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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2013-12-13
GRAPHICS: Minor readability fixes to drawBevelSquareAlg method.
D G Turner
2013-12-14
FULLPIPE: Implement sceneHandler04_shootKozyawka()
Eugene Sandulenko
2013-12-13
TSAGE: Silence GCC warning.
Torbjörn Andersson
2013-12-13
FULLPIPE: Implement sceneHandler04_leaveScene()
Eugene Sandulenko
2013-12-13
TSAGE: R2R - Fix CID 1004055 - Dead code due to incomplete hardcoded logic
Strangerke
2013-12-13
FULLPIPE: Add a FIXME regarding buildMovInfo1SubItems()
Filippos Karapetis
2013-12-13
FULLPIPE: Fix crash in MessageQueue::calcDuration(). Some cleanup
Filippos Karapetis
2013-12-12
TSAGE: R2R - Add a fix suggested by dreammaster to avoid several freezes in ...
Strangerke
2013-12-12
FULLPIPE: Renames in scene04
Eugene Sandulenko
2013-12-12
FULLPIPE: Implement sceneHandler04_gotoLadder()
Eugene Sandulenko
2013-12-12
FULLPIPE: Implement sceneHandler04_walkClimbLadder() and sceneHandler04_downL...
Eugene Sandulenko
2013-12-12
FULLPIPE: Implement sceneHandler04_clickLadder()
Eugene Sandulenko
2013-12-12
TSAGE: Disable right-click menu for the R2R card game scene
Paul Gilbert
2013-12-12
TSAGE: R2R - Fix an original bug in card game logic
Strangerke
2013-12-11
PEGASUS: Fix the robot timer outside of the shield generator
Matthew Hoops
2013-12-11
TSAGE: Make R2R card game scene be full-screen
Paul Gilbert
2013-12-11
SCI: Add detection for Torin Mac
Matthew Hoops
2013-12-11
TSAGE: R2R - Some more renaming in scene 1337
Strangerke
2013-12-11
TSAGE: R2R - Optimize subC34EC()
Strangerke
2013-12-11
TSAGE: R2R - Remove an intermediate (useless) function
Strangerke
2013-12-12
FULLPIPE: Implement FullpipeEngine::initArcadeKeys()
Eugene Sandulenko
2013-12-11
FULLPIPE: Give proper name to FullpipeEngine::processArcade()
Eugene Sandulenko
2013-12-11
FULLPIPE: Fix wrong deletion order in MessageQueue::deleteExCommandByIndex()
Eugene Sandulenko
2013-12-11
FULLPIPE: Implement MGM::updateAnimStatics()
Eugene Sandulenko
2013-12-11
FULLPIPE: Implement StaticANIObject::changeStatics2()
Eugene Sandulenko
2013-12-11
FULLPIPE: Make _exCommands private
Filippos Karapetis
2013-12-11
FULLPIPE: Add calls to callback1 in Movement::gotoNextFrame()
Eugene Sandulenko
2013-12-11
FULLPIPE: Simplify scene04_springWobble()
Eugene Sandulenko
2013-12-11
FULLPIPE: Clean full screen on each frame as corrected by LordHoto
Eugene Sandulenko
2013-12-11
FULLPIPE: Further fixes to sceneHandler04_springWobble()
Eugene Sandulenko
2013-12-11
FULLPIPE: More renames in scene04
Eugene Sandulenko
2013-12-11
FULLPIPE: Bugfix sceneHandler04_springWobble()
Eugene Sandulenko
2013-12-11
SCI: rave support (KQ6 hires portrait lip sync)
Martin Kiewitz
2013-12-11
TSAGE: R2R - Remove superfluous debug display, some renaming
Strangerke
2013-12-11
TSAGE: R2R - Fix a bug in action4, some renaming
Strangerke
2013-12-11
TSAGE: R2R - More renaming in scene 1337
Strangerke
2013-12-10
FULLPIPE: Plug memory leak
Eugene Sandulenko
2013-12-10
FULLPIPE: Remove premature optimization in GlobalMessageQueueList::compact()
Eugene Sandulenko
2013-12-10
FULLPIPE: Fix drawing artifacts in all scenes
Eugene Sandulenko
2013-12-10
TSAGE: R2R - Renaming and reordering in scene 1337
Strangerke
2013-12-10
LASTEXPRESS: Rename Yasmin logic functions
Littleboy
2013-12-10
CREATE_PROJECT: Add Graphics::Surface to natvis and register for Image Watch
Littleboy
2013-12-10
CREATE_PROJECT: Add batch file to install natvis file
Littleboy
2013-12-10
CREATE_PROJECT: Fix issues breaking compilation with LLVM
Littleboy
2013-12-10
CREATE_PROJECT: Ignore unused cl arguments when compiling with LLVM
Littleboy
2013-12-10
LASTEXPRESS: Fix enum comparison
Littleboy
2013-12-10
LASTEXPRESS: Rename Francois and Alouan logic functions
Littleboy
2013-12-10
LASTEXPRESS: Update documentation for savegame format
Littleboy
2013-12-10
LASTEXPRESS: Rename InventoryItem properties
Littleboy
2013-12-10
LASTEXPRESS: Rename Object properties
Littleboy
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