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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2020-01-06
DIRECTOR: LINGO: Clarified keywords present in D3.1
Eugene Sandulenko
2020-01-05
DIRECTOR: LINGO: Remove unnecessary warning
Eugene Sandulenko
2020-01-05
GRAPHICS: MACGUI: Generate MacText surface for empty texts
Eugene Sandulenko
2020-01-05
DIRECTOR: Improved code for Frame::renderText()
Eugene Sandulenko
2020-01-05
GRAPHICS: MACGUI: Fix text height for one line texts
Eugene Sandulenko
2020-01-05
SCI32: Fix VMDPlayer not leaving last frame
sluicebox
2020-01-05
GUI: Fix the SaveLoadDialog with the lowres layouts
Bastien Bouclet
2020-01-05
DIRECTOR: Fix bitmap pitch for 1bpp images in v4
Scott Percival
2020-01-05
DIRECTOR: Fix bitmap sprite positioning
Scott Percival
2020-01-04
SCI32: Fix GK2 Game-over plane priority
sluicebox
2020-01-05
DIRECTOR: Fix rounded rect radius
Scott Percival
2020-01-05
DIRECTOR: Extend sprite line size to 3-bit
Scott Percival
2020-01-05
DIRECTOR: Re-add strange colour mapping for v3 and below
Scott Percival
2020-01-05
DIRECTOR: Fix solid fill shapes
Scott Percival
2020-01-05
DIRECTOR: LINGO: Fix grammar for 'the entities' with id
Eugene Sandulenko
2020-01-05
DEVTOOLS: Make encode-macbinray script more robust
Eugene Sandulenko
2020-01-04
KYRA: (LOK) - fix potion drink animation (bug #11303)
athrxx
2020-01-04
KYRA: (LOK) - fix dispel magic animation (bug #11303)
athrxx
2020-01-04
SCI32: Make KQ7 Russian detection entry Windows-only
sluicebox
2020-01-04
I18N: Update translation (Polish)
Gucek
2020-01-04
I18N: Update translation (French)
Purple T
2020-01-04
I18N: Update translation (Ukrainian)
Eugene Sandulenko
2020-01-04
I18N: Update translation (Russian)
Eugene Sandulenko
2020-01-04
BASE: Fix being unable to run games when using dynamic plugins
Bastien Bouclet
2020-01-04
GUI: Add clear button for the plugins path
Bastien Bouclet
2020-01-04
DIRECTOR: Fix palette for drawing operations
Scott Percival
2020-01-04
DIRECTOR: Fix margins on shape rendering
Scott Percival
2020-01-04
DIRECTOR: Render shapes with transparency
Scott Percival
2020-01-04
BACKENDS: Fix the DS, GameCube and Wii builds
Bastien Bouclet
2020-01-04
GUI: Bump the theme format version
Bastien Bouclet
2020-01-04
GUI: Use a dialog theme layout for the unknown game dialog
Bastien Bouclet
2020-01-04
GUI: Add finer control over cross-direction alignment for layout items
Bastien Bouclet
2020-01-04
GUI: Introduce dynamic layouts
Bastien Bouclet
2020-01-04
DIRECTOR: Inherit color, line size and pattern from shape cast
Scott Percival
2020-01-04
DIRECTOR: Fix kCastMemberSprite to fetch shape from cast
Scott Percival
2020-01-04
PRINCE: I18N: Update translation (Russian)
Eugene Sandulenko
2020-01-04
PRINCE: I18N: Update translation (English)
Eugene Sandulenko
2020-01-04
DIRECTOR: LINGO: 'version' returns string, not an integer
Eugene Sandulenko
2020-01-03
SCI32: Fix GK2 Chapter 4 Georg letter topic
sluicebox
2020-01-03
SCI32: Add KQ7 Russian (SoftClub) detection entry
sluicebox
2020-01-03
GUI: Fix label drawing on top of PopUpWidget in updates dialog
Bastien Bouclet
2020-01-03
KYRA: minor AdLib driver fix
athrxx
2020-01-03
KYRA: (HOF) - minor cleanup
athrxx
2020-01-03
CRYO: Remove dead code
Cameron Cawley
2020-01-03
KYRA: (HOF) - fix speech/sfx priority (bug #11301)
athrxx
2020-01-03
GRAPHICS: MACGUI: Further work on MacEditableText
Eugene Sandulenko
2020-01-02
SCI32: Add GK2 workaround for flag debug dialog
sluicebox
2020-01-02
SCI32: Fix GK2 Neuschwanstein castle hint
sluicebox
2020-01-02
OPENGL: Ensure surfaces created by saveScreenshot are the right way up
Cameron Cawley
2020-01-02
GRAPHICS: Add a function to vertically flip surfaces
Cameron Cawley
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