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2003-06-21Fixed bug #758167. Cleanup.Torbjörn Andersson
svn-id: r8577
2003-06-21support F-keys in V2 gamesMax Horn
svn-id: r8576
2003-06-21turn error in o2_saveLoadGame into warningMax Horn
svn-id: r8575
2003-06-20typoMax Horn
svn-id: r8574
2003-06-20reuse file, remove file2 usageMax Horn
svn-id: r8573
2003-06-20init _base to 0Max Horn
svn-id: r8572
2003-06-20seems monkeyega & monkeyvga have byte values for the object name offset, tooMax Horn
svn-id: r8571
2003-06-20uhm - dunno how that slipped in =)Max Horn
svn-id: r8570
2003-06-20some changes for the 320x256 code - the new code *might* work (can't test ↵Max Horn
since it's not supported here), while the old code for it simply was bogus :-) svn-id: r8569
2003-06-20fixed Zak256 (and possibly other V3 games); Not quite sure if the behaviour ↵Max Horn
is correct for V4 games, that needs testing svn-id: r8568
2003-06-20oopsMax Horn
svn-id: r8567
2003-06-20cleanupMax Horn
svn-id: r8566
2003-06-19again fix for v1 costume headerPaweł Kołodziejski
svn-id: r8565
2003-06-19instead of casting to byte, rather allow offsets > 255Max Horn
svn-id: r8564
2003-06-19the _bompBitsTable really tells the number of 1 bits in a given byteMax Horn
svn-id: r8563
2003-06-19converted scale table to hex (looks a bit nicer and makes it easier to see ↵Max Horn
the structure inherent to the table data) svn-id: r8562
2003-06-19fixed non-bilinear mode (no black line in that anymore; fixing the bilinear ↵Max Horn
case will be challenging, at the least...); some cleanup svn-id: r8561
2003-06-19some fixes for the GL backend - but there are still many things broken, e.g. ↵Max Horn
Ctrl-B only acts on the second (of two) GL textures (which makes the black vertical line stand out even more) svn-id: r8560
2003-06-19made scale table const again; some cleanup in setupBompScaleMax Horn
svn-id: r8559
2003-06-19fixed costume header for v1Paweł Kołodziejski
svn-id: r8558
2003-06-19cleanupMax Horn
svn-id: r8557
2003-06-19use default scale table for bomb codecPaweł Kołodziejski
svn-id: r8556
2003-06-19add id for segacd monkey island and don't attempt to play sbl sounds for nowJonathan Gray
svn-id: r8555
2003-06-19fix for len variable in v1 costume codecPaweł Kołodziejski
svn-id: r8554
2003-06-19fixed warning (but the code is definitely incorrect ;-)Max Horn
svn-id: r8553
2003-06-19re-applying my changes (chrilith undid them by accident)Max Horn
svn-id: r8552
2003-06-19added initial form of v1 costume codec (NOT WORKING, i think)Paweł Kołodziejski
svn-id: r8551
2003-06-19PalmOS changesChris Apers
svn-id: r8550
2003-06-19added spanish font & prepositions; removed some trailing spacesMax Horn
svn-id: r8549
2003-06-19added italian & english V2 fontMax Horn
svn-id: r8548
2003-06-19spellingMax Horn
svn-id: r8547
2003-06-18Fix for bug [756555] ALL: With '-ewindows' notes don't stop at quitJamieson Christian
and bug [755176] SIMON2: Hanging notes More cleanup of the thread issues associated with iMuse and MidiParser shutdown. Untested. svn-id: r8546
2003-06-18Fix for bug [756559] ALL: 'multi_midi=true' in scummvm.ini does not work.Jamieson Christian
Fix properly propogates previously encountered value of multi_midi and native_mt32 so follow-on config domains that don't include multi_midi or native_mt32 won't reset the settings. svn-id: r8545
2003-06-18Fixed MSVC warningsJamieson Christian
svn-id: r8544
2003-06-18Moved include of stdafx.h to top.Marcus Comstedt
svn-id: r8543
2003-06-18Added casts to EventCode.Marcus Comstedt
svn-id: r8542
2003-06-18Use stdafx.h instead of manually including system headers.Marcus Comstedt
svn-id: r8541
2003-06-18Added some missing methods and a constructor.Marcus Comstedt
svn-id: r8540
2003-06-18cleanup; tiny bug fix (file was opened, then opened again - not good)Max Horn
svn-id: r8539
2003-06-18fix for o5_walkActorToActor; this seems to be more like what V3 games expect ↵Max Horn
(and fixes bug #755113); but I don't know for sure about V5 games (and I have to wonder if the corresponding code for V6 isn't maybe wrong, too...?) svn-id: r8538
2003-06-17OpenGL working right nowTravis Howell
svn-id: r8537
2003-06-17Missed oneTravis Howell
svn-id: r8536
2003-06-17Update backend with recent changes, hope this is right.Travis Howell
svn-id: r8535
2003-06-17temporary & nasty workaround for crash-on-exit in OS X + SDL/GL backendMax Horn
svn-id: r8534
2003-06-17Cleanup.Torbjörn Andersson
svn-id: r8533
2003-06-17Tweaks to colours 10, 11, 13 and 14 in the EGA palette. They don't makeTorbjörn Andersson
much difference visually, but this way I understand where the colours come from. (Except for colour 6 which seems to be some sort of exception.) svn-id: r8532
2003-06-17Revert Amiga specific changes to EGA palette.Travis Howell
An option for C64 and Amiga palette should be added in future svn-id: r8531
2003-06-17removed send(0) command.Robert Göffringmann
svn-id: r8530
2003-06-17fixed grid position calculationRobert Göffringmann
svn-id: r8529
2003-06-17don't restart music if the same track is already playingRobert Göffringmann
svn-id: r8528