Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-05-23 | UPDATES: Fix indentation | Filippos Karapetis | |
2016-05-23 | Merge pull request #765 from mjg59/master | Eugene Sandulenko | |
ANDROID: Add support for Leanback Launcher on Android TV | |||
2016-05-23 | GNAP: Add a note, remove a checkme | Strangerke | |
2016-05-23 | GNAP: Add safeguard checks in PlayerGnap's getWalkStopSequenceId and ↵ | Strangerke | |
getWalkFacing | |||
2016-05-23 | GNAP: Rename two Facing enums | Strangerke | |
2016-05-23 | GNAP: After double-checking them, remove two CHECKMEs | Strangerke | |
2016-05-23 | GNAP: Add 2 other double semi columns | Strangerke | |
2016-05-23 | GNAP: Add a note concerning the original save and load screens | Strangerke | |
2016-05-23 | GNAP: Remove an irrelevant TODO copied from another engine | Strangerke | |
2016-05-23 | GNAP: Remove useless in ResourceClass constructor | Strangerke | |
2016-05-23 | GNAP: Remove a TODO | Strangerke | |
This code is never called because it's triggered by clicking on the button | |||
2016-05-23 | GNAP: Remove original debug code | Strangerke | |
2016-05-23 | GNAP: Map remaining Key codes | Strangerke | |
2016-05-22 | ANDROID: Add support for ScummVM menu on Android TV devices | Matthew Garrett | |
Android TV devices don't have menu buttons. Remotes should have a play/pause button (which may send individual play and pause events rather than a combined event) and gamepads should have a Y button. Use these to open the menu. | |||
2016-05-22 | ANDROID: Add support for Leanback Launcher on Android TV | Matthew Garrett | |
Android TV needs some modifications to the manifest and a new icon in order for apps to appear in the launcher. | |||
2016-05-23 | GNAP: Use KeyCode value instead of numeric value for Backspace | Strangerke | |
2016-05-23 | GNAP: Remove double smi-columns | Strangerke | |
2016-05-22 | SCUMM HE: Plug in Moonbase AI | Eugene Sandulenko | |
2016-05-22 | COMMON: Fix SortedArray implementation. | Eugene Sandulenko | |
Had to use a modified bsearch for finding the nearest element. | |||
2016-05-22 | AGI: Fix invalid read (/crash), when shaking screen | Martin Kiewitz | |
Was a regression caused by commit e1c36a52b561463217e22687605d2f4f1dc33be6 (upscaling + hercules font support) Thanks to salty-horse for reporting this issue | |||
2016-05-22 | SCUMM HE: Finish implementation of the Tree class | Eugene Sandulenko | |
2016-05-22 | COMMON: Implement SortedArray | Eugene Sandulenko | |
2016-05-22 | UPDATES: Add 1.8.1 Mac release signature | Eugene Sandulenko | |
2016-05-22 | AGI: Reduce audio header dependencies | Ori Avtalion | |
2016-05-22 | Merge pull request #762 from greencis/master | Eugene Sandulenko | |
I18N: Update Russian and Belarusian translations | |||
2016-05-22 | I18N: Update Russian and Belarusian translations | greencis | |
2016-05-22 | UPDATES: Add support for WinSparkle | Filippos Karapetis | |
2016-05-22 | UPDATES: Fix signed/unsigned warning | Filippos Karapetis | |
2016-05-22 | SWORD25: Fix signed/unsigned warning | Filippos Karapetis | |
2016-05-22 | SCUMM: Fix compilation with MSVC | Filippos Karapetis | |
2016-05-22 | SCUMM: Fix warnings thrown by MSVC | Filippos Karapetis | |
2016-05-22 | SAGA: Remove curly brackets from some 1-line if statements | Filippos Karapetis | |
2016-05-22 | CREATE_PROJECT: Whitespace fixes | Filippos Karapetis | |
2016-05-22 | SDL: Make TEXTINPUT handling more reliable for SDL2. | Johannes Schickel | |
This reduces the likelihood of entering two characters per keypress in our guy on Windows. In fact, during my brief testing with the filter widget in the launcher I was not able to trigger the former behavior at all anymore. | |||
2016-05-22 | Merge pull request #759 from salty-horse/neverhood_audio | Eugene Sandulenko | |
NEVERHOOD: Reduce audio header dependencies | |||
2016-05-22 | Merge pull request #760 from salty-horse/scumm_audio | Eugene Sandulenko | |
SCUMM: Reduce audio header dependencies | |||
2016-05-22 | SCUMM HE: Cleanup | Eugene Sandulenko | |
2016-05-22 | SCUMM HE: Added stub for Tree class | Eugene Sandulenko | |
2016-05-22 | SCUMM HE: Added main Moonbase AI code | Eugene Sandulenko | |
2016-05-22 | SCUMM HE: Moved Moonbase stuff to v90he | Eugene Sandulenko | |
2016-05-22 | SCUMM HE: Added Moonbase Traveller class | Eugene Sandulenko | |
2016-05-22 | SCUMM HE: Added implementation for Sortie and DefenderUnit classes | Eugene Sandulenko | |
2016-05-22 | SCUMM HE: Added Moonbase Node class | Eugene Sandulenko | |
2016-05-22 | SCUMM HE: Added Weapon class | Eugene Sandulenko | |
2016-05-22 | SCUMM HE: AIEntity class implementation | Eugene Sandulenko | |
2016-05-22 | SCUMM HE: Initial stub for Moonbase AI | Eugene Sandulenko | |
2016-05-22 | SCUMM HE: Documented more opcodes | Eugene Sandulenko | |
2016-05-22 | Merge pull request #761 from OmerMor/qfg3_missing_points | Martin Kiewitz | |
SCI: Script patch for fixing 3 missing points in QfG3 by OmerMor fixes bug #7086 | |||
2016-05-22 | SCI: Script patch for fixing 3 missing points in QfG3 | Omer Mor | |
The hero is unable to tell Rakeesh and Kreesha about the Simabani initiation, which would award him 3 points. This is caused by a heap bug in room 285: the local array of possible messages omits this message. The patch fixes the bug by adding this message to the array. Fixes bug #7086 | |||
2016-05-21 | SCUMM: Reduce audio header dependencies | Ori Avtalion | |