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2009-09-15- Implement _pattern variableArnaud Boutonné
- Add oPlaytoons_putPixel and Playtoons specific spriteOperation (using _pattern) svn-id: r44103
2009-09-15capitalized game titleVladimir Menshakov
svn-id: r44102
2009-09-15TEEN: More code formatting & whitespace changes (automatically generated ↵Max Horn
with astyle) svn-id: r44101
2009-09-15CINE: Turn some methods into const methodsMax Horn
svn-id: r44100
2009-09-15Removed some unused variables from the engine stateFilippos Karapetis
svn-id: r44099
2009-09-15adapted code to comply code formatting conventions.Vladimir Menshakov
svn-id: r44098
2009-09-15Slight cleanup of the resource palette modification codeFilippos Karapetis
svn-id: r44097
2009-09-15Moved the Broken Sword 1 entry to make the list alphabetical.Torbjörn Andersson
svn-id: r44096
2009-09-15Fix valgrind warning inside "saturatedAddColor", when using the same palette ↵Johannes Schickel
object as both source and destination. svn-id: r44094
2009-09-14SCI: Misc cleanupMax Horn
svn-id: r44093
2009-09-14LOL: fix some regressionsFlorian Kagerer
svn-id: r44092
2009-09-14added PauseAnimation/ClearAnimations event, fixed dialogue animations in intro.Vladimir Menshakov
svn-id: r44091
2009-09-14rewrote dialog parser, fixed color swapping.Vladimir Menshakov
svn-id: r44090
2009-09-14fixed RGB chief face animation in introVladimir Menshakov
svn-id: r44089
2009-09-14added color argument to displayMessage()Vladimir Menshakov
svn-id: r44088
2009-09-14Wording.Johannes Schickel
svn-id: r44086
2009-09-14Use struct packing for AdLib instruments like the SCUMM engine does. (And a ↵Johannes Schickel
comment about this change, which might be rather paranoia than having a real effect) svn-id: r44085
2009-09-14Fix valgrind warning.Johannes Schickel
svn-id: r44084
2009-09-14SCI: Rename SegManager::kernelDeref*() methods to SegManager::deref*()Max Horn
svn-id: r44083
2009-09-14SCI: kernelDeref*() functions are now seSegmentManager methodsMax Horn
svn-id: r44082
2009-09-14SCI: Merge kernelDerefCharPtr and kernelDerefString and change it from a ↵Max Horn
macro to a function svn-id: r44081
2009-09-14FW Amiga distributed via Interplay should be a US version according to ↵Johannes Schickel
mobygames. svn-id: r44079
2009-09-14Add preliminary support for German Amiga version.Johannes Schickel
svn-id: r44077
2009-09-14Add md5 sum of FW Amiga distributed by "Interplay".Johannes Schickel
svn-id: r44076
2009-09-13- CleanupJohannes Schickel
- Fix mismatching new[]/delete svn-id: r44075
2009-09-13KYRA: - add sfx support for PC98-VersionFlorian Kagerer
svn-id: r44074
2009-09-13Fixed bug #2847910, "Loss of background audio loop". It would probably be safeTorbjörn Andersson
to backport this to the 1.0 branch, but I'm not 100% sure, and it's getting pretty late here. (On the other hand, the missing sound effects are pretty faint, at least in the cases I've seen, so we haven't been missing much. That's probably why it's gone unnoticed until now.) svn-id: r44073
2009-09-13Clarify things a bit by using the constant name rather than zero.Torbjörn Andersson
svn-id: r44072
2009-09-13Preliminary support for German Kyrandia 1 Amiga.Johannes Schickel
svn-id: r44071
2009-09-13Fix gcc warning.Johannes Schickel
svn-id: r44070
2009-09-13Modify Kyrandia 1 Amiga detection entry to allow the detector to ↵Johannes Schickel
differentiate between different languages. svn-id: r44069
2009-09-13Commit salty-horse's fix for bug #2854261 "GUI: Launcher list doesn't ↵Johannes Schickel
highlight after getting focus". svn-id: r44067
2009-09-13Proper fix for bug #2835715 "KYRA: GFX glitch at the bridge". The old fix ↵Johannes Schickel
broke saves, which were made in front of the castle door. svn-id: r44065
2009-09-13Fix regression caused by OSystem::updateScreen call limitation, which caused ↵Johannes Schickel
certain animations not to display at all. svn-id: r44063
2009-09-13Fix bug when skipping Kyrandia 1 Intro, when no restart save game file is ↵Johannes Schickel
present. svn-id: r44062
2009-09-13LOL/Floppy: fixed size of menu boxesFlorian Kagerer
svn-id: r44061
2009-09-13fixed double-taking of the captain's keyVladimir Menshakov
svn-id: r44060
2009-09-13fixed flickering by restarting render cycleVladimir Menshakov
svn-id: r44059
2009-09-13return event status from the nextEvent()Vladimir Menshakov
svn-id: r44058
2009-09-13removed invalid 0xff character handler, added fixmeVladimir Menshakov
svn-id: r44057
2009-09-13fixed sounds for the earlier callbacksVladimir Menshakov
svn-id: r44056
2009-09-13added hide/showActor, fixed intro, reverted straight animation orderVladimir Menshakov
svn-id: r44055
2009-09-13LOL: add missing opcodeFlorian Kagerer
svn-id: r44053
2009-09-13Fixed crash when reaching the end of the movie, riggered by recent StreamTorbjörn Andersson
changes. svn-id: r44052
2009-09-13Added workaround fix for Amazon conversation being cut off in Act 2Paul Gilbert
svn-id: r44050
2009-09-13added intro supportVladimir Menshakov
svn-id: r44049
2009-09-13Removed unnecessary semi-colons.Torbjörn Andersson
svn-id: r44048
2009-09-13added simple credits support for the intro.Vladimir Menshakov
svn-id: r44047
2009-09-13added shadow_color, height and packed width parameters for fonts.Vladimir Menshakov
svn-id: r44046
2009-09-13fixed animation slot in first trialVladimir Menshakov
svn-id: r44045