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AgeCommit message (Expand)Author
2010-03-06N64: Reduce N64 mouse sensibility a bitFabio Battaglia
2010-03-06Playtoons - Add MD5s specified by scoriae in the forumsArnaud Boutonné
2010-03-06Gob3CD - Move subtitle check to initializationArnaud Boutonné
2010-03-06Gob3 CD - some texts are skipped in the CD version because they are considere...Arnaud Boutonné
2010-03-05SCI: Add detection entry for Space Quest 5 french found in Space Quest Collec...Fabio Battaglia
2010-03-05Add detection for Playtoons 3 EN, based on Hkz MD5sArnaud Boutonné
2010-03-05Patch #2963270: MM: V0 Verb Give FixMax Horn
2010-03-04Fix another mismatching new[] call (note that this needs to be replaced by ma...Johannes Schickel
2010-03-04Fix mismatching new[]/delete.Johannes Schickel
2010-03-04cruise: add detection entry for Amiga English US GOLD versionFabio Battaglia
2010-03-04Fix item exchange string in Kyra 1 Amiga (both English and German).Johannes Schickel
2010-03-02Fix bug #2961530 - Zak/FM-Towns: Game hangs when using monkey wrench.Travis Howell
2010-02-28Remove a reference to the old MorphOS backend in configure.Jordi Vilalta Prat
2010-02-28Add detection entry for SQ4 Mac.Matthew Hoops
2010-02-28Add a comment to document my removal of stream delete in previous commitFabio Battaglia
2010-02-28do not delete the stream twice in makeZipArchive as it's already deleted by u...Fabio Battaglia
2010-02-28N64: change how asserts are printedFabio Battaglia
2010-02-28Don't try to dispose of "_bgBuf + 256" automatically when playing the BASSTorbjörn Andersson
2010-02-28Fix gcc warning.Johannes Schickel
2010-02-28Implemented loading of the Rex Nebular walkable areasPaul Gilbert
2010-02-27Check if we should quit on every opcode call instead of after every 500. Fixe...Matthew Hoops
2010-02-27Added the svn:keywords property to some files missing it.Jordi Vilalta Prat
2010-02-27DRACI: Don't try to set the volume for channels that couldn't be allocated (f...Jordi Vilalta Prat
2010-02-27N64: added list of required devices to use the portFabio Battaglia
2010-02-27N64: correct control buttons namingFabio Battaglia
2010-02-27N64: Add a preliminary port specific readmeFabio Battaglia
2010-02-27Beginnings of code for scene info loadingPaul Gilbert
2010-02-27Fix bug #2959947 - SPYFOX1: Saves don't work from menu.Travis Howell
2010-02-27Fix Dragon History title.Matthew Hoops
2010-02-26Fixed the music in some Mac versions of ITE and disabled some unused code for...Filippos Karapetis
2010-02-26DS: Attempting to rename Makefile to makefile. Not sure why it hasn't been a...Neil Millstone
2010-02-26SID: Adding DISABLE_SID option, as SID player embiggens binary by a large amo...Neil Millstone
2010-02-26DS: Merging accross changes from branch1-0-0 into trunk.Neil Millstone
2010-02-26SCUMM: Fix stride of palette data in ARM optimised costime rendererNeil Millstone
2010-02-26Slightly rework refreshing cards in Riven (and remove the hackish changeToCar...Matthew Hoops
2010-02-26Cleanup the sound code a bit.Matthew Hoops
2010-02-26better flag/scene checking for the last intrusion attemptVladimir Menshakov
2010-02-26added async getFlag(addr)Vladimir Menshakov
2010-02-25interpret several consequent moving command as one. Vladimir Menshakov
2010-02-25N64: some input related cleanupFabio Battaglia
2010-02-25reset intro flag after savegame loadingVladimir Menshakov
2010-02-25fixed haystack and fatso problemsVladimir Menshakov
2010-02-25hide mouse while playing cutscenesVladimir Menshakov
2010-02-25fixed delayed callback timingVladimir Menshakov
2010-02-25Fixing problems with the texts table in TOT files when the order of the texts...Sven Hesse
2010-02-24Add another German Windows version of Pajama Sam 2.Travis Howell
2010-02-23Add assert(!_finished) to QueuingAudioStreamImpl::queueAudioStreamMax Horn
2010-02-23Tweak QueuingAudioStream commentsMax Horn
2010-02-23Update Common::KeyState commentsMax Horn
2010-02-23SCI: Turn kernel_sleep() into SciEvent::sleep()Max Horn