Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-03-06 | Fixed fight mode shortcut | Chris Apers | |
svn-id: r21113 | |||
2006-03-06 | Fixed compilation, this could be used with all systems (?) | Chris Apers | |
svn-id: r21112 | |||
2006-03-06 | Renamed setTempo to update_setTempo, also fixed tempo handling (intro is too ↵ | Johannes Schickel | |
fast now though, but seems to be another problem). Also changed some unsigned values to signed. svn-id: r21111 | |||
2006-03-06 | More renamings: _unkTableByte1 is now _tempo, and updateCallback29() is | Torbjörn Andersson | |
setTempo(). svn-id: r21110 | |||
2006-03-06 | Cleanup | Torbjörn Andersson | |
svn-id: r21109 | |||
2006-03-05 | fixed palette handling regression, as reported on the forum. | Gregory Montoir | |
svn-id: r21108 | |||
2006-03-05 | Removed tag2str usage, which eliminates scumm/util.h dependency. | Jamieson Christian | |
svn-id: r21107 | |||
2006-03-05 | I guess this is really a WORKAROUND, rather than a HACK. Updated comment. | Torbjörn Andersson | |
svn-id: r21106 | |||
2006-03-05 | Corrects implementation of updateCallback48. | Johannes Schickel | |
svn-id: r21105 | |||
2006-03-05 | Restructured IMuse and IMuseInternal. | Jamieson Christian | |
* IMuse is no longer a concurrency front-end. * IMuseInternal now derives from IMuse. * Common::StackLock used to protect thread-sensitive interface methods (same as IMuseDigital). * clear_queue() included in stopAllSounds() so it can be removed from the public interface. * Game ID now specified at init using property(). * Timer callbacks receive a struct containing IMuseInternal and MidiDriver refs, instead of just the latter. * OSystem pointer from init is now cached and used instead of global. All references to the g_system and g_scumm globals are now gone. BOOYAH! Tested with MI2, DOTT and S&M, under Windows, in Native MIDI, Adlib, and Mixed modes. No regressions or concurrency issues observed. Manifestations of the latter are the biggest concern at this point. svn-id: r21104 | |||
2006-03-05 | Note to self: compile before commit. | Torbjörn Andersson | |
svn-id: r21103 | |||
2006-03-05 | The updateUnk6Value() appears to be some sort of random number generator, so I | Torbjörn Andersson | |
have renamed it getRandomNr(). The _unk6 variable has been renamed _rnd. (Our MidiDriver_ADLIB class also has its own random number generator, so it's not such a far-fetched guess as it may seem.) svn-id: r21102 | |||
2006-03-05 | Renamed output1() to adjustVolume(). I'm still uncertain exactly *how* the | Torbjörn Andersson | |
volume is modified (it depends on several still unknown variables), but that's all it does as far as I can tell. svn-id: r21101 | |||
2006-03-05 | Make sure there actually is a SMUSH mixer before stopping and deleting it. | Torbjörn Andersson | |
svn-id: r21099 | |||
2006-03-05 | that was not what I want. it should stop audio only for immediately stop. | Paweł Kołodziejski | |
svn-id: r21095 | |||
2006-03-05 | that should help for bug #1352486, smush sound tracks are not stopped ↵ | Paweł Kołodziejski | |
immediately, but outside smush when sound data are depleted in sound mixer buffer. svn-id: r21094 | |||
2006-03-05 | Update box flags for C64 maniac | Travis Howell | |
svn-id: r21093 | |||
2006-03-05 | updated msvc7,8 project files | Paweł Kołodziejski | |
svn-id: r21092 | |||
2006-03-05 | Add back exclusion lost in last commit, exclude some verbs from verbs error ↵ | Travis Howell | |
script svn-id: r21091 | |||
2006-03-05 | Correct case of verb names in C64 Maniac | Travis Howell | |
svn-id: r21090 | |||
2006-03-05 | Add German verbs and more work on input in C64 maniac | Travis Howell | |
svn-id: r21089 | |||
2006-03-05 | Patch to update Microsoft VC 7.1 project files, from Quietust | Travis Howell | |
svn-id: r21088 | |||
2006-03-05 | Update, to add new imuse file | Travis Howell | |
svn-id: r21087 | |||
2006-03-05 | Fix compiler warnings | Travis Howell | |
svn-id: r21086 | |||
2006-03-05 | Separated the IMuse Part methods into their own file. Updated the Bloodshed ↵ | Jamieson Christian | |
Dev-C++ project file at the same time. svn-id: r21085 | |||
2006-03-05 | Add some basic walkbox support for C64 maniac | Travis Howell | |
svn-id: r21084 | |||
2006-03-04 | Oops, fixes problems with disabled widgets (they need full drawn shadows). | Johannes Schickel | |
svn-id: r21083 | |||
2006-03-04 | Improved shadow drawing (it's faster now since it doesn't draw the whole ↵ | Johannes Schickel | |
rect like before) 'cleaned up' the drawSurfaceMasked function a bit. svn-id: r21082 | |||
2006-03-04 | Cleanup: output0x388(0xABCD) is now writeOPL(0xAB, 0xCD), which is slightly | Torbjörn Andersson | |
more easy to read. svn-id: r21081 | |||
2006-03-04 | Removed the default ignoreFadeouts parameter value for ImuseInternal's ↵ | Jamieson Christian | |
getSoundStatus method. The disposition of this method is going to be changing soon, and I'm getting confused by the assumptions being made by many of the calls to it. svn-id: r21080 | |||
2006-03-04 | Rearranged methods in the IMuse class declaration to denote those derived ↵ | Jamieson Christian | |
from the MusicEngine base class. svn-id: r21079 | |||
2006-03-04 | Removed colorToRGB and RGBToColor calls when calculating alpha | Johannes Schickel | |
and disabled the complete new theme if 'DISABLE_FANCY_THEMES' is defined. svn-id: r21078 | |||
2006-03-04 | Weekly update to the Bloodshed Dev-C++ project files. | Jamieson Christian | |
svn-id: r21077 | |||
2006-03-04 | updated msvc7 project files | Paweł Kołodziejski | |
svn-id: r21075 | |||
2006-03-04 | updated msvc8 project files | Paweł Kołodziejski | |
svn-id: r21074 | |||
2006-03-04 | define int types for msvc to allow compile mpeg2 library. msvc does not ↵ | Paweł Kołodziejski | |
fully conform C99 svn-id: r21073 | |||
2006-03-04 | No need to use generateSubstResFileName when we already know the result | Max Horn | |
svn-id: r21072 | |||
2006-03-04 | Removed unnecessary strcpy calls | Max Horn | |
svn-id: r21071 | |||
2006-03-04 | Older naming style only used by PC version of FT demo | Travis Howell | |
svn-id: r21070 | |||
2006-03-04 | Const as const can (marking things as const/static allows better compiler ↵ | Max Horn | |
optimizations and helps to catch certain bugs) svn-id: r21069 | |||
2006-03-04 | Slightly clarified an odd subcase in ScummEngine::openRoom | Max Horn | |
svn-id: r21068 | |||
2006-03-04 | Cleanup for the container loading code (and always disable file name ↵ | Max Horn | |
substitution when a container file is used svn-id: r21067 | |||
2006-03-04 | When container files are used, we don't need file name substitution anymore | Max Horn | |
svn-id: r21066 | |||
2006-03-04 | Added a comment about the first few entries in substResFileNameTable | Max Horn | |
svn-id: r21065 | |||
2006-03-04 | Since findSubstResFileName / applySubstResFileName only compare up to the ↵ | Max Horn | |
first '.', we should be able to safely remove anything after the '.' in all substResFileNameTable entries (I am leaving the 00.LFL names untouched for now, for clarity) svn-id: r21064 | |||
2006-03-04 | This particular case in ScummEngine::openRoom only occurs for V4 games; ↵ | Max Horn | |
changing the check accordingly, to ease future refactoring svn-id: r21063 | |||
2006-03-04 | Renamed SubstResFileNames::winName and macName to almostGameID / ↵ | Max Horn | |
expandedName (the old names were misleading; the new ones aren't great either :) svn-id: r21062 | |||
2006-03-04 | Added GFX transaction rollbacks in the SDL backend to the TODO list | Max Horn | |
svn-id: r21061 | |||
2006-03-04 | Patch #1434866 (Allow (again) the generation of deb pack.from current svn). ↵ | Max Horn | |
Note: This does not imply endorsement of .deb building support, only that I hate letting working patches untended :-) svn-id: r21060 | |||
2006-03-04 | Add/Update string var tables for COMI and The Dig, to allow translated strings | Travis Howell | |
svn-id: r21059 |