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AgeCommit message (Expand)Author
2011-03-21TSAGE: Scene 7000 (imperfect)strangerke
2011-03-21TSAGE: Implement scene7600strangerke
2011-03-21TSAGE: Added new speaker classesPaul Gilbert
2011-03-21TSAGE: Initial implementation of Scene #3700 - Remote ViewerPaul Gilbert
2011-03-21TSAGE: Implemented Scene #3500 - Ringworld ScanPaul Gilbert
2011-03-21TSAGE: Corrected bugs in Scene #1400 - Ringworld WallPaul Gilbert
2011-03-21TSAGE: Implemented Scene 2400 - Descending in LanderPaul Gilbert
2011-03-21TSAGE: Completed Scene #2320 - Starcraft - Lander BarPaul Gilbert
2011-03-21TSAGE: Added support to priority_regions to display a single specific priorit...Paul Gilbert
2011-03-21TSAGE: Bugfix to the sequence manager to treat parameters as signed integersPaul Gilbert
2011-03-21TSAGE: Replaced some values with proper constantsPaul Gilbert
2011-03-21TSAGE: Correctly handle priority regions when drawing in a wide scenePaul Gilbert
2011-03-21TSAGE: Added command to show the priority regions of a scenePaul Gilbert
2011-03-21TSAGE: Implement original engine scene scrolling optimisationsPaul Gilbert
2011-03-21TSAGE: Corrected background scrolling on wide-screen scenesPaul Gilbert
2011-03-21TSAGE: Bugfixes for player movement in wide-screen scenesPaul Gilbert
2011-03-21TSAGE: Changed walk_regions debugger command to work in scrolling screensPaul Gilbert
2011-03-20TSAGE: Implement scene 7100.strangerke
2011-03-20TSAGE: Implement scene 7300strangerke
2011-03-20TSAGE: Added new speaker classesPaul Gilbert
2011-03-20TSAGE: Initial implementation of Scene #3700 - Remote ViewerPaul Gilbert
2011-03-19TSAGE: Implement scene 7200, fix some bugs in scene 7000strangerke
2011-03-19TSAGE: Implemented Scene #3500 - Ringworld ScanPaul Gilbert
2011-03-19TSAGE: Corrected bugs in Scene #1400 - Ringworld WallPaul Gilbert
2011-03-19TSAGE: Implemented Scene 2400 - Descending in LanderPaul Gilbert
2011-03-19TSAGE: Completed Scene #2320 - Starcraft - Lander BarPaul Gilbert
2011-03-19TSAGE: Added support to priority_regions to display a single specific priorit...Paul Gilbert
2011-03-19TSAGE: Bugfix to the sequence manager to treat parameters as signed integersPaul Gilbert
2011-03-19TSAGE: Replaced some values with proper constantsPaul Gilbert
2011-03-19TSAGE: Correctly handle priority regions when drawing in a wide scenePaul Gilbert
2011-03-19TSAGE: Added command to show the priority regions of a scenePaul Gilbert
2011-03-19TSAGE: Implement original engine scene scrolling optimisationsPaul Gilbert
2011-03-19TSAGE: fix compilation on GCCstrangerke
2011-03-19TSAGE: Scene 7000 (imperfect)strangerke
2011-03-18TSAGE: Corrected background scrolling on wide-screen scenesPaul Gilbert
2011-03-17TSAGE: Bugfixes for player movement in wide-screen scenesPaul Gilbert
2011-03-17TSAGE: Changed walk_regions debugger command to work in scrolling screensPaul Gilbert
2011-03-16TSAGE: Implement scene7600strangerke
2011-03-13TSAGE: Add detection for "First Wave" ringworld (english)strangerke
2011-03-12TSAGE: Bugfix to refresh the screen when leaving a close-up conversationPaul Gilbert
2011-03-12TSAGE: Bugfix for cloning the SceneObjectWrapper when a SceneObject is clonedPaul Gilbert
2011-03-12TSAGE: In progress implementation of Scene #2320 - Starcraft - Hanger BayPaul Gilbert
2011-03-12Implemented Scene #2310 - Spacecraft - Copy Protection screenPaul Gilbert
2011-03-12TSAGE: Separated out detection tables into the standard detection_tables.hPaul Gilbert
2011-03-12TSAGE: Implemented Scene 2300 - Starcraft - Hanger BayPaul Gilbert
2011-03-09TSAGE: Completed Scene 2280 - Spaceship - Store-roomPaul Gilbert
2011-03-09TSAGE: Fixed memory leak when changing SceneObjectWrapper objectsPaul Gilbert
2011-03-09TSAGE: Implemented Scene 2230 - Quinn's RoomPaul Gilbert
2011-03-08TSAGE: Implemented Scene 2222 - Stasis Field MapPaul Gilbert
2011-03-08TSAGE: Renamed the core engine Action2 class to ActionExt to avoid naming cla...Paul Gilbert