Age | Commit message (Collapse) | Author |
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KYRA 1 PC-98 supports both modes in the same target. The desired mode can now be selected in the rendering options. We did have good support for the 16 colors mode of KYRA 1 already. This mode could not really be selected though (except by manually modifying the config file or the code).
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ALL: Cleanup
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Now the scaling etc. will be precalculated instead of being done on every
frame.
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This is a manual merge based on clone2727's merge of his branch
with the sword1 subtitle changes on master.
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And some other minor cleanup
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BS2 videos now play at the proper rate and BS1 videos have improved a/v sync.
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To be used for sword1/sword2 PSX video playback
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This avoids extra memory usage due to the previous commit.
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Instead, have a different variable for each use.
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This gets rid of another intermediate buffer.
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intermediate buffer.
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This allows for better sharing between the current video state in the view and
the OSystem implementation.
This also gets rid of most C interface functions for calling ObjC code.
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Formerly the overlay and game screen offset was swapped.
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TINSEL: Rename globals to add g_ prefix.
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