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2012-07-26WINTERMUTE: AStyle-formatting.Einar Johan Trøan Sømåen
2012-07-25WINTERMUTE: "if(" -> "if ("Einar Johan Trøan Sømåen
2012-07-25WINTERMUTE: "delete []" -> "delete[]"Einar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Reformat and constify BaseStringTableEinar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Cleanup and comment BaseRenderer a bitEinar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Remove in-engine fullscreen-switching, let ScummVM handle that.Einar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Cleanup in BasePackage.Einar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Privatize/Protect variables that don't need to be public.Einar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Move SaveGame-file-saving handling over to BasePersistenceManagerEinar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Forgot to add this change to last commit (SQUASHME)Einar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Change the DCP-file access to work as an Common::Archive.Einar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Cleanup in BaseFileManagerEinar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Avoid starting up the engine to perform detection.Einar Johan Trøan Sømåen
2012-07-24WINTERMUTE: Make sure we don't skip path-components.Einar Johan Trøan Sømåen
2012-07-24WINTERMUTE: Clean up and comment base_disk_file.Einar Johan Trøan Sømåen
2012-07-24WINTERMUTE: Use hasSuffix instead of contains to verify file-extensions.Einar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Handle the "language/" subdirectory separately for choice of ↵Einar Johan Trøan Sømåen
language. Since we don't have the same launcher the games have, we'll have to avoid including ALL the datafiles, as the localization-dcps are usually intended to work alone. For now, it's hardcoded to only load english.
2012-07-23WINTERMUTE: Initialize the BaseGame reference in BasePersistenceManagerEinar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Encapsulate and distance BasePersistenceManager from Base.Einar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Remove dcgf.h from almost all includes.Einar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Remove unused code from platform_osystem.hEinar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Remove 2 more unecessary includes.Einar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Clean out unused utils.Einar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Some more BaseFileManager-cleanupEinar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Clean up a few includes.Einar Johan Trøan Sømåen
2012-07-23Rename BaseGame::SaveGame -> saveGameEinar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Encapsulate BaseRenderer::_rectList and replace it by Common::ArrayEinar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Remove Base as superclass for BaseImageEinar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Reenable direct package-loading for nowEinar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Privatize/remove unused/internal functions in BaseFileManagerEinar Johan Trøan Sømåen
2012-07-22WINTERMUTE: Remove Base as superclass for base_file_entryEinar Johan Trøan Sømåen
2012-07-22WINTERMUTE: Remove Base as superclass for base_package.Einar Johan Trøan Sømåen
2012-07-22WINTERMUTE: Wrap _name in base_named_object in getters/setters.Einar Johan Trøan Sømåen
2012-07-22WINTERMUTE: Wrap away base_script_holder's _filename field in ↵Einar Johan Trøan Sømåen
getters/setters, avoiding direct writes.
2012-07-22WINTERMUTE: Check for failure when decoding images.Einar Johan Trøan Sømåen
2012-07-22WINTERMUTE: Fix a few issues in PathUtil, mainly getFileNameWithoutExtension ↵Einar Johan Trøan Sømåen
was off by one
2012-07-22WINTERMUTE: Add an audio-debug-channel and reduce the use of warning()Einar Johan Trøan Sømåen
2012-07-22WINTERMUTE: Avoid opening files when checking hasFile()Einar Johan Trøan Sømåen
2012-07-22WINTERMUTE: Use only alphanumerics in fallback-gameids.Einar Johan Trøan Sømåen
2012-07-22WINTERMUTE: Use FSNodes to parse relative paths used by the games.Einar Johan Trøan Sømåen
2012-07-22WINTERMUTE: Add in a fallback-detector for unknown games. (flagged as ↵Einar Johan Trøan Sømåen
"fangame" for now) This does a minimal engine-startup to open any dcp's and get the proper "startup.settings"-file, and then get the name/caption fields from that file. There are currently no handling of localized strings used there (base_string_table would be the culprit). And, there is also no secondary checks for language (but for that matter, there is no support for chosing language if multiple exist at this point either).
2012-07-22WINTERMUTE: Redo base_file_manager, to use FSLists for registering/opening ↵Einar Johan Trøan Sømåen
packages. This is helpfull for consistency between registering and lookup, and allows for explicit removal/adding of sub_paths for the engine. But most importantly it keeps the loading consistent and non-duplicated for detection.
2012-07-21WINTERMUTE: Fix a few signed/unsigned and float->int warnings.Einar Johan Trøan Sømåen
2012-07-21WINTERMUTE: Get rid of the C-prefix for class-definitions.Einar Johan Trøan Sømåen
2012-07-21WINTERMUTE: Get rid of #pragma once.Einar Johan Trøan Sømåen
2012-07-21WINTERMUTE: Fix a few Upper_case filenames that got missed in the last commit.Einar Johan Trøan Sømåen
2012-07-21WINTERMUTE: Rename CamelCased filenames to prefixed_under_score-filenamesEinar Johan Trøan Sømåen
This is mostly a lead-up to namespacing the Ad/Base folders, and then possibly removing the prefixes from the files, it also has the added benefit of getting rid of the odd case-typos that makes for issues on platforms that don't ignore case.
2012-07-20WINTERMUTE: Readd the endian-independence for blitting.Einar Johan Trøan Sømåen
2012-07-20WINTERMUTE: Disable ansiToWide for now, as the current implementation was wrong.Einar Johan Trøan Sømåen
An odd side-effect was that the script-function SetHoverCursor in AdItem would rename it's filenames from "folder\subfolder\filename.ext" to "folder'subfolder'filename.ext"
2012-07-20WINTERMUTE: Decrement tickets when reinserting a ticket that has swapped places.Einar Johan Trøan Sømåen