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AgeCommit message (Expand)Author
2020-01-06DIRECTOR: LINGO: Clarified keywords present in D3.1Eugene Sandulenko
2020-01-05DIRECTOR: LINGO: Remove unnecessary warningEugene Sandulenko
2020-01-05GRAPHICS: MACGUI: Generate MacText surface for empty textsEugene Sandulenko
2020-01-05DIRECTOR: Improved code for Frame::renderText()Eugene Sandulenko
2020-01-05GRAPHICS: MACGUI: Fix text height for one line textsEugene Sandulenko
2020-01-05SCI32: Fix VMDPlayer not leaving last framesluicebox
2020-01-05GUI: Fix the SaveLoadDialog with the lowres layoutsBastien Bouclet
2020-01-05DIRECTOR: Fix bitmap pitch for 1bpp images in v4Scott Percival
2020-01-05DIRECTOR: Fix bitmap sprite positioningScott Percival
2020-01-04SCI32: Fix GK2 Game-over plane prioritysluicebox
2020-01-05DIRECTOR: Fix rounded rect radiusScott Percival
2020-01-05DIRECTOR: Extend sprite line size to 3-bitScott Percival
2020-01-05DIRECTOR: Re-add strange colour mapping for v3 and belowScott Percival
2020-01-05DIRECTOR: Fix solid fill shapesScott Percival
2020-01-05DIRECTOR: LINGO: Fix grammar for 'the entities' with idEugene Sandulenko
2020-01-05DEVTOOLS: Make encode-macbinray script more robustEugene Sandulenko
2020-01-04KYRA: (LOK) - fix potion drink animation (bug #11303)athrxx
2020-01-04KYRA: (LOK) - fix dispel magic animation (bug #11303)athrxx
2020-01-04SCI32: Make KQ7 Russian detection entry Windows-onlysluicebox
2020-01-04I18N: Update translation (Polish)Gucek
2020-01-04I18N: Update translation (French)Purple T
2020-01-04I18N: Update translation (Ukrainian)Eugene Sandulenko
2020-01-04I18N: Update translation (Russian)Eugene Sandulenko
2020-01-04BASE: Fix being unable to run games when using dynamic pluginsBastien Bouclet
2020-01-04GUI: Add clear button for the plugins pathBastien Bouclet
2020-01-04DIRECTOR: Fix palette for drawing operationsScott Percival
2020-01-04DIRECTOR: Fix margins on shape renderingScott Percival
2020-01-04DIRECTOR: Render shapes with transparencyScott Percival
2020-01-04BACKENDS: Fix the DS, GameCube and Wii buildsBastien Bouclet
2020-01-04GUI: Bump the theme format versionBastien Bouclet
2020-01-04GUI: Use a dialog theme layout for the unknown game dialogBastien Bouclet
2020-01-04GUI: Add finer control over cross-direction alignment for layout itemsBastien Bouclet
2020-01-04GUI: Introduce dynamic layoutsBastien Bouclet
2020-01-04DIRECTOR: Inherit color, line size and pattern from shape castScott Percival
2020-01-04DIRECTOR: Fix kCastMemberSprite to fetch shape from castScott Percival
2020-01-04PRINCE: I18N: Update translation (Russian)Eugene Sandulenko
2020-01-04PRINCE: I18N: Update translation (English)Eugene Sandulenko
2020-01-04DIRECTOR: LINGO: 'version' returns string, not an integerEugene Sandulenko
2020-01-03SCI32: Fix GK2 Chapter 4 Georg letter topicsluicebox
2020-01-03SCI32: Add KQ7 Russian (SoftClub) detection entrysluicebox
2020-01-03GUI: Fix label drawing on top of PopUpWidget in updates dialogBastien Bouclet
2020-01-03KYRA: minor AdLib driver fixathrxx
2020-01-03KYRA: (HOF) - minor cleanupathrxx
2020-01-03CRYO: Remove dead codeCameron Cawley
2020-01-03KYRA: (HOF) - fix speech/sfx priority (bug #11301)athrxx
2020-01-03GRAPHICS: MACGUI: Further work on MacEditableTextEugene Sandulenko
2020-01-02SCI32: Add GK2 workaround for flag debug dialogsluicebox
2020-01-02SCI32: Fix GK2 Neuschwanstein castle hintsluicebox
2020-01-02OPENGL: Ensure surfaces created by saveScreenshot are the right way upCameron Cawley
2020-01-02GRAPHICS: Add a function to vertically flip surfacesCameron Cawley