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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2005-09-04
Fix more platforms.
Eugene Sandulenko
2005-09-04
Fix platforms
Eugene Sandulenko
2005-09-04
Implement my own request #1091806 "SCUMM: Eliminate platform-specific targets".
Eugene Sandulenko
2005-09-04
The Venice music should not be played in FM TOWNS versions of indy3.
Travis Howell
2005-09-04
Clip copyRectToScreen() coordinates.
Joost Peters
2005-09-03
YALE (yet another line ending). Chris, it is good to do CVS diff before
Eugene Sandulenko
2005-09-03
Avoid putting non-ASCII chars into source files
Max Horn
2005-09-03
Change PalmOS ident
Chris Apers
2005-09-03
PalmOS : ARM optimization
Chris Apers
2005-09-03
More ARM stuffs
Chris Apers
2005-09-03
Fixed assert
Chris Apers
2005-09-03
Added caching capability and custom disk access function
Chris Apers
2005-09-03
Change PalmOS ident
Chris Apers
2005-09-03
PalmOS : ARM optimized blendRect
Chris Apers
2005-09-03
Change PalmOS ident
Chris Apers
2005-09-03
Prepare new backends and potential native version
Chris Apers
2005-09-03
Change PalmOS ident
Chris Apers
2005-09-03
Fixed compilation
Chris Apers
2005-09-03
Change PalmOS ident and fix ARM bug using global initializers
Chris Apers
2005-09-03
Change PalmOS ident
Chris Apers
2005-09-03
fix 1257536 Dragon walks in the air
Andrew Kurushin
2005-09-03
Fix bug #1281055 "ITE: Graphical glitch when pressing escape at company logo"
Eugene Sandulenko
2005-09-03
o Fix bug #1258633 "ITE: Second Rif appears in wall of dog castle prison"
Eugene Sandulenko
2005-09-02
Fix bug #1258489 "ITE: Rif's tail remains in door at Alamma's house"
Eugene Sandulenko
2005-09-02
Implement option buttons functionality. This fixes bug #1259518 "ITE: Buttons
Eugene Sandulenko
2005-09-02
fix shape loading for cdrom version
Gregory Montoir
2005-09-02
Clarify that currently, only the first of the Goblins games is supported.
Torbjörn Andersson
2005-09-02
Fixed potential memory error on system that can't return a pointer of 0 byte
Chris Apers
2005-09-02
cleanup
Gregory Montoir
2005-09-02
added special sequence opcode 8
Gregory Montoir
2005-09-02
removed unneeded includes
Gregory Montoir
2005-09-02
workaround bug #1223621
Gregory Montoir
2005-09-02
Fix bug #1257110 "ITE: Subtitles get striped"
Eugene Sandulenko
2005-09-02
Add debuggins method. Whitespace fixes.
Eugene Sandulenko
2005-09-02
Match original games, only the music file is essential in COMI.
Travis Howell
2005-08-31
cleanup
Gregory Montoir
2005-08-31
add fillWizPixel()
Gregory Montoir
2005-08-31
get rid of the GF_DEFAULT_TO_1X_SCALER hack for _heversion >= 71
Gregory Montoir
2005-08-31
some WIP code, add drawShape()
Gregory Montoir
2005-08-30
Use a quieter helicopter sound during the "He was only a robot. Oh, I loved
Torbjörn Andersson
2005-08-30
Correct path to psptoolchain.
Joost Peters
2005-08-30
Fix regression in Amiga version of simon2.
Travis Howell
2005-08-30
Add German version of pajama2.
Travis Howell
2005-08-30
The intro asks to play song number 0. I'm almost sure that the music that
Torbjörn Andersson
2005-08-30
Downgraded warning() to debug(1, ...) since it was drowning out all other
Torbjörn Andersson
2005-08-30
Implement sfPlayMusic for IHNM
Eugene Sandulenko
2005-08-30
Fix compilation.
Eugene Sandulenko
2005-08-28
Fix compile error.
Travis Howell
2005-08-28
mingw can handle heap checking now.
Travis Howell
2005-08-26
Implement looping sounds. This should fix bug #1273741, hopefully without
Torbjörn Andersson
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