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2003-06-05converted from struc to class and added a function to update _numStrips, ↵Bertrand Augereau
needed since we don't reinstantiate BCR all the time anymore svn-id: r8308
2003-06-05added a global CostumeRenderer in the VM, to avoid actors reinstancing it ↵Bertrand Augereau
every time svn-id: r8307
2003-06-05there are a few places in maniac and zakdemo where we *do* have to store the ↵Max Horn
run & color <grmbl> svn-id: r8306
2003-06-05finished my drawBitmap optimisationsMax Horn
svn-id: r8305
2003-06-04some more cleanupMax Horn
svn-id: r8304
2003-06-04some cleanup & refactoring (CJK fonts have proper shadows now, for example); ↵Max Horn
preparations to merge NutRenderer and SmushFont svn-id: r8303
2003-06-04looks like a glitch?Max Horn
svn-id: r8302
2003-06-04put a setFeatures member that allows to precompute game-wide stuff, such as ↵Bertrand Augereau
CostumeRenderer, when features change, ie extremely rarely svn-id: r8301
2003-06-04cache room strip offsets (this should help performance on PalmOS)Max Horn
svn-id: r8300
2003-06-04fixed compilation for vc6Paweł Kołodziejski
svn-id: r8299
2003-06-04fix warningPaweł Kołodziejski
svn-id: r8298
2003-06-04init _CJKMode properly, in all casesMax Horn
svn-id: r8297
2003-06-04fixed two mouse bugsRobert Göffringmann
svn-id: r8296
2003-06-04some more mouse stuff..Joost Peters
svn-id: r8295
2003-06-04cleanupMax Horn
svn-id: r8294
2003-06-04Patch #747021: DIG&CMI 2 byte charset support (very heavily modified by me; ↵Max Horn
still needs more cleanup but already works well enough) svn-id: r8293
2003-06-04Don't attempt to play music/sfx on v1 gamesTravis Howell
svn-id: r8292
2003-06-04Add MANIAC64 to these two MANIAC checksTravis Howell
svn-id: r8291
2003-06-04readClassicIndexFile updates from aquadranJonathan Gray
svn-id: r8290
2003-06-04Save a bit of space for PalmOSChris Apers
svn-id: r8289
2003-06-04V2 mouse cursor, for that extra retro feelTorbjörn Andersson
svn-id: r8288
2003-06-03some more inits to make compiler happy.Robert Göffringmann
svn-id: r8287
2003-06-03reduced number of copy_rects() during sequences.Robert Göffringmann
svn-id: r8286
2003-06-03fix flashlight in MMMax Horn
svn-id: r8285
2003-06-02use enqueueText for FT, tooMax Horn
svn-id: r8284
2003-06-02cleanupMax Horn
svn-id: r8283
2003-06-02moved blast text code to string.cppMax Horn
svn-id: r8282
2003-06-02seems this breaks in FT; not yet sure why, but disabling this in FT till ↵Max Horn
somebody has a chance to look at it svn-id: r8281
2003-06-02experimental change: replaced drawDescString with enqueueText. fixes ↵Max Horn
text-leftovers when scrolling the Dig (not tested in FT, though) svn-id: r8280
2003-06-02Korean is kr, not koMax Horn
svn-id: r8279
2003-06-02added Jochen HoenickeMax Horn
svn-id: r8278
2003-06-02fixxed warningMax Horn
svn-id: r8277
2003-06-02fixed compilationMax Horn
svn-id: r8276
2003-06-02revamped alignment test; don't delete config.log after configure run (after ↵Max Horn
all it might be important to debug configure) svn-id: r8275
2003-06-02more v1 load directory ...Paweł Kołodziejski
svn-id: r8274
2003-06-02added load directory support for v1 gamesPaweł Kołodziejski
svn-id: r8273
2003-06-02alignment check extended to hopefully cover ARM, tooMax Horn
svn-id: r8272
2003-06-02make V2 games use transition effectsMax Horn
svn-id: r8271
2003-06-02working alignment check (but if alignment is needed it'll print out a 'Bus ↵Max Horn
error' message which isn't nice...) svn-id: r8270
2003-06-02wtf is this doing here?!Max Horn
svn-id: r8269
2003-06-02fix disappearing foster bugOliver Kiehl
svn-id: r8268
2003-06-02forgot to remove debug printfs and to make sequenceRunning volatile.Robert Göffringmann
svn-id: r8267
2003-06-02added some functions to SkyLogic, -Screen, -Talk and -Disk, moved SkyGrid ↵Robert Göffringmann
out of SkyState svn-id: r8266
2003-06-02Revert my last change, was correct according to disasm. but casued other ↵Travis Howell
problems. svn-id: r8265
2003-06-02simon2dos uses different VGA_DELAY_BASE, fixes text disappearing in copy ↵Travis Howell
protection. svn-id: r8264
2003-06-02Clean up debugger Restart function and move to SCUMM restart functionJames Brown
svn-id: r8263
2003-06-02fixed sprite animation bug in stdSpeak, cleaned fnTalk and made text timing ↵Robert Göffringmann
in cd version depending on the end of the voc files being reached. svn-id: r8262
2003-06-02add compiler version checking to configure scriptJonathan Gray
svn-id: r8261
2003-06-02cleaned up the restart/pause/shutdown situation a bit; added comment that ↵Max Horn
explains how restart might be implemented svn-id: r8260
2003-06-02fix for indy3 VGA script bug (bug #743314)Max Horn
svn-id: r8259