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AgeCommit message (Expand)Author
2002-03-10Removed more warnings and logic errors.James Brown
2002-03-10Scaling can now be changing during Runtime!Mutwin Kraus
2002-03-10Again the Mac Classic Port broke a bit of the Mac Carbon Port :(Mutwin Kraus
2002-03-10One ifdef broke my Port, fixed itMutwin Kraus
2002-03-10NEED_SDL_HEADERS shouldn't be defined on the Carbon Mac Port...Mutwin Kraus
2002-03-10Add SuperSai (-g2) and SuperEagle (-g3) modes. Much bugfixing and optimisatio...James Brown
2002-03-10Basic 2xSaI support. A little buggy. Use by starting with a -g1 parameter.James Brown
2002-03-09Correct a DOTT bug - and break some saved games again :/James Brown
2002-03-09clearerr added into disk reading operations to recover from wrong actions (wh...Enrico Rolfi
2002-03-09Support for MacOS classic portEnrico Rolfi
2002-03-09Added the config file support for the MacOS classic port. Inserted an atexit ...Enrico Rolfi
2002-03-09Fixed some bugs to let scummvm work on big endian machines (macintosh)Enrico Rolfi
2002-03-09Added parameters specificationsEnrico Rolfi
2002-03-09Proper fix for Indy3 intro background.James Brown
2002-03-09Fixed the debug box toolVincent Hamm
2002-03-09Fix a kind of typo thing.James Brown
2002-03-09Make a slightly less hackier workaround. The virtScreen height check was wron...James Brown
2002-03-09Hacky workaround to make Indy3 intro not display garbage :)James Brown
2002-03-09Fixed a few graphic glitchs in zak256Vincent Hamm
2002-03-09Enable mp3 audio supportTravis Howell
2002-03-09Add some help for one of my debugger commands.James Brown
2002-03-09Remove some polution from my 'play tree'.James Brown
2002-03-09Fixed NUM_aCTORS for MI2/Indy4, etc.James Brown
2002-03-09Project file for MacOS classic using SDL.Enrico Rolfi
2002-03-09Configuration file to simulate the command line parameters (to write the cmd ...Enrico Rolfi
2002-03-08Added system definitions for MacOS classic/SDL supportEnrico Rolfi
2002-03-08Added an alias declaration for the Point type as SCUMM_Point cause it already...Enrico Rolfi
2002-03-08Fix in getObjectXYpos which occured on big endian machines (for macos support)Enrico Rolfi
2002-03-08Fixed missing texts in Indy3Vincent Hamm
2002-03-08Yet another packing fix for the iPAQ (seems that GCC does not 'recurse pack' ...Lionel Ulmer
2002-03-08some small tweaks and layout changes.Jeremy Newman
2002-03-08Fixed an smush directory errorVincent Hamm
2002-03-08Implemented multiple image blast objectVincent Hamm
2002-03-08Initial Release... Still very buggy, and no sound support, but that's a matte...Mutwin Kraus
2002-03-08Forgot to delete the #if 0 things, I added while development...Mutwin Kraus
2002-03-08Some changes, need to be done to get the Mac Port running. For example Point ...Mutwin Kraus
2002-03-08Fixed a bug in the 'watch' debug command..James Brown
2002-03-08Yet more cleanups. Remove 'index' (reserved keyword), and remove 'res' shadow...James Brown
2002-03-08Zak/Indy box matrix fix. Still doesn't quite work :/James Brown
2002-03-07Added new project configuration: MP3 Enabled DebugJames Brown
2002-03-07<khalek> tsk tskJames Brown
2002-03-07Give music a saner default volume.James Brown
2002-03-07Fixed music volume control for some games.James Brown
2002-03-07Rename o6_samGame to o6_bompWindow.James Brown
2002-03-07Fix a very silly -incorrect- fix for walkboxen. Matrix is still wrong, tho :(James Brown
2002-03-07Update readme a little.James Brown
2002-03-07Oops, remove debug stuff accidently left in.James Brown
2002-03-07Fixes to Sam and Max subgames.James Brown
2002-03-06Add insane.cppTravis Howell
2002-03-06Added possibility to use a '.so3' file instead of a .SOU file. The tool to ge...Lionel Ulmer