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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2013-09-26
AVALANCHE: Partially implement (there are still missing features: icon, ↵
uruk
keyboard control) the last missing type of scrolls: dialogs. Move some functions/variables, remove unused code in order to do so.
2013-09-25
AVALANCHE: Janitorial - Use ++ and -- when possible
Strangerke
2013-09-25
AVALANCHE: Move some variables to Animation, break savegame compatibility
Strangerke
2013-09-25
AVALANCHE: rename a parameter, remove a useless (unitialized) variable, ↵
Strangerke
disable some menu entries
2013-09-25
AVALANCHE: use nullptr for empty pointers
Strangerke
2013-09-25
AVALANCHE: Simplify loadMouse()
Strangerke
2013-09-25
AVALANCHE: Reduce verbosity in Background, remove a useless variable
Strangerke
2013-09-24
AVALANCHE: Use enum for verbs
Strangerke
2013-09-24
AVALANCHE: Use People enum as a type for several variables, modify functions ↵
Strangerke
accordingly
2013-09-24
AVALANCHE: Repair bug regarding uninitialized direction in Avalot. Some ↵
uruk
renaming in Animation.
2013-09-24
AVALANCHE: Use Room enum instead of byte in misc place
Strangerke
2013-09-24
AVALANCHE: Move 2 enums out of Avalot classes, set private some parser variables
Strangerke
2013-09-23
AVALANCHE: Refactor some variables. This breaks savegame compatibility
Strangerke
2013-09-22
AVALANCHE: Optimize Animation::updateSpeed().
uruk
2013-09-22
AVALANCHE: Use struct for consistency in Avalot
Strangerke
2013-09-22
AVALANCHE: (hopefully) fix a GCC warning
Strangerke
2013-09-22
AVALANCHE: Move some variables
Strangerke
2013-09-22
AVALANCHE: Fix GCC warning
Strangerke
2013-09-22
AVALANCHE: Remove comment, replace character.
uruk
2013-09-22
AVALANCHE: Implement Avalot::zoomOut().
uruk
2013-09-21
AVALANCHE: Implement Clock::chime().
uruk
2013-09-21
AVALANCHE: Move some variables, fix savegame counter increment when saving
Strangerke
2013-09-21
AVALANCHE: Remove useless comments.
uruk
2013-09-21
AVALANCHE: uncomment some sound code, code cleanup
Strangerke
2013-09-21
AVALANCHE: Merge Gyro, Lucerna and Avalot
Strangerke
2013-09-21
AVALANCHE: More revision in Sequence.
uruk
2013-09-21
AVALANCHE: Some revision in Sequence.
uruk
2013-09-21
AVALANCHE: Simplify Sequence::firstShow().
uruk
2013-09-21
AVALANCHE: Merge Acci and Parser
Strangerke
2013-09-21
AVALANCHE: rename scrolls to dialogs
Strangerke
2013-09-21
AVALANCHE: Remove comment. (Answer: It is.)
uruk
2013-09-21
AVALANCHE: Add an assert in flipRoom(), fix an issue in post-STU functions
Strangerke
2013-09-21
AVALANCHE: Some polishing in Animation
Strangerke
2013-09-21
AVALANCHE: Change byte to unsigned int in for loops.
uruk
2013-09-21
AVALANCHE: Silence more GCC warnings.
uruk
2013-09-21
AVALANCHE: Revise Graphics::drawPicture().
uruk
2013-09-21
AVALANCHE: Silence GCC warnings and repair Scrolls::scrollModeNormal().
uruk
2013-09-21
AVALANCHE: More clean up, removement of dead code, some rearranging.
uruk
2013-09-21
AVALANCHE: More clean up, removement of dead code.
uruk
2013-09-21
AVALANCHE: Mostly cosmetic modifications in avalot.cpp.
uruk
2013-09-21
AVALANCHE: Remove useless code.
uruk
2013-09-21
AVALANCHE: Some cleanup and comment modifications.
uruk
2013-09-20
AVALANCHE: Remove remaining off and on calls in commented code
Strangerke
2013-09-20
AVALANCHE: Remove some useless/dead code
Strangerke
2013-09-20
AVALANCHE: Janitorial - leftover Bristish -> American English
Strangerke
2013-09-20
AVALANCHE: Remove color.h
Strangerke
2013-09-20
AVALANCHE: Remove roomnums.h
Strangerke
2013-09-20
AVALANCHE: Remove misc dead or useless code: useless arguments, stubbed ini ↵
Strangerke
file reading, etc
2013-09-20
AVALANCHE: Remove code used for Demo
Strangerke
2013-09-20
AVALANCHE: Add check on shouldQuit() in Harp mini-game
Strangerke
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