Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-10-25 | use relative timing instead of constant values. | Robert Göffringmann | |
svn-id: r15684 | |||
2004-10-24 | o Sync with upstream source | Eugene Sandulenko | |
o Move back to old sawtooth filter, which sounds better svn-id: r15683 | |||
2004-10-24 | More cleanup. Too bored to continue now. | Torbjörn Andersson | |
svn-id: r15682 | |||
2004-10-24 | More cleanup. | Torbjörn Andersson | |
svn-id: r15681 | |||
2004-10-24 | Fun shops start. | Travis Howell | |
svn-id: r15680 | |||
2004-10-24 | o Check size of waveforms.raw so output rate could be adjusted | Eugene Sandulenko | |
o Eliminate rom_path, as we use our File class svn-id: r15679 | |||
2004-10-24 | Revert, in order to be backwards compatbile with saved games. | Travis Howell | |
svn-id: r15678 | |||
2004-10-24 | Add correct actor number values for a few HE games. | Travis Howell | |
svn-id: r15677 | |||
2004-10-24 | Add small debugger font to NEWS | Max Horn | |
svn-id: r15676 | |||
2004-10-24 | *** empty log message *** | Travis Howell | |
svn-id: r15675 | |||
2004-10-24 | Ooops | Travis Howell | |
svn-id: r15674 | |||
2004-10-24 | Move number of actors to scumm settings. | Travis Howell | |
The amount of actors in HE games changes a lot between games. svn-id: r15673 | |||
2004-10-24 | Only 20 actors in Sam & Max. | Travis Howell | |
svn-id: r15672 | |||
2004-10-23 | Patch #1048283 (Improved CJK / FM-TOWNS support & some documention) | Max Horn | |
svn-id: r15671 | |||
2004-10-23 | Oops | Eugene Sandulenko | |
svn-id: r15670 | |||
2004-10-23 | o Turn BASE_FREQ constant into variable. MT-32 has to be run in lesser time ↵ | Eugene Sandulenko | |
slices. o Attempt to fix mi2, but that cure for symptom, not the cause. Under dosbox header is always valid, but here we get 0x41001612 instead of 0x41101612. svn-id: r15669 | |||
2004-10-23 | OpenBSD is _not_ a.out on i386/amd64 | Jonathan Gray | |
svn-id: r15668 | |||
2004-10-23 | Still needed for RU freddicove | Travis Howell | |
svn-id: r15667 | |||
2004-10-23 | update | Paweł Kołodziejski | |
svn-id: r15666 | |||
2004-10-23 | fixed warnings | Paweł Kołodziejski | |
svn-id: r15665 | |||
2004-10-23 | More cleanup. Too bored to go on. | Torbjörn Andersson | |
svn-id: r15664 | |||
2004-10-23 | Cleanup | Torbjörn Andersson | |
svn-id: r15663 | |||
2004-10-23 | Cleanup | Torbjörn Andersson | |
svn-id: r15662 | |||
2004-10-23 | Cleaned up axtoi() | Torbjörn Andersson | |
svn-id: r15661 | |||
2004-10-23 | oops | Eugene Sandulenko | |
svn-id: r15660 | |||
2004-10-23 | Better support of MT-32. | Eugene Sandulenko | |
svn-id: r15659 | |||
2004-10-22 | Properly nitialize _passThrough variable. | Eugene Sandulenko | |
svn-id: r15658 | |||
2004-10-22 | Support MT-32 emu. | Eugene Sandulenko | |
svn-id: r15657 | |||
2004-10-22 | correct music/fx for section 6 | Joost Peters | |
svn-id: r15656 | |||
2004-10-22 | add section jumping to the debugger | Joost Peters | |
svn-id: r15655 | |||
2004-10-22 | fix for bug [ 1043047 ] game hangs when foster path busy | Robert Göffringmann | |
svn-id: r15654 | |||
2004-10-22 | ScummVM style (partial) | Torbjörn Andersson | |
svn-id: r15653 | |||
2004-10-22 | cleanup | Max Horn | |
svn-id: r15652 | |||
2004-10-22 | ScummVM style. | Torbjörn Andersson | |
svn-id: r15651 | |||
2004-10-22 | Replaced the Bit* data types with ScummVM's int* and uint* types. The | Torbjörn Andersson | |
64-bit type has been renamed int64 and uint64. As a consequence, bug #1051999 (the MinGW compilation problems) is now fixed. svn-id: r15650 | |||
2004-10-22 | Prepare true AdLib support on PalmOS | Chris Apers | |
svn-id: r15649 | |||
2004-10-22 | Prepare true AdLib support on PalmOS | Chris Apers | |
svn-id: r15648 | |||
2004-10-22 | Whitespace | Torbjörn Andersson | |
svn-id: r15647 | |||
2004-10-22 | Indentation | Torbjörn Andersson | |
svn-id: r15646 | |||
2004-10-22 | Fixed warning. Hopefully without breaking anything. | Torbjörn Andersson | |
The __int64 problem remains, though. svn-id: r15645 | |||
2004-10-22 | Correction for mingw compile | Travis Howell | |
svn-id: r15644 | |||
2004-10-22 | iAdd support for MT-32 emu. | Eugene Sandulenko | |
svn-id: r15643 | |||
2004-10-22 | Marked SAGA item as partly done. | Torbjörn Andersson | |
svn-id: r15642 | |||
2004-10-22 | Made the usage of the Rect data type more consistent with the rest of | Torbjörn Andersson | |
ScummVM. Note that these are only the cases I was able to find in one morning. There may be others left to fix. But I'm sure at least most of them will be found when we start cleaning up the codebase a bit. svn-id: r15641 | |||
2004-10-22 | Fixed two of my own stupid bugs: | Torbjörn Andersson | |
* The length of a script data buffer is measured in words, not bytes. * In the long run, I'm sure it'll work better if the data buffers do not point to recently freed data. svn-id: r15640 | |||
2004-10-22 | changed timing code. | Robert Göffringmann | |
svn-id: r15639 | |||
2004-10-21 | Fix sign warnings | Max Horn | |
svn-id: r15638 | |||
2004-10-21 | Don't hard code refs | Max Horn | |
svn-id: r15637 | |||
2004-10-21 | Better support of MT-32. | Eugene Sandulenko | |
svn-id: r15636 | |||
2004-10-21 | Patch #1048326 Better MT-32 support | Eugene Sandulenko | |
svn-id: r15635 |