Age | Commit message (Expand) | Author |
2013-10-02 | AVALANCHE: Repair shadowed variable. | uruk |
2013-10-02 | AVALANCHE: Use Doxygen comments in Animation | Strangerke |
2013-10-01 | AVALANCHE: some more work on variables | Strangerke |
2013-10-01 | AVALANCHE: more work on variables | Strangerke |
2013-10-01 | AVALANCHE: Remove verbosity related to the use of Magics enum | Strangerke |
2013-10-01 | AVALANCHE: More work on variables | Strangerke |
2013-10-01 | AVALANCHE: Remove useless variable, move variables to dialogs | Strangerke |
2013-10-01 | AVALANCHE: Set private some more variables | Strangerke |
2013-10-01 | AVALANCHE: Rename getIcon() to drawIcon(), move it to Graphics from Dialogs, ... | uruk |
2013-10-01 | AVALANCHE: Implement Dialogs::displayQuestion(), repair setSeed() and getRand... | uruk |
2013-10-01 | AVALANCHE: Move drawSign() from Dialogs to Graphics. Implement it. | uruk |
2013-10-01 | AVALANCHE: Move some more variables out of Avalanche | Strangerke |
2013-10-01 | AVALANCHE: Rename _scrollNum to improve readibility | Strangerke |
2013-10-01 | AVALANCHE: _scrollNum is now a C index | Strangerke |
2013-10-01 | AVALANCHE: Move _scroll and _scrollNum to Dialogs. Remove a useless variable | Strangerke |
2013-10-01 | AVALANCHE: More refactoring | Strangerke |
2013-10-01 | AVALANCHE: Move several variables to make them private | Strangerke |
2013-09-30 | AVALANCHE: Remove various dead variables and associated code | Strangerke |
2013-09-30 | AVALANCHE: Little refactoring in background | Strangerke |
2013-09-30 | AVALANCHE: Implement keyboard control in Dialogs::scrollModeDialogue(). | uruk |
2013-09-30 | AVALANCHE: Remove bytefields, which are set but never used | Strangerke |
2013-09-30 | AVALANCHE: Rename getFlag(), change _roomTime to uint32 | Strangerke |
2013-09-29 | AVALANCHE: Fix more gcc warnings reported by wjp | Strangerke |
2013-09-29 | AVALANCHE: Silent warnings reported by wjp | Strangerke |
2013-09-29 | AVALANCHE: Move debug display of magic lines to debugger | Strangerke |
2013-09-29 | AVALANCHE: Set drawArc private | Strangerke |
2013-09-29 | AVALANCHE: Rework calcHand, move another function to Graphics | Strangerke |
2013-09-29 | AVALANCHE: Move code from Menu to Graphics | Strangerke |
2013-09-29 | AVALANCHE: Rename Graphics to avoid confusion, add drawBackgroundSprite(), se... | Strangerke |
2013-09-29 | AVALANCHE: Scrolls is now set to private | Strangerke |
2013-09-29 | AVALANCHE: move some more functions to Graphics | Strangerke |
2013-09-29 | AVALANCHE: Add some more graphic functions | Strangerke |
2013-09-28 | AVALANCHE: Partially move drawScroll to Graphics | Strangerke |
2013-09-28 | AVALANCHE: More rework on Graphic code | Strangerke |
2013-09-28 | AVALANCHE: Set the Magic surface as private, some associated rework | Strangerke |
2013-09-28 | AVALANCHE: Move some more functions to Graphics | Strangerke |
2013-09-28 | AVALANCHE: Use an enum for the Mouse cursor identifier | Strangerke |
2013-09-28 | AVALANCHE: Move mouse cursor display functions to Graphics | Strangerke |
2013-09-28 | AVALANCHE: Move Digits and Directions to Graphics | Strangerke |
2013-09-27 | AVALANCHE: Move background loading to Graphics | Strangerke |
2013-09-27 | AVALANCHE: Move Zoom to Graphics | Strangerke |
2013-09-27 | AVALANCHE: Use the Color enum, remove some magic values, identify some dead v... | Strangerke |
2013-09-27 | AVALANCHE: Remove a couple of unused variables | Strangerke |
2013-09-27 | AVALANCHE: Misc minor polishing | Strangerke |
2013-09-27 | AVALANCHE: Merge Avalot and AvalancheEngine | Strangerke |
2013-09-27 | AVALANCHE: Move a couple of variables to Sequence, more private variables | Strangerke |
2013-09-27 | AVALANCHE: More function deduplication, remove a magic value | Strangerke |
2013-09-27 | AVALANCHE: Rename Sequence functions | Strangerke |
2013-09-26 | AVALANCHE: Fix bug in Sequence. | uruk |
2013-09-26 | AVALANCHE: Objectify Sequence. This commit breaks savegames. | Strangerke |