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2010-03-18Fix warningsMax Horn
svn-id: r48277
2010-03-18Switch from Common::tag2string(foo).c_str() to tag2str(foo)Max Horn
svn-id: r48276
2010-03-18GUI: Make GuiObject::_name const, init all members in constructorMax Horn
svn-id: r48275
2010-03-17Use resSize instead of computing its value again.Arnaud Boutonné
svn-id: r48274
2010-03-16Add detection for Adiboo 2.14. Specify the exact version of a Adi 4.0Arnaud Boutonné
svn-id: r48273
2010-03-16Some style fixes.Johannes Schickel
svn-id: r48272
2010-03-16SCI: fix assert in sound code when fadeout is done (lsl1 bug #2970301)Martin Kiewitz
svn-id: r48271
2010-03-16Add patch #2970176 - V0: MM Verb + Anim Fix.Travis Howell
svn-id: r48269
2010-03-16Add patch #2971126 - MM V0: Ed(na) walk fix.Travis Howell
svn-id: r48268
2010-03-16Add patch #2970899 - MM V0: flipped limbs drawing fix.Travis Howell
svn-id: r48267
2010-03-16Further code implemented for the current action displayPaul Gilbert
svn-id: r48266
2010-03-15Changing Imd::renderFrame() and Vmd::renderFrame() to properly clip the ↵Sven Hesse
drawing area to prevent overdrawing without producing garbage output svn-id: r48264
2010-03-15The frame coordinate cropping for IMDs is wrong, and should be unnecessary ↵Sven Hesse
anyway, since Imd::renderFrame() should already check for overblitting. This fixes bug #2969904 ("GOB3: Graphical Glitch in finished cutscene") svn-id: r48262
2010-03-14fixed terminate linePaweł Kołodziejski
svn-id: r48260
2010-03-14add meta file for samsung tv 2008Paweł Kołodziejski
svn-id: r48258
2010-03-14Further separation of MADS and M4 scene logicPaul Gilbert
svn-id: r48257
2010-03-14Further work on separating M4 specific scene code into the m4_scene.cpp filePaul Gilbert
svn-id: r48256
2010-03-14Increased the default Discworld 2 double-click time from 0.33 seconds to ↵Paul Gilbert
0.55 seconds (from 6 to 10 frames) svn-id: r48255
2010-03-13Fix our DECLARE_SINGLETON macro to conform to the C++ specs.Johannes Schickel
We need to use a namespace Common { } there to make strict C++ compilers like clang++ and comeau happy. I also added a slight comment about why that is needed to the macro definition and a note that you need to use it from the global namespace. svn-id: r48254
2010-03-13cleanup samsungtv sdl-configPaweł Kołodziejski
svn-id: r48251
2010-03-13rename samygo to clPaweł Kołodziejski
svn-id: r48250
2010-03-12Fix from LordHoto for bug #2859401: GUI: GMM crashes when running in 320x200 ↵Max Horn
and 320x240 svn-id: r48248
2010-03-12Fix bug #2969282: DW2: Weird "PC SPEAKER-like" sound distortion.Max Horn
svn-id: r48246
2010-03-12This hopefully fixes building on win64.Johannes Schickel
svn-id: r48245
2010-03-12GP2x: Oops, forgot to checkin this fileMax Horn
svn-id: r48244
2010-03-12GP2X: Try to fix compile errorMax Horn
svn-id: r48243
2010-03-12Fix typosMax Horn
svn-id: r48242
2010-03-11GUI: Remove GuiObject::getMillis()Max Horn
svn-id: r48241
2010-03-11cleanupMax Horn
svn-id: r48240
2010-03-11MIXER: Change MixerImpl::playInputStream to error out when mixer is not readyMax Horn
My previous commit which tried to support this does not work correctly when using QueuingAudioStream; it then just leads to nasty crashes. Hence I am removing this again for now, until I get around to implement one of the better alternatives. svn-id: r48239
2010-03-11Replace Audio::MixerImpl::setOutputRate with a new 'sampleRate' param to the ↵Max Horn
MixerImpl constructor svn-id: r48238
2010-03-11Removing a debug warning() and adding some commentsSven Hesse
svn-id: r48236
2010-03-11Loading the intro videos tira.imd and tirb.imd as early PreIMDSven Hesse
svn-id: r48235
2010-03-11Adding support for the early Fascination IMD formatSven Hesse
svn-id: r48234
2010-03-11Adding support for the very primitive and simply early IMD format used in ↵Sven Hesse
Fascination svn-id: r48233
2010-03-10Fix bug #2963556: SAGA: Memory leaks #2Andrew Kurushin
isomap-malloc to Common::Array conversation svn-id: r48232
2010-03-10Replace mutex_up/mutex_down methods by Common::StackLockMax Horn
svn-id: r48231
2010-03-10cleanupMax Horn
svn-id: r48230
2010-03-10Remove last traces of OSystem::getOutputSampleRate()Max Horn
svn-id: r48229
2010-03-10N64: code formattingMax Horn
svn-id: r48228
2010-03-10AGOS: cleanupMax Horn
svn-id: r48227
2010-03-10Fix a valgrind warning.Johannes Schickel
It is *not* a good idea to pass a reference to a list entry to List::remove. Since List::remove will remove *all* occurances of that list entry, it will also invaldiate the reference, resulting in invalid memory reads after the entry has been removed from the list, when List::remove will continue to search the rest of the list for more occurances of the same entry. svn-id: r48225
2010-03-10Fix bug #2963556: SAGA: Memory leaksAndrew Kurushin
svn-id: r48224
2010-03-10Split up the SceneResources class into a generic common set, with specific ↵Paul Gilbert
versions each for M4 and Mads, and merged the MadsSceneInfo data into it svn-id: r48223
2010-03-10Fix warningMax Horn
svn-id: r48222
2010-03-10Patch #2967256: Bashisms in configure break build on SolarisMax Horn
svn-id: r48219
2010-03-10Silenced some harmless cppcheck warnings about unreachable code after a return.Torbjörn Andersson
In this case, it was always a break after a return in a switch case. There are similar cases which cppcheck didn't detect, and a couple of cases where we have a break after a continue in a switch case (where the continue refers to an outer loop), but I didn't touch those. Not yet, at least. svn-id: r48218
2010-03-09DRASCULA: Simplify playFLI and its subroutinesMax Horn
svn-id: r48217
2010-03-09DRASCULA: Simplified some code, cleanupMax Horn
svn-id: r48216
2010-03-09DRASCULA: Some cleanup; turn some global C++ objects into members of ↵Max Horn
DrasculaEngine svn-id: r48215