Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-23 | SUPERNOVA: Fix two incorrect German strings | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Fix image rendering when removing image | Thierry Crozat | |
This is mostly used in talk animations and result in bad artefacts. The issue was a regression introduced in commit e0f6da0. | |||
2018-01-23 | SUPERNOVA: Fix usage of uninitialized variables | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Do not run animations while a text box is displayed | Thierry Crozat | |
That is also what the original is doing, and this avoid having graphical glitches. | |||
2018-01-23 | SUPERNOVA: Split English translation on two lines | Thierry Crozat | |
The string is too long to be displayed on a single line (and the original German string was already on two lines). | |||
2018-01-23 | SUPERNOVA: Fix crash when displaying strings larger than the screen | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Reduce memory usage to store sections and simplify code | Thierry Crozat | |
Each section was store dusing the full image size. Now it only uses the section size, which should reduce considerably the amout of memory used for each image. Also when a section has one or more next section, they were all drawn on the surface for this section, but then they were drawn again on their own surface. And while this should not cause any issue, this was really unnecessary (and prevented optimizing the surface size for each section). So now this is no longer the case and the surface for a section only contains this section. | |||
2018-01-23 | SUPERNOVA: Replace a class variable used in a single function by a local ↵ | Thierry Crozat | |
variable | |||
2018-01-23 | SUPERNOVA: Fix graphics glitches | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Fix incorrect German string | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Improve English translation | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Fix recursive infinite loop in door closing animation in ↵ | Thierry Crozat | |
ArsanoEntrance | |||
2018-01-23 | SUPERNOVA: Handle events during dialogs | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Cleanup dialog code | Thierry Crozat | |
The main change consists in using a separate byte array for the sentence removal flags, move some functions from the GameManager to the Room class, and add a few additional functions to manipulate this new array. This allows to clarify some code related to dialogs. This change also allows to switch the _shown array back to a bool array. | |||
2018-01-23 | SUPERNOVA: Implement most dialog related functions | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Add missing game string | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Fix incorrect German string | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Fix screen shake | Thierry Crozat | |
OSystem::setShakePos(int) can only take positive offset (as documented). Passing a negative offset caused memory issues in the drawing code and some random crashes. | |||
2018-01-23 | SUPERNOVA: Fix incorrect translation | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Fix incorrect string | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Fix incorrect game text strings | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Update English translation | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Fix delay when loading a savedgame while a message is displayed | Thierry Crozat | |
This required the user to click a mouse button to close the message and get to the mew state. Now the message is automatically closed before loading the new state. | |||
2018-01-23 | SUPERNOVA: Change detection to use data files instead of executables | Strangerke | |
2018-01-23 | SUPERNOVA: Update English translation | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Finish the string extraction in state.cpp | Strangerke | |
2018-01-23 | SUPERNOVA: Update English translation | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Use octal value for non-ASCII characters in game text | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Extract some strings from state.cpp | Strangerke | |
2018-01-23 | SUPERNOVA: Extract some more stings from rooms.cpp | Strangerke | |
2018-01-23 | SUPERNOVA: Remove AxacussCorridor5::interact in order to get rid of several ↵ | Strangerke | |
GOTOs | |||
2018-01-23 | SUPERNOVA: extract strings for Axacuss Corridor 5 | Strangerke | |
2018-01-23 | SUPERNOVA: Merge two strings to help with translation | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Fix displaying image missing last row and last column | Thierry Crozat | |
This also fixes a crash for single row image sections | |||
2018-01-23 | SUPERNOVA: Change the signature of dialog(), fix calls, extract some more ↵ | Strangerke | |
strings | |||
2018-01-23 | SUPERNOVA: Update English translation | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Extract ArsanoGlider, ArsanoMeetup 2 & 3 and AxacussCell strings | Strangerke | |
2018-01-23 | SUPERNOVA: Extract ArsanoRoger texts | Strangerke | |
2018-01-23 | SUPERNOVA: Fix a remaining kStringDialogSeparator | Strangerke | |
2018-01-23 | SUPERNOVA: Extract more dialog texts | Strangerke | |
2018-01-23 | SUPERNOVA: Extract strings used in ShipHold and operations related to the cable | Strangerke | |
2018-01-23 | SUPERNOVA: Extract strings for ShibCabinL3 & R3 and for ShipAirlock | Strangerke | |
2018-01-23 | SUPERNOVA: Fix check of dialog status in ArsanoRoger onEntrance | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Simplify a bit the code | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Fix non-ASCII character in game strings | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Extract the strings from ShipCockpit | Strangerke | |
2018-01-23 | SUPERNOVA: Extract strings for Ship Hall and Ship Sleep Cabin | Strangerke | |
2018-01-23 | SUPERNOVA: Janitorial - Fix some spacing in rooms.cpp | Strangerke | |
2018-01-23 | SUPERNOVA: Remove useless 2nd initialization of _shown to false | Strangerke | |
2018-01-23 | SUPERNOVA: Remove useless defines | Strangerke | |