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2002-05-12added scummvm to .cvsignoreMax Horn
svn-id: r4295
2002-05-12renamed unkVirtScreen4 to fadeToBlackEffect; fixed graphic transition glitch ↵Max Horn
(#551584) svn-id: r4294
2002-05-12SMUsH movie audio for The DigJames Brown
svn-id: r4293
2002-05-12Update readme crediting jah for SMUSH audio supportJames Brown
svn-id: r4292
2002-05-12Add new mixer 'append' function to allow pseudo-streaming for SMUSHJames Brown
svn-id: r4291
2002-05-12implemented FR #549552 (save vs. load game slot numbering); commented out ↵Max Horn
some weird code, somebody should look at that new FIXME svn-id: r4290
2002-05-12Fix some Full Throttle smush problems from implementing the new Dig codecs.James Brown
Added preliminary FT smush sound by jah - This needs work, it has to be able to STREAM audio to the mixer and append an existing buffer, not just create a new sample for each audio packet. svn-id: r4289
2002-05-12Remove no longer needed DOTT fixmeJames Brown
svn-id: r4288
2002-05-12add warning about ctrl+f and ctrl+gJames Brown
svn-id: r4287
2002-05-12Fix crash if envvar not set.James Brown
svn-id: r4286
2002-05-12Add new MIDIPORT parameter to solve Linux sequencer issues.James Brown
svn-id: r4285
2002-05-12make unknown sound basetags only generate a warning not an error (works ↵Max Horn
around problem in MI1/Mac) svn-id: r4284
2002-05-11Do waveout audio on win32, to allow cooperative sound. SDLs 'dsound' driverJames Brown
doesn't do this, unfortunatly (although there's no reason it shouldn't!) svn-id: r4283
2002-05-11FIXME to re-enable F5 under zak256 until we support the ingame save/load dialogJames Brown
svn-id: r4282
2002-05-11fixed Indy 4 crash with a hackMax Horn
svn-id: r4281
2002-05-11Add paramless 'r' debug command to show the current room.James Brown
svn-id: r4280
2002-05-11Zak256 walkbox locking fixesJames Brown
svn-id: r4279
2002-05-11Zak walkbox locking fixes.James Brown
svn-id: r4278
2002-05-11once more changed the face direction calculation; allows to remove MI2 ↵Max Horn
bridge hack in script_v1.cpp svn-id: r4277
2002-05-11Fix loom sound when using COMPRESSED_SOUND_FILE.James Brown
svn-id: r4276
2002-05-10one more direction 'fix', getting rid of one FIXME hack for Indy 4Max Horn
svn-id: r4275
2002-05-10rewrote many_direction_tab a bit to make it clearer where that values come fromMax Horn
svn-id: r4274
2002-05-10added FIXME commentMax Horn
svn-id: r4273
2002-05-10Update sam and max buglistJames Brown
svn-id: r4272
2002-05-10Impliment what we call 'random guesses' for Sam and Max iMUSEJames Brown
svn-id: r4271
2002-05-10Two fixmes - one for iMUSE bug in Sam and Max, the other for MI1VGA scalingPaweł Kołodziejski
svn-id: r4270
2002-05-10- removed wrapper script, re-added missing debian files (ooops!), added a ↵Bastien Nocera
README.Debian with some info about the config file for Ender svn-id: r4269
2002-05-10- use the SF bug tracker instead of mailing me directlyBastien Nocera
svn-id: r4268
2002-05-10- removed the old debian files, added new more correct ones, can be used to ↵Bastien Nocera
generate packages from releases and CVS. Just run the debian/prepare script beforehand. Do NOT modify the debian/changelog.debian file. svn-id: r4267
2002-05-10Check gameID for Zak TV fixJames Brown
svn-id: r4266
2002-05-10jah rocks, removing Vortex bug from readmeJames Brown
svn-id: r4265
2002-05-10Fix mystery vortex freeze.James Brown
svn-id: r4264
2002-05-10use normalizeAngle; use MF_NEW_LEG/MF_IN_LEG/MF_TURN/MF_LAST_LEG instead of ↵Max Horn
1/2/4/8 - easier to understand, and that's what we have these consts for anyway, no? svn-id: r4263
2002-05-10a little commentMax Horn
svn-id: r4262
2002-05-10once more palatte fix for 'simple scalers'Max Horn
svn-id: r4261
2002-05-10renamed fixActorDirection to setActorDirection; fixed a bug causing wrong ↵Max Horn
actor directions svn-id: r4260
2002-05-09Fix somebodys silly mistake for box scaling :)James Brown
svn-id: r4259
2002-05-09fixed stupid bug in my optimized mouse codeMax Horn
svn-id: r4258
2002-05-09fix for #553206 (Palette latencies)Max Horn
svn-id: r4257
2002-05-09Fix odd Sam and Max iMUSE crash. Thread syncronisation bug?James Brown
svn-id: r4256
2002-05-09fixed redraw bug in SDL backendMax Horn
svn-id: r4255
2002-05-09added .cvsignore fileMax Horn
svn-id: r4254
2002-05-09Simplified CD audio codeRuediger Hanke
svn-id: r4253
2002-05-09Support for display sizes other than 320x200Ruediger Hanke
svn-id: r4252
2002-05-09sigh ... Dig sound endian fix second tryRuediger Hanke
svn-id: r4251
2002-05-09Revert incorrect endian fixes.James Brown
If there's something wrong here, it's with the MKID_BE define in scummsys.h, not this code. svn-id: r4250
2002-05-08Big endian fixesRuediger Hanke
svn-id: r4249
2002-05-08Update startup optionsRuediger Hanke
svn-id: r4248
2002-05-08Remove 373 type conversion warningsJames Brown
svn-id: r4247
2002-05-08Hacked away some code from Timidity to support 'Pitch wheel'. The DOTTLionel Ulmer
intro now sounds a bit better than before using the 'midiemu' driver. svn-id: r4246