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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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Author
2011-03-21
TSAGE: Scene 7000 (imperfect)
strangerke
2011-03-21
TSAGE: Implement scene7600
strangerke
2011-03-21
TSAGE: Added new speaker classes
Paul Gilbert
2011-03-21
TSAGE: Initial implementation of Scene #3700 - Remote Viewer
Paul Gilbert
2011-03-21
TSAGE: Implemented Scene #3500 - Ringworld Scan
Paul Gilbert
2011-03-21
TSAGE: Corrected bugs in Scene #1400 - Ringworld Wall
Paul Gilbert
2011-03-21
TSAGE: Implemented Scene 2400 - Descending in Lander
Paul Gilbert
2011-03-21
TSAGE: Completed Scene #2320 - Starcraft - Lander Bar
Paul Gilbert
2011-03-21
TSAGE: Added support to priority_regions to display a single specific priorit...
Paul Gilbert
2011-03-21
TSAGE: Bugfix to the sequence manager to treat parameters as signed integers
Paul Gilbert
2011-03-21
TSAGE: Replaced some values with proper constants
Paul Gilbert
2011-03-21
TSAGE: Correctly handle priority regions when drawing in a wide scene
Paul Gilbert
2011-03-21
TSAGE: Added command to show the priority regions of a scene
Paul Gilbert
2011-03-21
TSAGE: Implement original engine scene scrolling optimisations
Paul Gilbert
2011-03-21
TSAGE: Corrected background scrolling on wide-screen scenes
Paul Gilbert
2011-03-21
TSAGE: Bugfixes for player movement in wide-screen scenes
Paul Gilbert
2011-03-21
TSAGE: Changed walk_regions debugger command to work in scrolling screens
Paul Gilbert
2011-03-20
TSAGE: Implement scene 7100.
strangerke
2011-03-20
TSAGE: Implement scene 7300
strangerke
2011-03-20
TSAGE: Added new speaker classes
Paul Gilbert
2011-03-20
TSAGE: Initial implementation of Scene #3700 - Remote Viewer
Paul Gilbert
2011-03-19
TSAGE: Implement scene 7200, fix some bugs in scene 7000
strangerke
2011-03-19
TSAGE: Implemented Scene #3500 - Ringworld Scan
Paul Gilbert
2011-03-19
TSAGE: Corrected bugs in Scene #1400 - Ringworld Wall
Paul Gilbert
2011-03-19
TSAGE: Implemented Scene 2400 - Descending in Lander
Paul Gilbert
2011-03-19
TSAGE: Completed Scene #2320 - Starcraft - Lander Bar
Paul Gilbert
2011-03-19
TSAGE: Added support to priority_regions to display a single specific priorit...
Paul Gilbert
2011-03-19
TSAGE: Bugfix to the sequence manager to treat parameters as signed integers
Paul Gilbert
2011-03-19
TSAGE: Replaced some values with proper constants
Paul Gilbert
2011-03-19
TSAGE: Correctly handle priority regions when drawing in a wide scene
Paul Gilbert
2011-03-19
TSAGE: Added command to show the priority regions of a scene
Paul Gilbert
2011-03-19
TSAGE: Implement original engine scene scrolling optimisations
Paul Gilbert
2011-03-19
TSAGE: fix compilation on GCC
strangerke
2011-03-19
TSAGE: Scene 7000 (imperfect)
strangerke
2011-03-18
TSAGE: Corrected background scrolling on wide-screen scenes
Paul Gilbert
2011-03-17
TSAGE: Bugfixes for player movement in wide-screen scenes
Paul Gilbert
2011-03-17
TSAGE: Changed walk_regions debugger command to work in scrolling screens
Paul Gilbert
2011-03-16
TSAGE: Implement scene7600
strangerke
2011-03-13
TSAGE: Add detection for "First Wave" ringworld (english)
strangerke
2011-03-12
TSAGE: Bugfix to refresh the screen when leaving a close-up conversation
Paul Gilbert
2011-03-12
TSAGE: Bugfix for cloning the SceneObjectWrapper when a SceneObject is cloned
Paul Gilbert
2011-03-12
TSAGE: In progress implementation of Scene #2320 - Starcraft - Hanger Bay
Paul Gilbert
2011-03-12
Implemented Scene #2310 - Spacecraft - Copy Protection screen
Paul Gilbert
2011-03-12
TSAGE: Separated out detection tables into the standard detection_tables.h
Paul Gilbert
2011-03-12
TSAGE: Implemented Scene 2300 - Starcraft - Hanger Bay
Paul Gilbert
2011-03-09
TSAGE: Completed Scene 2280 - Spaceship - Store-room
Paul Gilbert
2011-03-09
TSAGE: Fixed memory leak when changing SceneObjectWrapper objects
Paul Gilbert
2011-03-09
TSAGE: Implemented Scene 2230 - Quinn's Room
Paul Gilbert
2011-03-08
TSAGE: Implemented Scene 2222 - Stasis Field Map
Paul Gilbert
2011-03-08
TSAGE: Renamed the core engine Action2 class to ActionExt to avoid naming cla...
Paul Gilbert
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