Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-06-19 | correct for last commit, changed dummy reads to seek | Paweł Kołodziejski | |
svn-id: r13965 | |||
2004-06-19 | removed unused code | Paweł Kołodziejski | |
svn-id: r13964 | |||
2004-06-19 | experimental fix for expired sounds | Paweł Kołodziejski | |
svn-id: r13963 | |||
2004-06-17 | Itsy-bitsy cleanup. | Torbjörn Andersson | |
svn-id: r13959 | |||
2004-06-14 | The "Fatty Bear's Birthday Surprise" demo didn't erase subtitles properly | Torbjörn Andersson | |
during the black-and-white "Alfred Hitchcock Presents" style part of the intro. I think this is the correct fix for it, but I could be wrong... svn-id: r13958 | |||
2004-06-13 | Applied my suggested fix for bug #960674, now that Fingolfin has had the | Torbjörn Andersson | |
chance to look at it. svn-id: r13957 | |||
2004-06-12 | Cleanup | Torbjörn Andersson | |
svn-id: r13956 | |||
2004-06-11 | Hopefully fixed the displayMsg() fade-up glitch I accidentally introduced | Torbjörn Andersson | |
yesterday. svn-id: r13955 | |||
2004-06-11 | Fixed a regression caused by my recent cleanup. This one would cause the | Torbjörn Andersson | |
game to crash shortly after Andr� shows you the coyote stone. More precisely, when the camera view shifts from the close-up of the conversation back to the normal view of the caf�. For those who enjoy reading commit messages, this was the crash I was hunting for yesterday. svn-id: r13954 | |||
2004-06-10 | If the 'time' parameter to displayMsg() is 0, wait until the user clicks | Torbjörn Andersson | |
or presses a button. This is how displayMsg() was always used, so the only difference is that the code to check for events is no longer outside the function. In the process, it turned out that removeMsg() was probably unnecessary so I have removed it. May cause regressions, but we can deal with them later. svn-id: r13953 | |||
2004-06-10 | Some more work on the - still disabled - "right click to clear luggage" | Torbjörn Andersson | |
code I added some time ago. svn-id: r13952 | |||
2004-06-10 | Added another assert(). I'm hunting - unsuccessfully so far - for a | Torbjörn Andersson | |
reproducable crash where an invalid pointer is decoded. Strangely, I never saw it being encoded... Oh well, I'll find it eventually. svn-id: r13951 | |||
2004-06-10 | One of my not-so-recent cleanups caused BS2 to produce corrupt savegames. | Torbjörn Andersson | |
And no one even noticed! Should be fixed now. svn-id: r13950 | |||
2004-06-09 | Cleaned up the palette handling a bit. Renamed _palCopy to _palette since I | Torbjörn Andersson | |
found the old name misleading (there is only one array that stores the palette in the engine, though it could be argued that it's a copy of the one used by the backend), and removed some code that I'm almost certain was never used. (I've added assert()s to trigger in the cases where it would have been used.) svn-id: r13949 | |||
2004-06-09 | Fixed a typo in a comment. | Torbjörn Andersson | |
svn-id: r13948 | |||
2004-06-08 | Added a few comments, rewrote a few others, and added a couple of assert()s | Torbjörn Andersson | |
svn-id: r13947 | |||
2004-06-07 | Added comment. | Torbjörn Andersson | |
svn-id: r13946 | |||
2004-06-07 | 7.0+ HE games have additional indexes. So read it. | Eugene Sandulenko | |
svn-id: r13945 | |||
2004-06-06 | Cleaned up sprite scaling. | Torbjörn Andersson | |
svn-id: r13944 | |||
2004-06-06 | verbOps differences are minor, so merge back in. | Travis Howell | |
svn-id: r13943 | |||
2004-06-06 | Ooops, kept wrong line. | Travis Howell | |
svn-id: r13942 | |||
2004-06-06 | puttdemo doesn't need HE specific opcodes. | Travis Howell | |
actorOps case 225 isn't need for HE, was left over from scumm6. No need to check for invalid cases, since earlier HE game didn't use those cases. svn-id: r13941 | |||
2004-06-06 | ActorOps case 219 exists in earlier HE games too. | Travis Howell | |
svn-id: r13940 | |||
2004-06-06 | oops. Fix resource loading for 6.x games | Eugene Sandulenko | |
svn-id: r13939 | |||
2004-06-06 | o more _heversion usage | Eugene Sandulenko | |
o hack to ensure 1x scaler is selected for 640x480 games. Begs for better implementation o 7.0+-specific extendions to * resource loading * o6_resourceRoutines * o6_actorOps * o7_pickupObject * ScummEngine::setVerbObject Now puttputt.w32 script execution advances little more. svn-id: r13938 | |||
2004-06-05 | explicity declare GF_WINDOWS on windows only HE games, list tags as strings ↵ | Jonathan Gray | |
not hex in some debugging messages svn-id: r13937 | |||
2004-06-05 | Allow dialogue options in the SegaCD version of Monkey Island to be cycled ↵ | Jonathan Gray | |
through with mousewheel. Closes RFE #953111 svn-id: r13936 | |||
2004-06-05 | Check if monkey sega cd sounds have already been demangled before trying to ↵ | Jonathan Gray | |
do demangle them. Patch #959129 from Jonathan Gevaryahu svn-id: r13935 | |||
2004-06-05 | Set graphics cursor before using it, fixes segfault when launching ihnm from ↵ | Jonathan Gray | |
the launcher. Fixes bug #966614 svn-id: r13934 | |||
2004-06-05 | Cleanup | Torbjörn Andersson | |
svn-id: r13933 | |||
2004-06-05 | oops | Eugene Sandulenko | |
svn-id: r13932 | |||
2004-06-05 | Implement o7_readINI(), well, we pretend that we don't have .ini file. | Eugene Sandulenko | |
Fix bug in stringLen() function. svn-id: r13931 | |||
2004-06-05 | Needed for DOS HE games | Travis Howell | |
svn-id: r13930 | |||
2004-06-05 | Phase 3 of transition to _heversion. | Eugene Sandulenko | |
svn-id: r13929 | |||
2004-06-04 | handle long command strings better (see bug report 962828) | Gregory Montoir | |
svn-id: r13928 | |||
2004-06-03 | Phase 2 of switching HE to use _heversion. Now unneeded GID's are | Eugene Sandulenko | |
eliminated. svn-id: r13927 | |||
2004-06-03 | Phase 1 of move to _heversion use. | Eugene Sandulenko | |
svn-id: r13926 | |||
2004-06-02 | Remove old comment | Travis Howell | |
svn-id: r13925 | |||
2004-06-02 | Ignore imuse control code in HE games | Travis Howell | |
Add missing code for o6_stampobject (From diasm.) svn-id: r13924 | |||
2004-06-02 | Increase debug level | Travis Howell | |
Add error about NES MM been currently unsupported. svn-id: r13923 | |||
2004-06-02 | Update HE issues | Travis Howell | |
svn-id: r13922 | |||
2004-06-01 | (almost) fixed saving/loading images in fatty bears birthday | Gregory Montoir | |
svn-id: r13921 | |||
2004-06-01 | Fix o6_writeFile. | Eugene Sandulenko | |
svn-id: r13920 | |||
2004-06-01 | _allreadyInit was not initializedin smush player | Paweł Kołodziejski | |
svn-id: r13919 | |||
2004-06-01 | better fix for unloaded sound resources in imuse digi | Paweł Kołodziejski | |
svn-id: r13918 | |||
2004-06-01 | fix for imuse digi bug 952775 | Paweł Kołodziejski | |
svn-id: r13917 | |||
2004-06-01 | minor changes | Gregory Montoir | |
svn-id: r13916 | |||
2004-06-01 | HE games use slightly different E1 opcode | Travis Howell | |
Move HE7 specific opcodes to he7, as requested. svn-id: r13915 | |||
2004-06-01 | Preliminary versions of HE opcodes kernelGetFunctions and | Eugene Sandulenko | |
kernelSetFunctions. Somewhat buggy. svn-id: r13914 | |||
2004-05-31 | Forgot to commit | Eugene Sandulenko | |
svn-id: r13913 |