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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-05-24
MADS: Implemented scene fading
Paul Gilbert
2014-05-24
MADS: Standardized fading out methods as fadeOut
Paul Gilbert
2014-05-24
MADS: Refactored VGA_COLOR_REV, which wasn't correct
Paul Gilbert
2014-05-24
TUCKER: Add a check to error out when the index isn't found for a given locat...
Strangerke
2014-05-24
TUCKER: Add a couple of safeguards to avoid out of bound access during the di...
Strangerke
2014-05-24
TUCKER: Add a safeguard to avoid a potential out of bound access
Strangerke
2014-05-24
CGE2: Implement snSound().
uruk
2014-05-24
FULLPIPE: Simplify syntax
Eugene Sandulenko
2014-05-24
FULLPIPE: Finish MovGraph::method50() implementation
Eugene Sandulenko
2014-05-24
FULLPIPE: Fix MovGraphItem structure
Eugene Sandulenko
2014-05-24
FULLPIPE: Further work on MovGraph::method50()
Eugene Sandulenko
2014-05-24
CGE2: Implement snRSeq() and snSeq().
uruk
2014-05-24
CGE2: Add isHero().
uruk
2014-05-24
CGE2: Revise CGE2Engine::tick().
uruk
2014-05-24
CGE2: Partially implement Sprite::step().
uruk
2014-05-24
AVALANCHE: Initialize two variables in GhostRoom()
Strangerke
2014-05-24
CGE2: Some refactoring and fixing regarding runCommand().
uruk
2014-05-23
MADS: Reorder some Synchronize functions for consistency across scene groups
Strangerke
2014-05-23
MADS: Move contructors out of the header in scene group 8
Strangerke
2014-05-23
MADS: Move contructors out of the header in scene group 7
Strangerke
2014-05-23
MADS: Move contructors out of the header in scene group 6
Strangerke
2014-05-23
CGE2: Partially implement CommandHandler::runCommand().
uruk
2014-05-23
CGE2: Implement CommandHandler::idle().
uruk
2014-05-23
CGE2: Start implementation of CommandHandler.
uruk
2014-05-23
CGE2: Implement Sprite::hide().
uruk
2014-05-23
CGE2: Implement Sprite::show().
uruk
2014-05-23
CGE2: Fix caveUp().
uruk
2014-05-23
CGE2: Add mainLoop() and handleFrame().
uruk
2014-05-23
CGE2: Add explanation to comment in caveUp().
uruk
2014-05-23
CGE2: Implement Sprite::expand().
uruk
2014-05-23
FULLPIPE: Started implementation of MovGraph::method50()
Eugene Sandulenko
2014-05-23
FULLPIPE: Implement MovGraph::changeCallback()
Eugene Sandulenko
2014-05-23
MADS: Move contructors out of the header in scene group 5
Strangerke
2014-05-23
FULLPIPE: Implement MovGraph::fillMGMinfo()
Eugene Sandulenko
2014-05-22
MADS: Fix ending of turkey explosion sequence in scene 103
Paul Gilbert
2014-05-22
MADS: Move contructors out of the header in scene group 4
Strangerke
2014-05-22
MADS: Move contructors out of the header in scene group 3
Strangerke
2014-05-22
MADS: Move contructors out of the header in scene group 2
Strangerke
2014-05-22
CGE2: Fix loadSprite().
uruk
2014-05-22
FULLPIPE: Started work on MovGraph::fillMGMinfo()
Eugene Sandulenko
2014-05-21
MADS: Fix issues with inventory list scrolling when it shouldn't
Paul Gilbert
2014-05-22
Merge pull request #463 from digitall/wiiMiscConfigure
Johannes Schickel
2014-05-21
CONFIGURE: Send output for host-alias-strings test to config.log
D G Turner
2014-05-21
MADS: Some refactoring in group scene 1
Strangerke
2014-05-21
MADS: Move the remaining contructors out of the header in scene group 1
Strangerke
2014-05-21
MADS: Remove useless variable in scene 103
Strangerke
2014-05-21
MADS: Move some contructors from .h to .cpp in scene group 1
Strangerke
2014-05-21
MADS: Add synchronize functions in scene group 8
Strangerke
2014-05-21
MADS: Remove some redundant TODOs
Paul Gilbert
2014-05-21
MADS: Remove obsolete comment
Strangerke
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