Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-05-17 | WINTERMUTE: Add flag for games using low-spec resources. | JenniBee | |
2018-05-17 | VIDEO: Add PRINCE to list of engines using the FLIC decoder | Adrian Frühwirth | |
2018-05-17 | VIDEO: FLIC: Fix decoding of BYTE_RUN/FLI_BRUN chunks | whiterandrek | |
Our decoder currently only supports the standard FLC format which does not rely on the stored packet count (which is part of the FLI format and limited to 255 packets per line). Instead, the image width should be used as criterion when decoding a frame which allows for more than 255 packets per line. See also https://www.compuphase.com/flic.htm | |||
2018-05-14 | XEEN: Refresh screen at a higher rate for more responsive mouse | Paul Gilbert | |
2018-05-14 | XEEN: Fix accumulation of gold & gems from defeated enemies | Paul Gilbert | |
2018-05-14 | I18N: Regenerate translations data file | Thierry Crozat | |
2018-05-11 | XEEN: Fix animation speed when Control Panel is open | Paul Gilbert | |
2018-05-10 | TOUCHE: Add TODO | Adrian Frühwirth | |
2018-05-10 | I18N: Update translations templates | Thierry Crozat | |
2018-05-10 | SCUMM: Improve autosave handling | Adrian Frühwirth | |
v5+ scripts can request saving/loading of savegames, this type of savegame is internally called a "temporary" savegame (_saveStateTemporary == true) which is invisible to the user (I'm not sure whether this is by design or not). Currently the savegame handling in scummLoop_handleSaveLoad() doesn't distinguish between such temporary savegames and normal autosaves and unconditionally resets _lastSaveTime (even after loading). This has the unwanted side effect of potentially delaying the creation of normal autosaves which are supposed to be created in accordance with the autosave period setting in the GUI. This commit makes sure that _lastSaveTime only gets updated if and only if saving a (non-temporary) autosave. | |||
2018-05-10 | GIT: Remove leftover create_mads from .gitignore | Adrian Frühwirth | |
2018-05-10 | GIT: Add remaining devtools to .gitignore | Cameron Cawley | |
2018-05-10 | CONFIGURE: Revert unintended changes | Eugene Sandulenko | |
2018-05-10 | AGOS: Mark 25th Anniversary releases as MT-32 hack, not a fix | Eugene Sandulenko | |
2018-05-10 | MOHAWK: RIVEN: Add a detection entry for another DVD version | Bastien Bouclet | |
2018-05-10 | MOHAWK: RIVEN: Hide the mouse cursor after pressing a prison code button | Bastien Bouclet | |
It now matches the behavior of the original engine. Fixes #10521. | |||
2018-05-10 | AGOS: Added detection and support for Simon2 25th Anniversary Edition | Eugene Sandulenko | |
2018-05-10 | ENGINES: Remove usage of C++11 extended initializer lists | Bastien Bouclet | |
2018-05-10 | ENGINES: Cleanup DetectedGame initialization in the AD | Bastien Bouclet | |
2018-05-10 | ENGINES: Merge GameDescriptor and DetectedGame | Bastien Bouclet | |
2018-05-10 | ENGINES: Factor adding games to ConfMan | Bastien Bouclet | |
2018-05-10 | ENGINES: Set the GameDescriptor decription in the constructor | Bastien Bouclet | |
2018-05-10 | ENGINES: Turn GameDescriptor into a simple struct | Bastien Bouclet | |
2018-05-10 | ENGINES: Change MetaEngine::listSupportedGames to return plain game descriptors | Bastien Bouclet | |
2018-05-10 | ENGINES: Change MetaEngine::findGame to return a plain game descriptor | Bastien Bouclet | |
2018-05-10 | ENGINES: Add unknown game variants to the game detector results | Bastien Bouclet | |
2018-05-10 | COMMON: Use nullptr instead of NULL or 0 where appropriate | Bastien Bouclet | |
2018-05-10 | ENGINES: Fix clang-tidy warnings | Bastien Bouclet | |
2018-05-08 | Merge pull request #1186 from kurisuke/fix/worldofxeen_track31 | Paul Gilbert | |
XEEN: Fix voice playback from track 31 | |||
2018-05-08 | XEEN: Fix voice playback from track 31 | Peter Helbing | |
Track 31 is on the first cd, but contains speech for Darkside content (e.g. Ellinger). It is referenced as track 31, so the offset must not be added. | |||
2018-05-08 | MOHAWK: RIVEN: Add a script patch fixing incorrect steam sound in a view | Bastien Bouclet | |
Fixes Trac#10516. | |||
2018-05-07 | JANITORIAL: Fix indentation | Adrian Frühwirth | |
2018-05-07 | GUI: Add copy and paste support to the graphical console | Bastien Bouclet | |
2018-05-07 | I18N: Update translation (Finnish) | jepael | |
Currently translated at 100.0% (973 of 973 strings) | |||
2018-05-07 | SCUMM: Remove superfluous 'else' in IMuseInternal::ImSetTrigger() | Adrian Frühwirth | |
Both means to calculate `diff` are essentially equal because wraparound of unsigned integers is well-defined and does what the 'else' branch is simulating manually. Because of this, gcc complains when compiling with -Wduplicated-branches. | |||
2018-05-07 | SAGA: Enforce code formatting guidelines | Adrian Frühwirth | |
2018-05-07 | SAGA: Fix whitespace | Adrian Frühwirth | |
2018-05-07 | DRACI: Enforce code formatting guidelines | Adrian Frühwirth | |
2018-05-07 | TSAGE: Enforce code formatting guidelines | Adrian Frühwirth | |
2018-05-07 | TONY: Enforce code formatting guidelines | Adrian Frühwirth | |
These are all commented out but let's update them nevertheless to reflect earlier renames of the methods in question. | |||
2018-05-07 | TOON: Enforce code formatting guidelines | Adrian Frühwirth | |
2018-05-07 | TITANIC: Enforce code formatting guidelines | Adrian Frühwirth | |
2018-05-07 | DS: Use CLIP in VBlankHandler() | Adrian Frühwirth | |
2018-05-07 | SAGA: Use CLIP in IsoMap::adjustScroll() | Adrian Frühwirth | |
2018-05-07 | SCUMM: Simplify clampCameraPos() using CLIP | Adrian Frühwirth | |
2018-05-07 | BLADERUNNER: Fix build | Thomas Fach-Pedersen | |
2018-05-07 | BLADERUNNER: Implement obstacle polygon merging | Thomas Fach-Pedersen | |
2018-05-07 | BLADERUNNER: Fix typo in DialogueMenu::queryInput() | Adrian Frühwirth | |
Confirmed by madmoose. | |||
2018-05-07 | SWORD25: Fix otherwise unused variable not guarded by USE_VORBIS | Adrian Frühwirth | |
This silences a gcc warning when compiling with -Wunused-variable. | |||
2018-05-07 | I18N: Regenerate translations data file | Thierry Crozat | |