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2006-05-08Avoid closing a video file in HE games twiceTravis Howell
svn-id: r22396
2006-05-08Implemented FW inventory. This is basically a copy of makeMenuChoice(), minusTorbjörn Andersson
the ability to select menu items. There will be cleanups later, but for now we try to match the original. svn-id: r22395
2006-05-08Added delay() to delayWithTicks() as well. This function is quite similar toTorbjörn Andersson
some of the custom delay loops in script_v1.cpp. Could it be used there? svn-id: r22394
2006-05-08Replaced a bunch of delay loops with a new delayUntil() function. Now all ofTorbjörn Andersson
them will at least sleep if the remaining delay is at least 10 ms. (Personally, I don't like the idea of busy-waiting even 9 ms, but now that it's in its own function, it becomes much easier if we want to change that behaviour. There are still plenty of custom delay loops left, though.) svn-id: r22393
2006-05-08Added comment about switch case fallthrough. I assume this one is deliberate,Torbjörn Andersson
but they're easy to miss at a casual glance. svn-id: r22392
2006-05-08As LordHoto pointed out, placeItem is already initialised to false, so we onlyTorbjörn Andersson
need to set it to true. svn-id: r22391
2006-05-08Small cleanup. It's not that I mind fallthroughs - as long as they are clearlyTorbjörn Andersson
labelled as being intentional - but to save just one line of code? That hardly seems worth it. svn-id: r22390
2006-05-08Changed abs() to ABS()Torbjörn Andersson
svn-id: r22389
2006-05-08Fix regression in lost, the middle directories were removedTravis Howell
svn-id: r22388
2006-05-08Fix off by one in rect when capturing imageTravis Howell
svn-id: r22387
2006-05-08Init. videoParams vars for HE90+Travis Howell
svn-id: r22386
2006-05-08Missed a couple of switch cleanups.Torbjörn Andersson
svn-id: r22385
2006-05-08Add initial DXA support for HE gamesTravis Howell
svn-id: r22384
2006-05-08Cleanup: Use ScummVM indentation style for switch() cases. In some cases, ITorbjörn Andersson
have added or removed "break"s, but not in any way which should change the program's behaviour. I.e. I've added "break" to the final case, and after calling quitGame(), and I've removed "break" after "return". svn-id: r22383
2006-05-08Fixed bug #1483450. Apparently, S_ISDIR() is undefined if stat() fails. TheTorbjörn Andersson
change to the POSIXFilesystemNode constructor is the one that matters to this bug. The changes to listDir() are made from paranoia. svn-id: r22382
2006-05-08Add missing file details for HE gamesTravis Howell
svn-id: r22381
2006-05-07Initial disassembly of NPC schedule handling methodsPaul Gilbert
svn-id: r22380
2006-05-07ParanoiaMax Horn
svn-id: r22379
2006-05-07Fixes playing of credits music.Johannes Schickel
svn-id: r22378
2006-05-07Turning this warning into an error, since I never got any feedback on itMax Horn
svn-id: r22376
2006-05-07Handle line breaks/overflow for V1-V3 games *after* processing newline ↵Max Horn
codes, to avoid double breaks (which result in spurious empty lines) svn-id: r22375
2006-05-07Perform (horizontal) charset text clipping for V1-V3, tooMax Horn
svn-id: r22374
2006-05-07Fix slowFadeIn, the code of original Windows version was flawedTravis Howell
svn-id: r22372
2006-05-06Fix for bug #1449597 (MANIAC: Incorrect word wrapping)Max Horn
svn-id: r22371
2006-05-06Added a default implementation of the OSystem CD API (which simply does nothing)Max Horn
svn-id: r22370
2006-05-06Ooops, skip WAV data, before changing size varTravis Howell
svn-id: r22367
2006-05-06Use scumm_stricmp() instead of stricmp() to fix compile error on some systems,Torbjörn Andersson
e.g. mine. svn-id: r22366
2006-05-06Add support for non-English audio in cutscenes of Amiga/Mac. versions of FFTravis Howell
svn-id: r22365
2006-05-06Fix typo, which caused FLAC speech files to failTravis Howell
svn-id: r22364
2006-05-05Add another English version of socksTravis Howell
svn-id: r22362
2006-05-05Remove leftoverTravis Howell
svn-id: r22361
2006-05-05Fix inventory arrows regression in Simon 1Travis Howell
svn-id: r22360
2006-05-05Match fade code of original games and minor cleanupTravis Howell
svn-id: r22359
2006-05-05Update copyrightTravis Howell
svn-id: r22358
2006-05-05Corrected a warning message (findGame failures are due to unsupported ↵Max Horn
gameids, and have nothing to do with targets) svn-id: r22357
2006-05-05Removed Base::setTarget, and some minor cleanup & tweaksMax Horn
svn-id: r22356
2006-05-05Updated outdated TODOMax Horn
svn-id: r22354
2006-05-05Fingolfin just remembered *why* GUI::Actions::init() is called in ↵Max Horn
scummvm_main, but luckily those reasons are gone now, so let's fix this :-) svn-id: r22353
2006-05-05Some further cleanup in scummvm_mainMax Horn
svn-id: r22352
2006-05-05Moved PalmOS specific call to ArgsFree up to the last point where argv is ↵Max Horn
used (hopefully that's correct :-) svn-id: r22351
2006-05-04Fix s_appName computationMax Horn
svn-id: r22350
2006-05-04Moved listGames, listTargets, runDetectorTest to base/options.cpp; also ↵Max Horn
moved some code that was formerly in scummvm_main() to Base::processSettings() svn-id: r22349
2006-05-04Removed last traces of class GameDetectorMax Horn
svn-id: r22348
2006-05-04Renamed base/gameDetector.h/.cpp to base/options.h/.cppMax Horn
svn-id: r22347
2006-05-04Moved GameDetector::setTarget & findGame to the new namespace Base; moved ↵Max Horn
their declaration to base/game.h, their implementation to base/main.cpp (both until we can come up with a better location). Also moved detectMain into main.cpp, where it now is a local static function svn-id: r22346
2006-05-04Make sure our config default values get properly registeredMax Horn
svn-id: r22345
2006-05-04Turned the last remaining few GameDetector methods into static methodsMax Horn
svn-id: r22344
2006-05-04Put "path" config in game specific domain. Fixes bug #1475049.Marcus Comstedt
svn-id: r22343
2006-05-04Set speech_mute/sfx_mute/music_mute values in one single central placeMax Horn
svn-id: r22342
2006-05-04Updates for S60V3 and UIQ3Lars Persson
svn-id: r22341