Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-22 | AGOS: Add FIXME for a memory leak | Max Horn | |
svn-id: r47452 | |||
2010-01-22 | AGOS: cleanup | Max Horn | |
svn-id: r47451 | |||
2010-01-22 | AGOS: Rearrange sound code a bit | Max Horn | |
svn-id: r47450 | |||
2010-01-22 | Replace header by a standard header | Arnaud Boutonné | |
svn-id: r47449 | |||
2010-01-22 | Get rid of kGameTypeAdibouUnknown (which is a mix of other versions), and ↵ | Arnaud Boutonné | |
Add kGameTypeAdibou1. svn-id: r47448 | |||
2010-01-22 | Update copyright string to show current year | Arnaud Boutonné | |
svn-id: r47447 | |||
2010-01-22 | SCI: dont swap coordinates on rects when both are "wrong", will fix button ↵ | Martin Kiewitz | |
placement and gfx corruption when challenging jones (caused by duplicate buttons having lower right 0, 0) - function needs some more work svn-id: r47446 | |||
2010-01-22 | SCI: restoring r47412, we were right all along but this "hack" was done on ↵ | Martin Kiewitz | |
the sierra sci interpreter for jones ega/vga only (talkie NOT included). So this restore does it game specific now, causing no regressions anywhere else. We detect jones/talkie as "jones" as well, may cause regressions for talkie svn-id: r47445 | |||
2010-01-22 | SCI: reverting r47412, change was incorrect and also resulted in broken ↵ | Martin Kiewitz | |
animations inside text boxes in kq5. jones also uses hardcoded -1 priority for control icons. svn-id: r47444 | |||
2010-01-22 | Silenced some more cppcheck warnings. Some of these may seem silly, but the way | Torbjörn Andersson | |
I figure it the changes are harmless at worst, and making them will make it easier to find real errors in the (still quite long) list of warnings. svn-id: r47443 | |||
2010-01-22 | SCI: removed error inside Menu::mouseFindMenuItemSelection, instead returning 0 | Martin Kiewitz | |
svn-id: r47442 | |||
2010-01-22 | SCI: draw a black line under menubar when menu is active (effectively for ↵ | Martin Kiewitz | |
jones, wouldnt be needed otherwise), adjust inverting menu selections accordingly svn-id: r47441 | |||
2010-01-22 | Clarify that all blocks of raw audio data are assumed to come from malloc() | Max Horn | |
svn-id: r47438 | |||
2010-01-22 | cleanup, typos | Max Horn | |
svn-id: r47437 | |||
2010-01-22 | SCUMM: Get rid of some redundant enum vals in iMuse digitial | Max Horn | |
svn-id: r47436 | |||
2010-01-22 | Fixed typos (thanks to salty-horse) | Filippos Karapetis | |
svn-id: r47435 | |||
2010-01-22 | Reset the value of _resetOnPause when a song is loaded/unloaded | Filippos Karapetis | |
svn-id: r47434 | |||
2010-01-22 | - The reverb value is now obtained from the music driver | Filippos Karapetis | |
- Implemented kSetReverb (0x50) and kResetOnPause (0x4C) svn-id: r47433 | |||
2010-01-22 | Mark Audio::FLAG_LOOP as deprecated. | Johannes Schickel | |
svn-id: r47432 | |||
2010-01-22 | Always loop sounds declared in the VIEW resources of Myst. While Myst ↵ | Matthew Hoops | |
specifies in the metadata of its sound resources, Myst ME does not have that feature so we have to specify the looping. Looping now works in Myst ME. svn-id: r47431 | |||
2010-01-22 | Rename MohawkFile to MohawkArchive and OldMohawkFile to ↵ | Matthew Hoops | |
LivingBooksArchive_v1 (the latter originally having an ambiguous meaning) and move them to resource.* Also, renaming the Living Books game types to remove the ambiguous old/new. svn-id: r47429 | |||
2010-01-22 | SCI: Fix OB1 error in rhythm mapping in MT-32 to GM translation | Walter van Niftrik | |
svn-id: r47428 | |||
2010-01-21 | Silenced some cppcheck warnings. | Torbjörn Andersson | |
svn-id: r47427 | |||
2010-01-21 | Fix gcc warning. | Johannes Schickel | |
svn-id: r47425 | |||
2010-01-21 | SCI: fixing iceman intro again (dont set datainc immediately but after delta) | Martin Kiewitz | |
svn-id: r47424 | |||
2010-01-21 | SCI: Saved games can now be loaded from ScummVM's launcher | Filippos Karapetis | |
svn-id: r47423 | |||
2010-01-21 | - Fixed pausing of all sounds in the playlist | Filippos Karapetis | |
- Sounds are now paused correctly when opening/closing the debug console - Some cleanup svn-id: r47422 | |||
2010-01-21 | N64: change input related code to better fit mouse support | Fabio Battaglia | |
svn-id: r47420 | |||
2010-01-21 | SCI: Cleanup | Walter van Niftrik | |
svn-id: r47419 | |||
2010-01-21 | SCI: Renamed softseq/ to drivers/ | Walter van Niftrik | |
svn-id: r47418 | |||
2010-01-21 | SCI: Removed seq/ directory | Walter van Niftrik | |
svn-id: r47417 | |||
2010-01-21 | SCI: Add MT-32 to GM mapping | Walter van Niftrik | |
svn-id: r47416 | |||
2010-01-21 | N64: optimizations to cursor handling code | Fabio Battaglia | |
svn-id: r47415 | |||
2010-01-21 | N64: increase sound buffer size | Fabio Battaglia | |
svn-id: r47414 | |||
2010-01-20 | Add another Dutch Windows demo of Freddi Fish 4. | Travis Howell | |
svn-id: r47413 | |||
2010-01-20 | SCI: control icons now use objects priority selector instead of hardcoded ↵ | Martin Kiewitz | |
priority 255. fixes jones speech bubbles svn-id: r47412 | |||
2010-01-20 | SCI: boundary check on getPortById() | Martin Kiewitz | |
svn-id: r47410 | |||
2010-01-20 | SCI: kDrawCel workaround documented and not temporary anymore | Martin Kiewitz | |
svn-id: r47409 | |||
2010-01-20 | N64: Initial support for n64 mouse, tweaking needed | Fabio Battaglia | |
svn-id: r47408 | |||
2010-01-20 | SCI: workaround for game menu/quit menu in freddy pharkas till vm issue is ↵ | Martin Kiewitz | |
resolved svn-id: r47407 | |||
2010-01-20 | cleanup | Max Horn | |
svn-id: r47406 | |||
2010-01-20 | SAGA: Change Sound::playSoundBuffer to enable looping for all sound formats | Max Horn | |
svn-id: r47405 | |||
2010-01-20 | Add teenagent.dat file in dist. | Lars Persson | |
svn-id: r47404 | |||
2010-01-20 | New version nr for UIQ3 pkg | Lars Persson | |
svn-id: r47403 | |||
2010-01-20 | New version for the trunk! | Lars Persson | |
svn-id: r47402 | |||
2010-01-20 | Fixed a small memory leak. Cppcheck again... | Torbjörn Andersson | |
svn-id: r47401 | |||
2010-01-20 | Fixed cppcheck warnings. I usually stay out of backends I can't compile myself | Torbjörn Andersson | |
but this change seemed obvious enough that it should work. svn-id: r47400 | |||
2010-01-19 | cleanup | Max Horn | |
svn-id: r47399 | |||
2010-01-19 | The Shorten audio decoder doesn't seem to use looping, so use the ↵ | Max Horn | |
non-deprecated version of makeRawMemoryStream svn-id: r47398 | |||
2010-01-19 | Started to get rid of Audio::FLAG_LOOP | Max Horn | |
svn-id: r47397 |