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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-10-26
GCW0: Fix default joystick number
Eugene Sandulenko
2014-10-26
GCW0: Remove absolute paths
Eugene Sandulenko
2014-10-26
CONFIGURE: Create port-specific platform for GCW0
Eugene Sandulenko
2014-10-26
BASE: Display virtual keyboard and keymapper in game options
Eugene Sandulenko
2014-10-26
GCW0: Create target with unstripped binaries
Eugene Sandulenko
2014-10-26
GCW0: Create log file at game launch
Eugene Sandulenko
2014-10-26
BUILD: Install the theme-able SVG icon
Matthias Mailänder
2014-10-26
Merge pull request #524 from AReim1982/WII-1.7.0-Beta-2
David Turner
2014-10-26
GCW0: Enable analog joystick by default
Eugene Sandulenko
2014-10-26
GCW0: Correct launch options
Eugene Sandulenko
2014-10-26
GCW0: Further work on the port
Eugene Sandulenko
2014-10-26
PRINCE: Fix another variable sign
Eugene Sandulenko
2014-10-26
PRINCE: Fix variable sign
Eugene Sandulenko
2014-10-26
PRINCE: Fix warning
Eugene Sandulenko
2014-10-25
ZVISION: Fix memory leak (CID 1109659)
Torbjörn Andersson
2014-10-25
PRINCE: Fix potential out-of-bounds read (CID 1248502)
Torbjörn Andersson
2014-10-25
PRINCE: Fix potential out-of-bounds reads (CID 1248500, 1248503)
Torbjörn Andersson
2014-10-25
PRINCE: Fix potential out-of-bounds write (CID 1248504)
Torbjörn Andersson
2014-10-24
GCW0: Initial code for GCW Zero port
Eugene Sandulenko
2014-10-23
WII: missing ASCII codes for some keys
Alexander Reim
2014-10-22
MADS: Remove unused variable
Paul Gilbert
2014-10-22
MADS: Add md5 checks for the asound.00* sound drivers
Paul Gilbert
2014-10-19
SCI: Add notes
Willem Jan Palenstijn
2014-10-19
GRAPHICS: Silence an MSVC warning
Filippos Karapetis
2014-10-19
SCI: Enable some menus in Jones after restoring (bugs #6537 and #6723)
Filippos Karapetis
2014-10-18
MADS: Minor clean up of sprite set removal
Paul Gilbert
2014-10-19
GOB: Remove useless memcpy()
Sven Hesse
2014-10-18
SCI: Fix bug #6703: "SCI: QFG1 VGA - Can't CTRL+S to access statistics"
Filippos Karapetis
2014-10-18
MADS: Clear scene sprites and objects when showing a game menu
Filippos Karapetis
2014-10-18
MADS: Implement the Rex Cancel button in the game options dialog
Filippos Karapetis
2014-10-18
MADS: Reset screen clip bounds before copying over a new screen
Filippos Karapetis
2014-10-18
MADS: Remove deprecated code from AnimationView and a bunch of out-of-date TODOs
Paul Gilbert
2014-10-18
MADS: Only show Quotes main menu item after winning the game
Paul Gilbert
2014-10-18
MADS: Hook up Rex game endings to show the correct animation and/or credits
Paul Gilbert
2014-10-18
GUI: Fix for bug 6719 (last line of help missing)
Ben Castricum
2014-10-18
SCI: Hopefully fix bug #6718 in LSL6 Polish
Filippos Karapetis
2014-10-18
SCI: Separate the rest of the detection-only functions
Filippos Karapetis
2014-10-18
SCI: Rename the version of addAppropriateSources() used in detection
Filippos Karapetis
2014-10-18
SCI: Fix some typos, and remove some redundant curly braces
Filippos Karapetis
2014-10-17
TINSEL: Move object creation from constructor to run()
Torbjörn Andersson
2014-10-16
MADS: Fix stopping digital audio, music, and palette cycling when animation ends
Paul Gilbert
2014-10-16
TSAGE: R2R - Remove useless includes
Strangerke
2014-10-16
TSAGE: Move Air Duct and Vampire lair mazes in separate source files
Strangerke
2014-10-15
MADS: Save redundant reloads of digital audio when switching animations
Paul Gilbert
2014-10-15
SCI: Simplify check for non-alphanumeric characters in the parser
Filippos Karapetis
2014-10-15
SCI: Ignore most of the non-alphanumeric characters in the parser
Filippos Karapetis
2014-10-15
MADS: Move all the anim and text view code into a common class
Filippos Karapetis
2014-10-15
MADS: Initial implementation of sound driver handling for V2 games
Filippos Karapetis
2014-10-15
MADS: Bugfix for the text view debugger command
Filippos Karapetis
2014-10-14
MADS: Correct the color for the top/bottom line bounding the cutscene
Paul Gilbert
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