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AgeCommit message (Expand)Author
2019-01-21DEVTOOLS: Handle empty AUD file in Blade RunnerThanasis Antoniou
2019-01-20KYRA: fix GMM save/load invalid mem access for very old savegamesathrxx
2019-01-19GLK: FROTZ: Implement setting mouse cursor visibilityPaul Gilbert
2019-01-19GLK: FROTZ: Wrap text around pictures added in text windowPaul Gilbert
2019-01-19BLADERUNNER: More variable names in the game scriptsPeter Kohaut
2019-01-19BLADERUNNER: Added "clue" debugger commandPeter Kohaut
2019-01-19BLADERUNNER: Fixed rotation animationPeter Kohaut
2019-01-19BLADERUNNER: Fixed save selection in the load screenPeter Kohaut
2019-01-18SCI32: Fix spacingFilippos Karapetis
2019-01-18SCI32: Fix QFG4 castle gate after geas (#1479)Vhati
2019-01-18SCI32: Fix QFG4 castle door lockupVhati
2019-01-17SCI: Fix debugger bp_action help messageVhati
2019-01-16GLK: Clean up use of TextBufferRow in buffer windowsPaul Gilbert
2019-01-16GLK: Constifying attribute, width calc methodsPaul Gilbert
2019-01-16GLK: Fix rendering of pictures in the text buffer windowPaul Gilbert
2019-01-16PINK: removed unnecessary field in SideEffectExitAndrei Prykhodko
2019-01-15GLK: FROTZ: Route pictures drawn in window 0 to the text buffer windowPaul Gilbert
2019-01-15PINK: fixed ActionPlay behavior when startFrame is wrongAndrei Prykhodko
2019-01-15KYRA: (EOBII/FM-TOWNS) - fix sound effects volume controlathrxx
2019-01-15BLADERUNNER: More variable names in the game scriptsPeter Kohaut
2019-01-15BLADERUNNER: Disable pathfinding by default.Eugene Sandulenko
2019-01-14BLADERUNNER: Obstacle path finding part 1Thomas Fach-Pedersen
2019-01-13SHERLOCK: Fix misattribution in Rose Tattoo journalTorbjörn Andersson
2019-01-14SCI32: Fix QFG4 forest 580 pathfindingVhati
2019-01-13BLADERUNNER: More variable names in the game scriptsPeter Kohaut
2019-01-13SCI32: Fix QFG4 Trigger and Open spellsVhati
2019-01-13BASE: Add feature string for liba52 support.Torbjörn Andersson
2019-01-13BLADERUNNER: Merged chapter & scene debugger commandPeter Kohaut
2019-01-12BLADERUNNER: Fixed more compilation errorsPeter Kohaut
2019-01-12BLADERUNNER: Fix compilation errorsPeter Kohaut
2019-01-12BLADERUNNER: Added debugging output for scriptsPeter Kohaut
2019-01-12BLADERUNNER: Fixed enabling combat mode in scriptsPeter Kohaut
2019-01-12MUTATIONOFJB: Fix SETANIM and add support for pickupable statics.Ľubomír Remák
2019-01-12MUTATIONOFJB: Add support for SETANIM command.Ľubomír Remák
2019-01-09BLADERUNNER: Fixed scene video resumePeter Kohaut
2019-01-08BLADERUNNER: Fixed Zuben death animationPeter Kohaut
2019-01-08BLADERUNNER: Player deathPeter Kohaut
2019-01-08BLADERUNNER: Replace assert with a debug messagePeter Kohaut
2019-01-08BLADERUNNER: Fix tooltip framePeter Kohaut
2019-01-08BLADERUNNER: Remove right-click walk skipPeter Kohaut
2019-01-07TITANIC: Fix some incorrect switch fall throughsPaul Gilbert
2019-01-06GLK: FROTZ: Fix text display for v6 gamesPaul Gilbert
2019-01-06GLK: FROTZ: Set default colors for v6 gamesPaul Gilbert
2019-01-06GLK: FROTZ: Default white color for v6 game backgroundPaul Gilbert
2019-01-06GLK: FROTZ: Force v6 games to 320x200Paul Gilbert
2019-01-06GLK: FROTZ: Fix #10869 Crash initializing undo dataPaul Gilbert
2019-01-06GLK: ALAN2: Resolve some TODOs. Some cleanupFilippos Karapetis
2019-01-06GLK: ALAN2: Initialize game file nameFilippos Karapetis
2019-01-06SCI32: Fix QFG4 forest pathfindingVhati
2019-01-06DEVTOOLS: Create new module.mk in create_bladerunnerantoniou79