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2006-06-30Moved backends/dc into new platform directory.Marcus Comstedt
svn-id: r23357
2006-06-30No need to calls clearSoundCallback here (engine destructor already does that)Max Horn
svn-id: r23356
2006-06-30Align memory address properly. This fixes crash on the GP32.Won Star
svn-id: r23354
2006-06-30Added NEWS sections for 0.10.0 and the inevitable 0.9.1.Torbjörn Andersson
svn-id: r23350
2006-06-29Oh. I forgot to change function calls.Won Star
svn-id: r23348
2006-06-29- Renamed a few mult-variables to something more fittingSven Hesse
- Fixed a small mistake, making the entering animation work - Correcting Game_v2::playTot() so that the loading screen is shown - Updated most of the collisions stuff, the objects names hint stuff works now svn-id: r23346
2006-06-29Whoops. Correct varible name.Won Star
svn-id: r23344
2006-06-29Properly init memory tables.Won Star
svn-id: r23342
2006-06-29Lock sound timer thread.Won Star
svn-id: r23340
2006-06-29Try to use processor cache efficiently.Won Star
svn-id: r23339
2006-06-29Add custom memory management code. malloc() for small allocs became much ↵Won Star
faster and startup time in the GP32 is now 10~30 secs depend on clock speed. svn-id: r23338
2006-06-28Correct docs for copyFrameToBuffer()Travis Howell
svn-id: r23336
2006-06-28Remove left over ;Travis Howell
svn-id: r23335
2006-06-28Add patch #1504492 - DXA: New compression schemeTravis Howell
svn-id: r23333
2006-06-28Add eriktorbjorn's patch for DXA unification, with more changesTravis Howell
svn-id: r23332
2006-06-28Since the slider's handleMouseMoved() clips the new value, there's no need toTorbjörn Andersson
test if X >= 0. Dragging the slider quickly, we may never get an event where X is exactly 0, so all it does is to make it more difficult to drag the slider to its minimum value. svn-id: r23330
2006-06-28Add French versions of freddi3, freddicove and pajama2Travis Howell
svn-id: r23326
2006-06-27Resort HE games, by HE version and mark US versionsTravis Howell
svn-id: r23323
2006-06-27Fixed the HE version of the Swedish Freddi Fish 1, and added detection for theTorbjörn Andersson
Macintosh version, with a lot of help from Kirben. svn-id: r23321
2006-06-26Patch #1512689: "Fixing AGI Game Detection"Eugene Sandulenko
svn-id: r23315
2006-06-25Patch #1511978: Patch for convbdf.c so it compiles with GCC 2.95.3Max Horn
svn-id: r23308
2006-06-25Fixes a warning with VC++ 2005 Express.Oystein Eftevaag
svn-id: r23307
2006-06-24Add Keith Scroggins to credits as Atari/FreeMiNT builder.Eugene Sandulenko
svn-id: r23297
2006-06-24listwidget: handle clicking outside of the list more gracefullyWillem Jan Palenstijn
svn-id: r23295
2006-06-24Upadtes msvc8 project files again.Johannes Schickel
svn-id: r23294
2006-06-24Started to move 'monolithic' parts of our ports to the new ↵Max Horn
'background/platform' directory (see also the 'Modular_Backends' page in our Wiki) svn-id: r23293
2006-06-24fix character clipping as mentioned by Marcus on the mailing list on 22 juneWillem Jan Palenstijn
svn-id: r23292
2006-06-24Ok msvc8 builds should link again.Johannes Schickel
svn-id: r23290
2006-06-24Updates msvc8 project file.Johannes Schickel
svn-id: r23289
2006-06-24Fixes save/load of kyra engine.Johannes Schickel
svn-id: r23287
2006-06-24Typo, and stress that getSavePath() is not to be used for storing savegames ↵Max Horn
via Common::File svn-id: r23286
2006-06-24Added some FIXME comments to AGI engineMax Horn
svn-id: r23285
2006-06-24Remove unused slash from DEPDIRS (cosmetical change to appease Torbjoern :-)Max Horn
svn-id: r23284
2006-06-24Follow our code formatting guidelines; also, we provide default ↵Max Horn
implementations for getSavefileManager and displayMessageOnOSD, no point in replacing this with empty dummy implementations svn-id: r23283
2006-06-24Moved savefile code to new 'saves' backend module (work in progress)Max Horn
svn-id: r23282
2006-06-24Add Italian version of the Feebles Files (4CD)Travis Howell
svn-id: r23281
2006-06-24cleanupMax Horn
svn-id: r23280
2006-06-24Added 'timer' backend module, based on the existing TimerManager code (work ↵Max Horn
in progress) svn-id: r23279
2006-06-24Renamed class Timer to TimerManager (the old name was somewhat ↵Max Horn
incorrect/confusing) svn-id: r23278
2006-06-24These FIXME comments can go, I think :)Max Horn
svn-id: r23277
2006-06-24Fixing a leak in the Kyra engine (the savefile manager allocated by class ↵Max Horn
Engine was never freed) svn-id: r23276
2006-06-24* Renamed config.mak to config.mkMax Horn
* Renamed common.rules to rules.mk * Removed explicit declaration of MODULE_DIRS in various spots (instead we let rules.mk compute it) svn-id: r23275
2006-06-24Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cppMax Horn
Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h) svn-id: r23274
2006-06-24Fix warningMax Horn
svn-id: r23273
2006-06-24Big Thinkers First Grade is supported nowTravis Howell
svn-id: r23272
2006-06-24Add cyx's patch for bug #1508935 - FOA: Indy walks on the spot. Also fixes ↵Travis Howell
car failing to turn during smart star challenge in thinker1 svn-id: r23271
2006-06-24OoopsTravis Howell
svn-id: r23269
2006-06-24Remove extra Windows demo of puttputt, was a corrupt versionTravis Howell
svn-id: r23268
2006-06-23Add another Windows demo of puttputtTravis Howell
svn-id: r23264
2006-06-23Convert file path, before playing videos in HE gamesTravis Howell
svn-id: r23263