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2006-03-05Add some basic walkbox support for C64 maniacTravis Howell
svn-id: r21084
2006-03-04Oops, fixes problems with disabled widgets (they need full drawn shadows).Johannes Schickel
svn-id: r21083
2006-03-04Improved shadow drawing (it's faster now since it doesn't draw the whole ↵Johannes Schickel
rect like before) 'cleaned up' the drawSurfaceMasked function a bit. svn-id: r21082
2006-03-04Cleanup: output0x388(0xABCD) is now writeOPL(0xAB, 0xCD), which is slightlyTorbjörn Andersson
more easy to read. svn-id: r21081
2006-03-04Removed the default ignoreFadeouts parameter value for ImuseInternal's ↵Jamieson Christian
getSoundStatus method. The disposition of this method is going to be changing soon, and I'm getting confused by the assumptions being made by many of the calls to it. svn-id: r21080
2006-03-04Rearranged methods in the IMuse class declaration to denote those derived ↵Jamieson Christian
from the MusicEngine base class. svn-id: r21079
2006-03-04Removed colorToRGB and RGBToColor calls when calculating alphaJohannes Schickel
and disabled the complete new theme if 'DISABLE_FANCY_THEMES' is defined. svn-id: r21078
2006-03-04Weekly update to the Bloodshed Dev-C++ project files.Jamieson Christian
svn-id: r21077
2006-03-04updated msvc7 project filesPaweł Kołodziejski
svn-id: r21075
2006-03-04updated msvc8 project filesPaweł Kołodziejski
svn-id: r21074
2006-03-04define int types for msvc to allow compile mpeg2 library. msvc does not ↵Paweł Kołodziejski
fully conform C99 svn-id: r21073
2006-03-04No need to use generateSubstResFileName when we already know the resultMax Horn
svn-id: r21072
2006-03-04Removed unnecessary strcpy callsMax Horn
svn-id: r21071
2006-03-04Older naming style only used by PC version of FT demoTravis Howell
svn-id: r21070
2006-03-04Const as const can (marking things as const/static allows better compiler ↵Max Horn
optimizations and helps to catch certain bugs) svn-id: r21069
2006-03-04Slightly clarified an odd subcase in ScummEngine::openRoomMax Horn
svn-id: r21068
2006-03-04Cleanup for the container loading code (and always disable file name ↵Max Horn
substitution when a container file is used svn-id: r21067
2006-03-04When container files are used, we don't need file name substitution anymoreMax Horn
svn-id: r21066
2006-03-04Added a comment about the first few entries in substResFileNameTableMax Horn
svn-id: r21065
2006-03-04Since findSubstResFileName / applySubstResFileName only compare up to the ↵Max Horn
first '.', we should be able to safely remove anything after the '.' in all substResFileNameTable entries (I am leaving the 00.LFL names untouched for now, for clarity) svn-id: r21064
2006-03-04This particular case in ScummEngine::openRoom only occurs for V4 games; ↵Max Horn
changing the check accordingly, to ease future refactoring svn-id: r21063
2006-03-04Renamed SubstResFileNames::winName and macName to almostGameID / ↵Max Horn
expandedName (the old names were misleading; the new ones aren't great either :) svn-id: r21062
2006-03-04Added GFX transaction rollbacks in the SDL backend to the TODO listMax Horn
svn-id: r21061
2006-03-04Patch #1434866 (Allow (again) the generation of deb pack.from current svn). ↵Max Horn
Note: This does not imply endorsement of .deb building support, only that I hate letting working patches untended :-) svn-id: r21060
2006-03-04Add/Update string var tables for COMI and The Dig, to allow translated stringsTravis Howell
svn-id: r21059
2006-03-04Update hack for bug #915575 - MANIAC: Disappearing New Kid verbTravis Howell
svn-id: r21058
2006-03-04Add correct md5 for second version of Simon the Sorcerer 2 patched to RussianTravis Howell
svn-id: r21057
2006-03-04Update SVN tagsEugene Sandulenko
svn-id: r21056
2006-03-04WIP of maemo portEugene Sandulenko
svn-id: r21055
2006-03-03Update opcodes for C64 maniacTravis Howell
svn-id: r21051
2006-03-03Eliminate flip_support.cpp file.Eugene Sandulenko
svn-id: r21045
2006-03-03Yet another TODOMax Horn
svn-id: r21044
2006-03-03Hiding the implementation of ADPCMInputStream from the public, in favor of a ↵Max Horn
factory function (just like with the other AudioStream subclasses) svn-id: r21043
2006-03-03It's really 'MPEG', not 'Mpeg'Max Horn
svn-id: r21042
2006-03-03Added two TODOsMax Horn
svn-id: r21041
2006-03-03Explain the (admittedly strange) usage of some of our makeXXXStream factory ↵Max Horn
functions svn-id: r21040
2006-03-03Partial fix for Bug 1088045. Additional configuration of Part parameters in ↵Jamieson Christian
response to iMuse SysEx command 0. Addresses Parts 2, 3 and 4 of the bug. (Part 4 not yet verified against referenced bug manifestation; awaiting testcase savegame.) svn-id: r21039
2006-03-03Moved ScummFile etc. to the new file.cpp / file.hMax Horn
svn-id: r21038
2006-03-03Turn _file member of BundleMgr into a pointerMax Horn
svn-id: r21037
2006-03-03String constants are const -> fixing compiler warningsMax Horn
svn-id: r21036
2006-03-03Fix bug #1439279: "SCUMM: SubstResFileNames partial breakage"Eugene Sandulenko
svn-id: r21034
2006-03-03Update opcodes in C64 maniac, fixes not been chased when caught in houseTravis Howell
svn-id: r21029
2006-03-03Read array bounds in checkArrayLimits() correctly on all systemsTravis Howell
svn-id: r21024
2006-03-03DOS versions of HE games sounds like Roland music tooTravis Howell
svn-id: r21023
2006-03-03Added MT-32 device-specific reset on shutdown. Rearranged MT-32 ↵Jamieson Christian
initialization sequence to give the ScummVM welcome message a better chance of showing up on the LCD panel. svn-id: r21022
2006-03-03Updated Bloodshed Dev-C++ project file for kyra to add new sound_adlib.cpp file.Jamieson Christian
svn-id: r21021
2006-03-03Cleanup costume renderer for C64 manacTravis Howell
svn-id: r21020
2006-03-03Always use music sound type, for music in 3DO versions of HE gamesTravis Howell
svn-id: r21019
2006-03-02Use sound types for sound in HE GamesTravis Howell
svn-id: r21018
2006-03-02Fix for bug #1438822 (Targets are case sensitive)Max Horn
svn-id: r21017