Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-09-26 | Fix regression when using MIDI in Loom demo. | Travis Howell | |
svn-id: r18881 | |||
2005-09-25 | Use the correct function for reading signed data. (I should have known | Torbjörn Andersson | |
there was one.) svn-id: r18880 | |||
2005-09-25 | Give more names to IHNM script functions. | Eugene Sandulenko | |
svn-id: r18879 | |||
2005-09-24 | The IHNM intro animations run now, albeit in a slightly buggy fashion: | Torbjörn Andersson | |
The intro runs a whole series of animations. Each of these use animation slot 0, like the original. Currently this means we leak a bit of memory for each new animation. More noticeably, we have no way of cancelling outstanding animation events, so unless the animations finish on their own - as some of them do - the events will just pile up, causing the animations to run faster and faster. I don't know if implementing the remaining cutaway opcodes will fix this automagically, or if we need to re-think our approach... svn-id: r18878 | |||
2005-09-24 | Whitespace | Torbjörn Andersson | |
svn-id: r18877 | |||
2005-09-24 | A few opcode corrections for C64 maniac | Travis Howell | |
svn-id: r18876 | |||
2005-09-24 | C64 maniac handles input and verbs manually. | Travis Howell | |
svn-id: r18875 | |||
2005-09-24 | Some more preliminary cutaway work. The backgrounds are displayed now, but | Torbjörn Andersson | |
not the animations themselves. Still, it's enough to make the IHNM intro look fairly interesting. svn-id: r18874 | |||
2005-09-24 | Rename & update opcode in C64 maniac. | Travis Howell | |
Remove unused SCUMM vars in C64 maniac svn-id: r18873 | |||
2005-09-24 | Update targets | Travis Howell | |
svn-id: r18872 | |||
2005-09-24 | Update targets | Travis Howell | |
svn-id: r18871 | |||
2005-09-24 | Remove demo specific targets for HE games. | Travis Howell | |
svn-id: r18870 | |||
2005-09-24 | Remove dummy cases for additional codecs in moonbase. | Travis Howell | |
If added, they should be placed in LogicHE. svn-id: r18869 | |||
2005-09-24 | Rename & update opcode in C64 maniac. | Travis Howell | |
svn-id: r18868 | |||
2005-09-24 | fixed missing actor limbs in racedemo ; shadows are wrong now, but this ↵ | Gregory Montoir | |
seems normal as we don't load the xmap resources svn-id: r18867 | |||
2005-09-23 | renamed some HE specific akos fields | Gregory Montoir | |
svn-id: r18866 | |||
2005-09-23 | Experimental loading of the cutaway list. Next step will be to get ScummVM | Torbjörn Andersson | |
to actually *play* the cutaways. I'll look into that later. svn-id: r18865 | |||
2005-09-23 | "Inherit the Earth Voices" for Multi CD version is case sensitive. | Eugene Sandulenko | |
svn-id: r18864 | |||
2005-09-23 | Fix subtitle display in C64 maniac. | Travis Howell | |
svn-id: r18863 | |||
2005-09-23 | Fix contributor's name. | Eugene Sandulenko | |
svn-id: r18862 | |||
2005-09-22 | Add reported MM spanish | Eugene Sandulenko | |
svn-id: r18861 | |||
2005-09-22 | Fix regression introduced when we split engine constructiors into | Eugene Sandulenko | |
constructor itself and init() method. debug() and error() are dependent on _debug object in many engines, so if these methods were called on early stage, scummvm crashed. svn-id: r18860 | |||
2005-09-22 | Fix regression caused by recent code cleanup. Each input byte should be | Eugene Sandulenko | |
processed twice, so even if stream end is reached, there should be another iteration. Otherwise it always returned one byte less than expected. svn-id: r18859 | |||
2005-09-22 | Convert old actor moving states. | Travis Howell | |
svn-id: r18858 | |||
2005-09-22 | Patch #1297829 "Basic Costume Renderer for MM C64" | Eugene Sandulenko | |
svn-id: r18857 | |||
2005-09-21 | Marked all these structs as packed, except CollisionData, which I have | Torbjörn Andersson | |
removed because it wasn't used. Does this make any difference at all on 64-bit architectures in general, and bug #1153682 in particular? svn-id: r18856 | |||
2005-09-21 | This should keep IHNM from triggering an assertion in FLAC. But I'm not | Torbjörn Andersson | |
sure since I don't have FLAC installed on this computer. The looping for standalone tracks looked a little strange, too, so I've changed it. svn-id: r18855 | |||
2005-09-21 | Whitespace | Torbjörn Andersson | |
svn-id: r18854 | |||
2005-09-21 | Make the Linux and multi-OS versions run again. I don't know about the rest | Torbjörn Andersson | |
of you, but I'm getting increasingly frustrated with the number of almost indistinguishable, yet subtly different versions of ITE. svn-id: r18853 | |||
2005-09-21 | Added a GAME_SWAPENDIAN flag so that game files can be labelled as having | Torbjörn Andersson | |
the opposite byte order of the rest of the files. This is needed for the multi-OS version. (Now it crashes with a "RAWInputStream() wrong musicInfo" message instead, but it's still an improvement.) svn-id: r18852 | |||
2005-09-21 | This might allow the multi-OS version to run from CD, though I'm not sure | Torbjörn Andersson | |
our game detection agrees with that at the moment. svn-id: r18851 | |||
2005-09-20 | Normalize use of DISABLE_SCALERS. Now it really disables all scalers | Eugene Sandulenko | |
except essential Normal1x. Also thumbnails get compiled unconditionally so we get them on all platforms, even those which never display them. Sorted out mess brought to sdl backend by epoc maintainer. He misused __SYMBIAN32__ where DISABLE_SCALERS is more appropriate. svn-id: r18850 | |||
2005-09-20 | Buggy support for ripped tracks. | Eugene Sandulenko | |
svn-id: r18849 | |||
2005-09-20 | Implement Feature request #1286150 "Third-party translations". Just | Eugene Sandulenko | |
use target_md5=234672e54b4534ac6775 which will be used to pick up alternative target parameters. svn-id: r18848 | |||
2005-09-19 | Fixed bug #1294660, using aquadran's suggested solution. | Torbjörn Andersson | |
svn-id: r18847 | |||
2005-09-19 | Ooops | Travis Howell | |
svn-id: r18846 | |||
2005-09-19 | Switch back to using _paletteMod for the palette adjustment in 32 color ↵ | Travis Howell | |
Amiga games, since overflow is required for the correct palette (ie 256 should overflow to 0). Fixes the palette regression, bug #1294513 svn-id: r18845 | |||
2005-09-18 | Clarify the AudioStream::readSample requirements | Max Horn | |
svn-id: r18844 | |||
2005-09-18 | Add md5s of extracted MM NES. | Eugene Sandulenko | |
svn-id: r18843 | |||
2005-09-17 | Add reported MI1 VGA V1.1 | Eugene Sandulenko | |
svn-id: r18842 | |||
2005-09-17 | Added another font related TODO | Max Horn | |
svn-id: r18841 | |||
2005-09-17 | Cleaned up the ADPCM code | Max Horn | |
svn-id: r18840 | |||
2005-09-17 | USE_VORBIS needs to be defined when using libtremor | Joost Peters | |
svn-id: r18839 | |||
2005-09-17 | libtremor is installed to a different location when using the port from ↵ | Joost Peters | |
pspdev svn svn-id: r18838 | |||
2005-09-17 | correct features string when using tremor | Joost Peters | |
svn-id: r18837 | |||
2005-09-17 | Add bundled Mac snmdemo. | Eugene Sandulenko | |
svn-id: r18836 | |||
2005-09-17 | Remoe unused variable | Eugene Sandulenko | |
svn-id: r18835 | |||
2005-09-17 | Make Mac DOTT demo runnable. | Eugene Sandulenko | |
svn-id: r18834 | |||
2005-09-16 | Add Mac Dott demo. Though file substitutes handling needs to be extended to | Eugene Sandulenko | |
make it run. svn-id: r18833 | |||
2005-09-16 | Mention ITE and Gob in about dialog. Or should I state publisher (C) | Eugene Sandulenko | |
on Goblins which is Sierra Inc.? svn-id: r18832 |