Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-04-04 | Removed ugly object fix that was implemented while the flags were buggy. Now ↵ | Vincent Hamm | |
you can exit the village in LoomCd svn-id: r3860 | |||
2002-04-04 | Removed some obsolete code | Ruediger Hanke | |
svn-id: r3859 | |||
2002-04-04 | MorphOS port | Ruediger Hanke | |
svn-id: r3858 | |||
2002-04-04 | Always remember, = != ==, and & != && | James Brown | |
svn-id: r3857 | |||
2002-04-04 | Fix walking outside crash in Indy3 | James Brown | |
svn-id: r3856 | |||
2002-04-04 | Fix idiotic typo in verbage fix | James Brown | |
svn-id: r3855 | |||
2002-04-04 | Fix Zak/Indy3 verbage issues. | James Brown | |
svn-id: r3854 | |||
2002-04-03 | Reenable masking detection for Indy3/Zak/Loom - still not correct, I've got ↵ | Paweł Kołodziejski | |
no idea how this code actually does the masking. svn-id: r3853 | |||
2002-04-03 | Fix removal of objects in Zak/Indy3/Loom | James Brown | |
svn-id: r3852 | |||
2002-04-03 | Fix window title. | James Brown | |
svn-id: r3851 | |||
2002-04-03 | Fix bad opcode at Zak Airport | James Brown | |
svn-id: r3850 | |||
2002-04-03 | Zak/Loom/Indy3 object flags fix. Only translates CLASS_TOUCHABLE at the moment. | James Brown | |
svn-id: r3849 | |||
2002-04-02 | fixed a little glitch that appeared in insane palette | Vincent Hamm | |
svn-id: r3848 | |||
2002-04-02 | Wrote the string map for V7. Gui colors are still bad | Vincent Hamm | |
svn-id: r3847 | |||
2002-04-01 | Fixed saved states - broke format of course, we need to come up with a ↵ | James Brown | |
better way to do this. Thanks jah :) svn-id: r3846 | |||
2002-03-31 | Re-enable Monkey Island 2 difficulty level choice | Nicolas Bacca | |
svn-id: r3845 | |||
2002-03-31 | Fix charset background problem in VC | Nicolas Bacca | |
svn-id: r3844 | |||
2002-03-31 | Reswitched getVarOrDirectByte/Word to SIGNED int - fixes some disappearing ↵ | Nicolas Bacca | |
objects problem due to an invalid elevation. Please yell if it breaks something else :) svn-id: r3843 | |||
2002-03-31 | Fix AKOS on VC :D | Nicolas Bacca | |
svn-id: r3842 | |||
2002-03-30 | Another small init fix thanks to Valgrind (using Sam n Max this time). | Lionel Ulmer | |
svn-id: r3841 | |||
2002-03-30 | Added some new initialisations thanks to Valgrind. | Lionel Ulmer | |
Please could people more aware than me of ScummVM internals check if they are right :-) svn-id: r3840 | |||
2002-03-30 | Fixed compilation on Linux (by removing a Windowism :-) ). | Lionel Ulmer | |
svn-id: r3839 | |||
2002-03-29 | Fix some VC6++ debug actor-related crashes. | James Brown | |
Mask, Charset color and WaitForMessage hangs still remain. svn-id: r3838 | |||
2002-03-27 | Allow Visual Studio debug to work. Note, this may be caused by either a ↵ | James Brown | |
fault in ScummVM or a problem with the debug single-threaded runtime.... svn-id: r3837 | |||
2002-03-26 | Add recent changes from Makefile | Travis Howell | |
svn-id: r3836 | |||
2002-03-26 | Update project file, and add some checks for uninitied arrays. Stops full ↵ | James Brown | |
throttle crashing, until the AKOS bug. svn-id: r3835 | |||
2002-03-26 | Fix sound under VC++ debug. Actor masks, actor animation and talking are ↵ | James Brown | |
still broken. Help. someone? Anyone? svn-id: r3834 | |||
2002-03-25 | Fixed most of the speed issues of insane | Vincent Hamm | |
svn-id: r3833 | |||
2002-03-25 | Forced colors for V7 gui...(temporary hack). Now the gui colors are reseted ↵ | Vincent Hamm | |
every time it's opened svn-id: r3832 | |||
2002-03-25 | Add init.cpp to the cvs | Vincent Hamm | |
svn-id: r3831 | |||
2002-03-25 | Various fix in insane | Vincent Hamm | |
svn-id: r3830 | |||
2002-03-25 | Implemented gui during insane | Vincent Hamm | |
svn-id: r3829 | |||
2002-03-25 | Fixed a bit the gui for FT and DIG. It still doesn't display a thing but ↵ | Vincent Hamm | |
it's not crashing anymore svn-id: r3828 | |||
2002-03-25 | Fixed Makefile | Vincent Hamm | |
svn-id: r3827 | |||
2002-03-25 | Fix text in pre-v3 games. Still broken: | James Brown | |
Charset outline color, scripts randomly hanging, sound, actor animations, bootparams, full throttle. svn-id: r3826 | |||
2002-03-25 | Update changed filenames | Travis Howell | |
svn-id: r3825 | |||
2002-03-25 | Fix game speed. | James Brown | |
svn-id: r3824 | |||
2002-03-25 | Finish gameDetector renaming. | James Brown | |
svn-id: r3823 | |||
2002-03-25 | Visual C++ compilation fixes, and renaming gameDetector | Paweł Kołodziejski | |
svn-id: r3822 | |||
2002-03-25 | Add recent changes from Makefile | Travis Howell | |
svn-id: r3821 | |||
2002-03-25 | Rechanged the way the scumm class is choose (sorry, can't make up my mind). ↵ | Vincent Hamm | |
Implemented the different versions of loadCharset svn-id: r3820 | |||
2002-03-25 | Created all the child scumm class. The good one is now selected according to ↵ | Vincent Hamm | |
the game database. Now we need to move all the specific stuff to the child class svn-id: r3819 | |||
2002-03-25 | Little clean up of the v3 specific readIndex | Vincent Hamm | |
svn-id: r3818 | |||
2002-03-25 | Moved the v3 specific version of readIndex | Vincent Hamm | |
svn-id: r3817 | |||
2002-03-25 | Fixed a few things in the launcher | Vincent Hamm | |
svn-id: r3816 | |||
2002-03-24 | Fixed pal init | Vincent Hamm | |
svn-id: r3815 | |||
2002-03-24 | Initial variable commit, Known issues: | James Brown | |
Speed issues, waitForMessage freeze and initial palette crash. svn-id: r3814 | |||
2002-03-24 | A few more things, still very much broken. | James Brown | |
svn-id: r3813 | |||
2002-03-24 | Add a few more uninited variables. Not done yet. | James Brown | |
svn-id: r3812 | |||
2002-03-24 | Make Visual Studio compile again. | James Brown | |
svn-id: r3811 |