04-02XEEN: Fix subtraction of Megacredits paying for castle improvementsPaul Gilbert
2018-04-02XEEN: Fix game state after restarting gamePaul Gilbert
2018-04-02XEEN: Fix script for Miles the CartographerPaul Gilbert
2018-04-02XEEN: Fix entering the Temple of YakPaul Gilbert
2018-04-02BLADERUNNER: Added 'draw actors' debug command.Eugene Sandulenko
Implemented as a hack on top of 'draw obj' with skipping all other scene objects.
2018-04-02MOHAWK: MYST: Fix the myst flyby playing over the closed bookBastien Bouclet
In older releases of Myst the flyby video had the play on card change flag set to true, causing the bug. As a workaround patch the resource to mach newer releases. Fixes #10472.
2018-04-02MOHAWK: MYST: Initialize more variablesBastien Bouclet
To make static analysis tools quiet.
2018-04-02XEEN: Fix implementation of cmdReturn opcodePaul Gilbert
2018-04-02NEWS: Mention fix for #10474 [browsing library in Myst 1.0]Lothar Serra Mari
2018-04-02MOHAWK: MYST: Implement opcodes 178 and 179Bastien Bouclet
Used when turning pages in the library. Some versions of the game appear to use them. Fixes #10474.
2018-04-01XEEN: Fix entering the Witch TowerPaul Gilbert
2018-04-01XEEN: Fix showing sign text at F4 2,3Paul Gilbert
2018-04-02I18N: Regenerate translations data fileThierry Crozat
2018-04-01XEEN: Fix object 0 not being removable, _objNumber cleanupPaul Gilbert
The original used 0 as "unset", and object index + 1 to indicate the object at the current location. Given all the +1/-1 usages, I've simplified the use of _objNumber to use -1 as unset, allowing the direct object index to be used otherwise
2018-04-01XEEN: Fix Coverity reported overrunsPaul Gilbert
2018-04-01XEEN: Have sprite enlargement do double width as well as heightPaul Gilbert
2018-04-01XEEN: Properly crop scene contents from drawing on the top borderPaul Gilbert
2018-04-01XEEN: Fix combat crash when additional monsters join the front rowPaul Gilbert
2018-04-01XEEN: Fix laugh sound in death cutscenePaul Gilbert
2018-04-01BLADERUNNER: Remove leftover debug outputEugene Sandulenko
2018-04-01XEEN: Fix getting treasure non-weapon item namesPaul Gilbert
2018-04-01XEEN: Fix attribute colouring in Char Info dialogPaul Gilbert