Age | Commit message (Collapse) | Author |
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Fixes 17 message texts, bug #10964
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Currently translated at 99.9% (1068 of 1069 strings)
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Currently translated at 100.0% (1069 of 1069 strings)
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Currently translated at 99.6% (1065 of 1069 strings)
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Added new method to "remove" bad objects in a scene/nr11
Removed objects, and still there, but they are renamed to "REMOVEDxx" and they won't affect obstacles and paths
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Needed mostly to heal McCoy, or un-retire some actors
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In the original McCoy becomes "frozen" in a single targeting frame if shot at an enemy
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Mostly to compensate with some awry save games
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Currently translated at 99.8% (1067 of 1069 strings)
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Currently translated at 100.0% (1069 of 1069 strings)
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