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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2012-11-16
SCUMM: Fix the "drafts" debugger command for Mac Loom
Torbjörn Andersson
2012-11-16
SCUMM: Remove obsolete part of the "drafts" debugger command
Torbjörn Andersson
2012-11-16
CONFIGURE: Use correct prefixed binaries for AmigaOS cross-compile.
D G Turner
2012-11-15
GROOVIE: Added documentation for the GameSpeed enum
Filippos Karapetis
2012-11-15
README: Break some lines on 79 characters again.
Johannes Schickel
2012-11-15
README: Describe "walkspeed" for Kyra2+Kyra3.
Johannes Schickel
2012-11-15
README: Change wording of the Kyrandia walkspeed setting to "number"
Filippos Karapetis
2012-11-15
SCI: Properly reset the palVary signal when loading (bug #3575569)
Filippos Karapetis
2012-11-15
MT32: Make all constant tables in the MT32Emu namespace static
Filippos Karapetis
2012-11-15
DREAMWEB: Add an extra line showing the available terminal commands
Filippos Karapetis
2012-11-15
MT32: Update the MT32 emulator to the latest munt revision
Filippos Karapetis
2012-11-14
README: Mark only the DOS EGA version of Loom as skipping copy protection
Matthew Hoops
2012-11-14
VIDEO: Improve a Cinepak heuristic
Matthew Hoops
2012-11-14
CONFIGURE: Force static build when crosscompiling for AmigaOS.
D G Turner
2012-11-14
VIDEO: Clarify some VideoDecoder documentation
Matthew Hoops
2012-11-14
TONY: Fixed scripted exit to use engine method, rather than error().
D G Turner
2012-11-13
BUILD: Remove stripping of executables on "make install".
D G Turner
2012-11-13
TONY: Fix image loading on BE systems.
D G Turner
2012-11-12
TONY: Fix resource loading on BE systems
Willem Jan Palenstijn
2012-11-12
TONY: Fix compiler warnings in Input class.
D G Turner
2012-11-12
TONY: Cleanup whitespace formatting.
D G Turner
2012-11-11
TONY: Replace Input class internal buffers with Common standard.
D G Turner
2012-11-11
TONY: Remove further unused code from Input class.
D G Turner
2012-11-11
TONY: Remove unused functions from Input class.
D G Turner
2012-11-11
SAGA: Add support for played time
Filippos Karapetis
2012-11-11
SAGA: Fix bug #3564919 - "SAGA: IHNM Spanish: Spiritual Barometer doesn't cha...
Filippos Karapetis
2012-11-11
SCI: Add the French version of QFG3 (bug #3586214)
Filippos Karapetis
2012-11-11
KYRA: fix several GCC compile issues in previous commits
athrxx
2012-11-11
KYRA: clean up audio resource handling
athrxx
2012-11-11
KYRA: finish implementation of new HOF sequence player code
athrxx
2012-11-11
KYRA: move HOF sequence player into its own class
athrxx
2012-11-11
KYRA: implement LOL sfx priority handling
athrxx
2012-11-11
KYRA: fix LOL sfx volume
athrxx
2012-11-11
AUDIO: remove unused variables in FM-TOWNS imuse driver
athrxx
2012-11-11
KYRA: (LoL) - fix warning in Screen_LoL::drawGridBox()
athrxx
2012-11-09
TSAGE: R2R - Cleanup Scene50::process()
Strangerke
2012-11-09
TSAGE: Fix a bug reported by salty-horse (and Clang)
Strangerke
2012-11-08
SWORD2: Fix bug #3049336 - "BS2: Detects games in wrong places"
Filippos Karapetis
2012-11-07
SWORD1: Fix bug #3049346 - "BS1: Detects games in wrong places"
Filippos Karapetis
2012-11-07
SCI: Fix bug #3575569 - "SCI: QFG1VGA: Palette/hue bug after loading"
Filippos Karapetis
2012-11-07
SCI: Fix the detection entries for Slater & Charlie (bug #3578617)
Filippos Karapetis
2012-11-07
AGI: Fix the Apple IIGS versions of Manhunter 1 and Gold Rush
Filippos Karapetis
2012-11-06
AGI: Some cleanup of the debug console
Filippos Karapetis
2012-11-06
SCUMM: Fix bug #3526089 - "SCUMM: ZAK Can't get objects in the bus on Mars"
Filippos Karapetis
2012-11-06
SCI: reset _throttleLastTime when restarting
Filippos Karapetis
2012-11-06
DREAMWEB: Fix bug #3582582 - "GUI: "Grid View" Loader Triggers Immediately in...
Filippos Karapetis
2012-11-06
DREAMWEB: Also filter out invalid characters in getNextWord()
Filippos Karapetis
2012-11-06
DREAMWEB: Filter out leftover invalid characters in game texts
Filippos Karapetis
2012-11-04
MOHAWK: Add Rugrats Print Shop demo detection
Matthew Hoops
2012-11-04
MOHAWK: Add detection for the Rugrats Adventure Game demo
Matthew Hoops
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