Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-07-07 | Set the correct sound rate for Personal Nightmare. | Travis Howell | |
svn-id: r42202 | |||
2009-07-07 | Prevent a crash when the engine errors out before the game state is initialized | Filippos Karapetis | |
svn-id: r42201 | |||
2009-07-07 | Removed unused define | Filippos Karapetis | |
svn-id: r42200 | |||
2009-07-07 | Fix to the return values of the Op_GetMouseButton library function now ↵ | Paul Gilbert | |
allows the game's "Fisticuffs path" to work properly svn-id: r42199 | |||
2009-07-07 | Added workaround to briefly pause when displaying the first message of the ↵ | Paul Gilbert | |
shooting cut-scene, so it can be read properly svn-id: r42198 | |||
2009-07-07 | Bugfix so that user delays work correctly | Paul Gilbert | |
svn-id: r42197 | |||
2009-07-07 | Bugfix so the game speed will correctly change after showing the credits ↵ | Paul Gilbert | |
when the game is restarted svn-id: r42196 | |||
2009-07-06 | Renamed SCI_VERSION_01 -> SCI_VERSION_01_EGA | Filippos Karapetis | |
svn-id: r42181 | |||
2009-07-06 | Fix RTL from Kyra3 main menu. (It now doesn't quit ScummVM anymore) | Johannes Schickel | |
svn-id: r42180 | |||
2009-07-06 | Swapped the music and audio resource check for SCI1.1 games. Digital sound ↵ | Filippos Karapetis | |
effects are now preferred over the synthesized ones svn-id: r42179 | |||
2009-07-06 | KQ6CD should be working correctly again | Filippos Karapetis | |
svn-id: r42178 | |||
2009-07-06 | Groovie: Improve ROQ timing and audio sync (noticeable at least in the ↵ | Jordi Vilalta Prat | |
Clandestiny trailer) svn-id: r42177 | |||
2009-07-06 | Loop over the string instead of copying and then editing it (hopefully, the ↵ | Sven Hesse | |
PSP GCC won't ICE again here :P) svn-id: r42176 | |||
2009-07-06 | add workaround for PSP compiler ICE | Joost Peters | |
svn-id: r42175 | |||
2009-07-06 | Proper handling of sound effects marked as music resources | Filippos Karapetis | |
svn-id: r42174 | |||
2009-07-06 | Removed all the current special cases coding for user (mouse press) waiting, ↵ | Paul Gilbert | |
and reimplemented it exactly the way the original did svn-id: r42173 | |||
2009-07-06 | When a song isn't found, send a "stop handle" event so that the engine won't ↵ | Filippos Karapetis | |
wait forever (e.g. in SQ4CD, perhaps others) svn-id: r42172 | |||
2009-07-06 | Splitting up the big evaluate() function | Sven Hesse | |
svn-id: r42171 | |||
2009-07-06 | Assigned several unimplemented/unused kernel functions as stubs, so that we ↵ | Filippos Karapetis | |
know when they're used and how they're called svn-id: r42170 | |||
2009-07-06 | Added seChanged the warning displayed when a selector can't be mapped to a ↵ | Filippos Karapetis | |
debugC - it's perfectly normal not to find certain selectors in certain SCI versions. Also, fixed the SCI version enums svn-id: r42169 | |||
2009-07-06 | Fixed compilation | Filippos Karapetis | |
svn-id: r42168 | |||
2009-07-06 | Replaced sciprintf() calls with printf, DebugPrintf, warning and error calls | Filippos Karapetis | |
svn-id: r42167 | |||
2009-07-06 | Ooops, remove debug code. | Travis Howell | |
svn-id: r42164 | |||
2009-07-06 | Use graphics surfaces for screen buffers, and always use correct pitch when ↵ | Travis Howell | |
writing to the frameBuffer. svn-id: r42163 | |||
2009-07-06 | Bugfix for node enabling/disabling, which was previously allowing the player ↵ | Paul Gilbert | |
to walk through closed doors and into the walls svn-id: r42162 | |||
2009-07-06 | Adding more comments | Sven Hesse | |
svn-id: r42161 | |||
2009-07-05 | Added an enum for the hotspot states | Sven Hesse | |
svn-id: r42155 | |||
2009-07-05 | Adding some hotspot debug messages | Sven Hesse | |
svn-id: r42154 | |||
2009-07-05 | Renaming the last occurences of "Collision" to "Hotspot" | Sven Hesse | |
svn-id: r42153 | |||
2009-07-05 | Reordering some methods | Sven Hesse | |
svn-id: r42150 | |||
2009-07-05 | Renaming FontDesc::extraData to charWidths | Sven Hesse | |
svn-id: r42149 | |||
2009-07-05 | More input related split-offs | Sven Hesse | |
svn-id: r42148 | |||
2009-07-05 | Split off some drawing related functions | Sven Hesse | |
svn-id: r42147 | |||
2009-07-05 | Ooops, fixing monospaced text input again | Sven Hesse | |
svn-id: r42146 | |||
2009-07-05 | Split off Hotspots::evaluateNew() | Sven Hesse | |
svn-id: r42145 | |||
2009-07-05 | More state-related encapsulation | Sven Hesse | |
svn-id: r42144 | |||
2009-07-05 | Correcting an input related mistake | Sven Hesse | |
svn-id: r42143 | |||
2009-07-05 | Encapsulating hotspot state reading | Sven Hesse | |
svn-id: r42142 | |||
2009-07-05 | LOL: cleanup | Florian Kagerer | |
svn-id: r42141 | |||
2009-07-05 | LOL: - reduce code duplication | Florian Kagerer | |
svn-id: r42140 | |||
2009-07-05 | Refresh the screen if pollEvent() is called without updateScreen() being ↵ | Marcus Comstedt | |
called for a long time. svn-id: r42139 | |||
2009-07-05 | Removed pushing of EVENT_SCREEN_CHANGED on theme load. This event should ↵ | Johannes Schickel | |
only be pushed by the backend. svn-id: r42138 | |||
2009-07-05 | Got rid of HACK, which was used to setup new cursor on theme change. | Johannes Schickel | |
svn-id: r42137 | |||
2009-07-05 | Merged the two SCI1 versions in one more file | Filippos Karapetis | |
svn-id: r42136 | |||
2009-07-05 | Adding a workaround for an invalid expression in Gob1 EGA | Sven Hesse | |
svn-id: r42135 | |||
2009-07-05 | Updated the MSVC project files of the gob engine | Filippos Karapetis | |
svn-id: r42134 | |||
2009-07-05 | - Fixed feature auto-detection for Conquests of Camelot | Filippos Karapetis | |
- Auto-detected features are now printed in the console (to ease debugging) svn-id: r42132 | |||
2009-07-05 | Removing the now unneeded Game_v* classes | Sven Hesse | |
svn-id: r42131 | |||
2009-07-05 | Putting the Urban noCD check into Init_v6::initGame() | Sven Hesse | |
svn-id: r42130 | |||
2009-07-05 | Merging playTot() | Sven Hesse | |
svn-id: r42129 |