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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2010-11-09
GUI: Generate iso8859-2 codepage fonts
Eugene Sandulenko
2010-11-09
GUI: Added original 5x8 font
Eugene Sandulenko
2010-11-09
CONFIGURE: Fix linking in some cases
Eugene Sandulenko
2010-11-09
HUGO: Fix several memory leaks
Arnaud Boutonné
2010-11-09
SCI: Some slight work on SCI3
Filippos Karapetis
2010-11-09
MOHAWK: Fix one more memory leak (hopefully the last :))
Matthew Hoops
2010-11-09
MOHAWK: Fix cache memory leak and some formatting
Matthew Hoops
2010-11-09
MOHAWK: Fix memory leaks (thanks to digitall for finding)
Matthew Hoops
2010-11-09
SCI: Fixed the fallback detector again
Filippos Karapetis
2010-11-09
SCI: Fix Lighthouse SCI2.1 demo
Matthew Hoops
2010-11-09
SCI: Formatting convention fixes
Matthew Hoops
2010-11-09
SCI: Fix compile when SCI32 is not enabled
Matthew Hoops
2010-11-09
create_msvc: Added the SDL_BACKEND define, to fix compilation with MSVC
Filippos Karapetis
2010-11-09
SCI: Temporarily disable the PrintDebug call, which is only partially
Lars Skovlund
2010-11-09
SCI: Add uninitialized temp workaround for Shivers
Lars Skovlund
2010-11-09
SCI: Fix error message in ShowMovie(), perhaps avoiding some confusion later
Lars Skovlund
2010-11-09
SCI: Add resource manager support for SCI3 games.
Lars Skovlund
2010-11-09
SCI: Added comments for rev. 54150 and fixed a typo
Filippos Karapetis
2010-11-09
MOHAWK: Close a number of memory leaks in Myst.
David Turner
2010-11-09
N64: correct wrong check in romfs stream code
Fabio Battaglia
2010-11-09
treat pushSelf opcode with low bit set as pushSelf (in fangames only, current...
Lars Skovlund
2010-11-09
CONFIGURE: Define SDL_BACKEND for GP2X/GPH/WINCE backends
Matthew Hoops
2010-11-08
COMMON: Push #include audiocd.h in system.h out to .cpp files
Max Horn
2010-11-08
BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only
Max Horn
2010-11-08
COMMON: Make KeyState::hasFlags const
Max Horn
2010-11-08
VIDEO: PreIMD: End frame when stream depleted
Sven Hesse
2010-11-08
SCI2: Added some currently unused code for drawing text on a buffer
Filippos Karapetis
2010-11-08
SCI/SCI2: Some slight changes to the graphics code
Filippos Karapetis
2010-11-08
TUCKER: Added basic debugging console to engine
David Turner
2010-11-08
SWORD1: Added basic debugging console to engine
David Turner
2010-11-08
MADE: Added basic debugging console to engine
David Turner
2010-11-08
Fix assertion failure in SCI0 saving code
Lars Skovlund
2010-11-08
TOUCHE: Added basic debugging console to engine
David Turner
2010-11-08
TOON: Further corrections to close memory leaks.
David Turner
2010-11-08
SCI: Bugfix for script workarounds
Filippos Karapetis
2010-11-08
SCI: Some changes regarding the string heap in saved games
Filippos Karapetis
2010-11-08
LOL: fixed minor text displayer bug
Florian Kagerer
2010-11-07
HUGO: Use DOS names for and exact names in endGame()
Arnaud Boutonné
2010-11-07
TOON: Fix mismatching new/delete[] on _hotspots.
Johannes Schickel
2010-11-07
TOON: Cleanup.
Johannes Schickel
2010-11-07
TOON: Fix debug console by implementing getDebugger.
Johannes Schickel
2010-11-07
TOON: Corrections to close some memory leaks.
David Turner
2010-11-07
TUCKER: Add GUIO_NOLAUNCHLOAD to the detection flags.
Johannes Schickel
2010-11-07
DRASCULA: Add GUIO_NOLAUNCHLOAD to the detection flags.
Johannes Schickel
2010-11-07
HUGO: Fix crash when hugo.dat is not the expected version
Arnaud Boutonné
2010-11-07
TOON: Added basic debugging console to engine
David Turner
2010-11-07
COMMON: Add const qualifiers and remove Common:: prefix in MacResManager code
Max Horn
2010-11-07
COMMON: Rename and tweak MD5 functions
Max Horn
2010-11-07
DETECTOR: Don't compute mac resource fork MD5 of a file multiple times
Max Horn
2010-11-07
ENGINES: Do not include engines/savestate.h from engines/game.h
Max Horn
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