index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2018-04-07
IMAGE: Explicitly initialize CinePak codebooks
Torbjörn Andersson
2018-04-07
JANITORIAL: Add missing endline
Eugene Sandulenko
2018-04-07
CONFIGURE: Add option to disable Nuked OPL and disable it on low-end platforms
Eugene Sandulenko
2018-04-07
BASE: Show nuked audio driver only when compiled
Eugene Sandulenko
2018-04-07
I18N: Update translations templates
Thierry Crozat
2018-04-07
AUDIO: Add Nuked OPL3 core
nukeykt
2018-04-07
DS: Fix touch input
Matthew Stewart
2018-04-07
DS: Fix building with ndstool
Matthew Stewart
2018-04-07
DS: Fix detection of external libraries
Cameron Cawley
2018-04-07
DS: Add necessary files to .gitignore
Cameron Cawley
2018-04-07
DS: Disable highres games by default
Cameron Cawley
2018-04-07
DS: Fix building with AGI engine disabled
Cameron Cawley
2018-04-07
DS: Fix compilation with devkitARM r47
Cameron Cawley
2018-04-07
RISCOS: Package translated documentation
Cameron Cawley
2018-04-07
I18N: Update translations templates
Thierry Crozat
2018-04-07
ALL: Load savegame thumbnail only when necessary
Adrian Frühwirth
2018-04-06
XEEN: Fix animation for Elemental Storm spell
Paul Gilbert
2018-04-06
XEEN: Don't set a _buttonValue when Ctrl or Alt is pressed
Paul Gilbert
2018-04-06
XEEN: Fix crash getting Scarab of Imaging
Paul Gilbert
2018-04-06
XEEN: Fix Space tiles not appearing in the map & minimap
Paul Gilbert
2018-04-06
XEEN: Cleanup of monster move check method
Paul Gilbert
2018-04-06
XEEN: Fix teleporting outdoors
Paul Gilbert
2018-04-06
I18N: Update translation (Dutch)
Ben Castricum
2018-04-05
XEEN: Fix equipping belts
Paul Gilbert
2018-04-05
XEEN: Fix Barok giving Enchant Item spell to party
Paul Gilbert
2018-04-05
XEEN: Remove map load assert to allow Northern Sphinx map to load
Paul Gilbert
2018-04-05
XEEN: Move check code for nearby monsters to it's own method
Paul Gilbert
2018-04-05
XEEN: Fix getting multiple Northern Sphinx keys
Paul Gilbert
2018-04-05
XEEN: Fix lockpicking to use selected character
Paul Gilbert
2018-04-05
XEEN: Fix entering password in Castle Basenji
Paul Gilbert
2018-04-04
XEEN: Refine bounds of scene drawing clip area
Paul Gilbert
2018-04-04
XEEN: Draw proper sky tiles outside bounds of sky maps
Paul Gilbert
2018-04-04
XEEN: Don't show space or sky tiles as obscured in the minimap
Paul Gilbert
2018-04-04
XEEN: Improved clipping for drawing within scene area
Paul Gilbert
2018-04-04
COMMON: Add WARN_UNUSED_RESULT to scummsys.h
Adrian Frühwirth
2018-04-04
COMMON: Verify nb_NO locale
Adrian Frühwirth
2018-04-04
BLADERUNNER: Fix memory leaks
Eugene Sandulenko
2018-04-04
SDL: Allow to load a custom game controller mapping file
LMerckx
2018-04-03
XEEN: Fix cmdIfMapFlag crash when banging Winterkill gong
Paul Gilbert
2018-04-03
XEEN: Don't allow saving in the war zone
Paul Gilbert
2018-04-03
XEEN: Fixes for fighting in the Warzone
Paul Gilbert
2018-04-03
XEEN: Simplify original's code for monsters picking targets
Paul Gilbert
2018-04-03
XEEN: Cleanup of class hates switch
Paul Gilbert
2018-04-03
BLADERUNNER: Implement scene jumping via bootparams.
Eugene Sandulenko
2018-04-02
XEEN: Fix crash entering Newcastle
Paul Gilbert
2018-04-02
XEEN: Fix subtraction of Megacredits paying for castle improvements
Paul Gilbert
2018-04-02
XEEN: Fix game state after restarting game
Paul Gilbert
2018-04-02
XEEN: Fix script for Miles the Cartographer
Paul Gilbert
2018-04-02
XEEN: Fix entering the Temple of Yak
Paul Gilbert
2018-04-02
BLADERUNNER: Added 'draw actors' debug command.
Eugene Sandulenko
[next]