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This should allow TTFFont to display UTF-32 characters from fonts.
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This is required to support UTF-32 strings but does not make them work
automatically!
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The value_type is analogous to std::basic_string::value_type.
The unsigned_type on the other hand is an unsigned type of the value_type which
allows to obtain an character without nasty sign extension.
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The old version did only work as expected when all the filenames were all
lowercase. This seems to be the case for most (or even all?) WME games.
However, we are better safe than sorry and make the code case agnostic.
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This fixes duplicate music playing in LauraBow2CD (#6462)
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Repair naming of variables in Nim and add some helper functions.
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hall (scene 3375)
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