Age | Commit message (Expand) | Author |
2004-09-05 | The old 'sound' array was introduced in savegame version 8, so surely the | Torbjörn Andersson |
2004-09-05 | Fixed scrollEffect() regression introduced when move_screen() was removed. | Torbjörn Andersson |
2004-09-05 | Valgrind warning | Travis Howell |
2004-09-05 | compilation fix | Jonathan Gray |
2004-09-05 | code simplification | Gregory Montoir |
2004-09-05 | Ooops | Travis Howell |
2004-09-05 | Increase actor.sound to 32 for HE 80+ games. | Travis Howell |
2004-09-05 | Fix bug which sometimes lead to some enemies never appear. | Eugene Sandulenko |
2004-09-05 | Caused music regression. | Travis Howell |
2004-09-04 | Add opcode | Travis Howell |
2004-09-04 | HE 72+ games set VARS with amount of each type of resource. | Travis Howell |
2004-09-04 | Fix compile | Travis Howell |
2004-09-04 | Rewrote the code that loads credits.clu into memory. The new code is | Torbjörn Andersson |
2004-09-04 | Some type corrections | Max Horn |
2004-09-04 | added msvc8 project files | Paweł Kołodziejski |
2004-09-04 | fixed warning, updated msvc projects | Paweł Kołodziejski |
2004-09-04 | added error info for bundle mgr bug | Paweł Kołodziejski |
2004-09-04 | fixde bug IMUSE+DEBUG | Paweł Kołodziejski |
2004-09-04 | added comment for insane hack | Paweł Kołodziejski |
2004-09-04 | cleanup (this actor clip stuff is really evil -- I have to agree with Kirben,... | Max Horn |
2004-09-04 | Fix for bug #1022265 (Memory leak in vorbis.cpp?) | Max Horn |
2004-09-04 | Fixed a glitch in the music fade-out code. | Torbjörn Andersson |
2004-09-04 | Added support for compressed music. I'm sure there are some glitches still | Torbjörn Andersson |
2004-09-04 | Should use _numSounds too. | Travis Howell |
2004-09-04 | Ooops | Travis Howell |
2004-09-04 | cleanup | Gregory Montoir |
2004-09-04 | Complete actor clipping override code for HE games. | Travis Howell |
2004-09-04 | Got rid of OSystem::move_screen | Max Horn |
2004-09-04 | Missing pop | Travis Howell |
2004-09-04 | Ooops | Travis Howell |
2004-09-04 | Add actor cliping override for HE games. | Travis Howell |
2004-09-04 | cleanup | Max Horn |
2004-09-03 | Trying to be a bit more consistent in NEWS entries ('Added/Removed/Fixed/Dele... | Max Horn |
2004-09-03 | Fix for bug #1021538 (COMI: Graphic glitches in ship-to-ship fight) | Max Horn |
2004-09-03 | preliminar Wiz images support (HE 72) | Gregory Montoir |
2004-09-03 | Small correction for V7-8 actor drawing | Max Horn |
2004-09-03 | Another akos code difference in HE 71+ games | Travis Howell |
2004-09-03 | Fix warning | Max Horn |
2004-09-03 | Add basic decoding of debug script scripts. | Travis Howell |
2004-09-03 | Revert verb draw order change. | Travis Howell |
2004-09-03 | Add fingolfin's suggested solution for bug #881132 | Travis Howell |
2004-09-02 | Cleanup: renamed 'value' to 'scaletableSize' and made akos codec1 & the old c... | Max Horn |
2004-09-02 | Make clearTextQueue call removeBlastTexts -- this fixes a text redraw issue i... | Max Horn |
2004-09-02 | cleanup | Max Horn |
2004-09-02 | Update | Travis Howell |
2004-09-02 | Update HE issues | Travis Howell |
2004-09-02 | HE games don't mask. | Travis Howell |
2004-09-02 | Update IMHD fields | Travis Howell |
2004-09-02 | *** empty log message *** | Travis Howell |
2004-09-02 | Add extra sound check for HE games | Travis Howell |