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2013-12-13GRAPHICS: Minor readability fixes to drawBevelSquareAlg method.D G Turner
2013-12-14FULLPIPE: Implement sceneHandler04_shootKozyawka()Eugene Sandulenko
2013-12-13TSAGE: Silence GCC warning.Torbjörn Andersson
2013-12-13FULLPIPE: Implement sceneHandler04_leaveScene()Eugene Sandulenko
2013-12-13TSAGE: R2R - Fix CID 1004055 - Dead code due to incomplete hardcoded logicStrangerke
2013-12-13FULLPIPE: Add a FIXME regarding buildMovInfo1SubItems()Filippos Karapetis
2013-12-13FULLPIPE: Fix crash in MessageQueue::calcDuration(). Some cleanupFilippos Karapetis
2013-12-12TSAGE: R2R - Add a fix suggested by dreammaster to avoid several freezes in ...Strangerke
2013-12-12FULLPIPE: Renames in scene04Eugene Sandulenko
2013-12-12FULLPIPE: Implement sceneHandler04_gotoLadder()Eugene Sandulenko
2013-12-12FULLPIPE: Implement sceneHandler04_walkClimbLadder() and sceneHandler04_downL...Eugene Sandulenko
2013-12-12FULLPIPE: Implement sceneHandler04_clickLadder()Eugene Sandulenko
2013-12-12TSAGE: Disable right-click menu for the R2R card game scenePaul Gilbert
2013-12-12TSAGE: R2R - Fix an original bug in card game logicStrangerke
2013-12-11PEGASUS: Fix the robot timer outside of the shield generatorMatthew Hoops
2013-12-11TSAGE: Make R2R card game scene be full-screenPaul Gilbert
2013-12-11SCI: Add detection for Torin MacMatthew Hoops
2013-12-11TSAGE: R2R - Some more renaming in scene 1337Strangerke
2013-12-11TSAGE: R2R - Optimize subC34EC()Strangerke
2013-12-11TSAGE: R2R - Remove an intermediate (useless) functionStrangerke
2013-12-12FULLPIPE: Implement FullpipeEngine::initArcadeKeys()Eugene Sandulenko
2013-12-11FULLPIPE: Give proper name to FullpipeEngine::processArcade()Eugene Sandulenko
2013-12-11FULLPIPE: Fix wrong deletion order in MessageQueue::deleteExCommandByIndex()Eugene Sandulenko
2013-12-11FULLPIPE: Implement MGM::updateAnimStatics()Eugene Sandulenko
2013-12-11FULLPIPE: Implement StaticANIObject::changeStatics2()Eugene Sandulenko
2013-12-11FULLPIPE: Make _exCommands privateFilippos Karapetis
2013-12-11FULLPIPE: Add calls to callback1 in Movement::gotoNextFrame()Eugene Sandulenko
2013-12-11FULLPIPE: Simplify scene04_springWobble()Eugene Sandulenko
2013-12-11FULLPIPE: Clean full screen on each frame as corrected by LordHotoEugene Sandulenko
2013-12-11FULLPIPE: Further fixes to sceneHandler04_springWobble()Eugene Sandulenko
2013-12-11FULLPIPE: More renames in scene04Eugene Sandulenko
2013-12-11FULLPIPE: Bugfix sceneHandler04_springWobble()Eugene Sandulenko
2013-12-11SCI: rave support (KQ6 hires portrait lip sync)Martin Kiewitz
2013-12-11TSAGE: R2R - Remove superfluous debug display, some renamingStrangerke
2013-12-11TSAGE: R2R - Fix a bug in action4, some renamingStrangerke
2013-12-11TSAGE: R2R - More renaming in scene 1337Strangerke
2013-12-10FULLPIPE: Plug memory leakEugene Sandulenko
2013-12-10FULLPIPE: Remove premature optimization in GlobalMessageQueueList::compact()Eugene Sandulenko
2013-12-10FULLPIPE: Fix drawing artifacts in all scenesEugene Sandulenko
2013-12-10TSAGE: R2R - Renaming and reordering in scene 1337Strangerke
2013-12-10LASTEXPRESS: Rename Yasmin logic functionsLittleboy
2013-12-10CREATE_PROJECT: Add Graphics::Surface to natvis and register for Image WatchLittleboy
2013-12-10CREATE_PROJECT: Add batch file to install natvis fileLittleboy
2013-12-10CREATE_PROJECT: Fix issues breaking compilation with LLVMLittleboy
2013-12-10CREATE_PROJECT: Ignore unused cl arguments when compiling with LLVMLittleboy
2013-12-10LASTEXPRESS: Fix enum comparisonLittleboy
2013-12-10LASTEXPRESS: Rename Francois and Alouan logic functionsLittleboy
2013-12-10LASTEXPRESS: Update documentation for savegame formatLittleboy
2013-12-10LASTEXPRESS: Rename InventoryItem propertiesLittleboy
2013-12-10LASTEXPRESS: Rename Object propertiesLittleboy