Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-06-16 | The top dialog can change during the event loop. In that case, flush all the | Torbjörn Andersson | |
dialog-related events since they were probably generated while the old dialog was still visible, and therefore note intended for the new one. This hopefully fixes strange behaviour/crashes with pop-up widgets. (Most easy to trigger in 3x mode or when running ScummVM under Valgrind.) svn-id: r23141 | |||
2006-06-15 | - Adds 'THEME_HINT_NO_BACKGROUND_RESTORE' for buttons which don't want ↵ | Johannes Schickel | |
restored background (example: the tab scrolling buttons). - Call _theme->drawAll() at the end of the redraw method of NewGui svn-id: r23134 | |||
2006-06-15 | Made the body of the tab widgets taller. This makes no visual difference, but | Torbjörn Andersson | |
allows us to use the bottommost widgets on some tabs, even in 640x400 mode. svn-id: r23132 | |||
2006-06-15 | - Make tabs narrower so they all fit on screen. Now navigation buttons | Eugene Sandulenko | |
appear only on PSP resolution - Combined Audio/Volume tab in game options for consistency. svn-id: r23130 | |||
2006-06-15 | Fix bug with tab navigation buttons jumping on resolution change. | Eugene Sandulenko | |
svn-id: r23128 | |||
2006-06-15 | Fixed regression with the override checkboxes in the "Edit game" dialog. The | Torbjörn Andersson | |
checkbox's command message was being intercepted by the tab widget. svn-id: r23126 | |||
2006-06-15 | Remove error for default case of active case 6/8 in akos_increaseAnim(), a ↵ | Travis Howell | |
default case is normal in original games. Fixes bug #1506017 - HE Pajama Sam 1: ERROR while tralking to snotty trees. svn-id: r23125 | |||
2006-06-15 | Delete the old cursor buffer before allocating a new one. If the theme is | Torbjörn Andersson | |
enabled by the time it's refreshed, replace the cursor. svn-id: r23122 | |||
2006-06-15 | Smaller versions of checkbox and cursor for 320xY resolutions. | Eugene Sandulenko | |
svn-id: r23120 | |||
2006-06-15 | - Consistent order of tabs between global and game options | Eugene Sandulenko | |
- Consistent order of paths on paths tab in global and game options svn-id: r23118 | |||
2006-06-15 | Fix drawing of tab widget. Now it matches mock-ups. Added tab scrolling. | Eugene Sandulenko | |
svn-id: r23116 | |||
2006-06-14 | Fixed FF cursor hotspots, after Kirben pointed out to me two special cases that | Torbjörn Andersson | |
we didn't handle. This makes he tile puzzle easier to solve. (But it's still a terrible puzzle.) svn-id: r23114 | |||
2006-06-14 | Should fix --debugflags for all engines which set up the debug flags in ↵ | Johannes Schickel | |
Engine::init. svn-id: r23110 | |||
2006-06-14 | Added --themepath option, and documented (very briefly) the --gui-theme option. | Torbjörn Andersson | |
svn-id: r23108 | |||
2006-06-14 | Implements new Tab drawing for modern theme (nearlly matches mockups now) | Johannes Schickel | |
svn-id: r23106 | |||
2006-06-14 | Fix the shadow glitches in HE98 version of puttrace, the shadow mode isn't ↵ | Travis Howell | |
reset in HE90-98 games. svn-id: r23104 | |||
2006-06-14 | fixes compile with msvc8 | Johannes Schickel | |
svn-id: r23102 | |||
2006-06-13 | Some more READ_LE_* -> MemoryReadStream.* conversions | Sven Hesse | |
svn-id: r23099 | |||
2006-06-13 | Since setCursorHotspot() does not update the cursor (should it?), we have to | Torbjörn Andersson | |
call it before setCursorFromBuffer(), not afterwards. This fixes the cursor hotspot being temporarily wrong in HE games that use loadWizCursor(). svn-id: r23094 | |||
2006-06-13 | No idea how PlayStation turned to Playstation. Fixing. | Eugene Sandulenko | |
svn-id: r23093 | |||
2006-06-13 | More proper version of credits | Eugene Sandulenko | |
svn-id: r23092 | |||
2006-06-13 | Fix credits | Eugene Sandulenko | |
svn-id: r23090 | |||
2006-06-13 | More READ_LE_* -> MemoryReadStream conversion + minor cleanup | Sven Hesse | |
svn-id: r23089 | |||
2006-06-13 | Removed printf() debug message. | Torbjörn Andersson | |
svn-id: r23085 | |||
2006-06-13 | Disable the theme before restoring the cursor, not afterwards. Otherwise there | Torbjörn Andersson | |
may be a noticeable amount of time (disabling the theme can be comparatively slow) where the cursor is wrong. svn-id: r23082 | |||
2006-06-13 | Let the [cursor] palette manager handle disableCursorPalette() too, to avoid | Torbjörn Andersson | |
cursor glitch in at least some HE games which first set a cursor palette, and then disable it. (The disabled palette would be re-enabled after dismissing the GUI.) svn-id: r23081 | |||
2006-06-13 | Fixing Scenery::_statics, Game::_totTextData and Game::_totResourceTable | Sven Hesse | |
svn-id: r23078 | |||
2006-06-13 | Add another version of SoccerMLS | Travis Howell | |
svn-id: r23077 | |||
2006-06-12 | Using MemoryReadStream for Scenery::loadAnim() | Sven Hesse | |
svn-id: r23073 | |||
2006-06-12 | Fixing loading of Scenery::_animations[] + small gob2 cleanup | Sven Hesse | |
svn-id: r23066 | |||
2006-06-12 | o WIP file cache code borrowed from PS2 port. | Won Star | |
o add property svn-id: r23062 | |||
2006-06-12 | Small corrections and cleanup for Gob2, fixing the graphical glitches in the ↵ | Sven Hesse | |
intro svn-id: r23060 | |||
2006-06-12 | Increased the spacing between the widgets on the "Game" tab of the "Edit Game" | Torbjörn Andersson | |
dialog in 320xX mode. They were so close to each other that it bordered on being pornographic. svn-id: r23058 | |||
2006-06-12 | Fix bug #1500552 - FF: Glitches in Swamp Soup game of arcade | Travis Howell | |
svn-id: r23055 | |||
2006-06-12 | Fix errors in centreScroll() of FF | Travis Howell | |
svn-id: r23053 | |||
2006-06-12 | Correct function called when exiting oracle or close up scene in FF. Fixes ↵ | Travis Howell | |
bug #1504393 - FF: Recursion error when using Chemistry Set svn-id: r23050 | |||
2006-06-12 | Update year | Eugene Sandulenko | |
svn-id: r23049 | |||
2006-06-11 | oops. Copyright sign lost | Eugene Sandulenko | |
svn-id: r23043 | |||
2006-06-11 | Bump version | Eugene Sandulenko | |
svn-id: r23041 | |||
2006-06-11 | Re-calculate tab width when the screen changes. | Torbjörn Andersson | |
svn-id: r23037 | |||
2006-06-11 | Patch from bugreport #1503715: "Quit should clear domain" | Eugene Sandulenko | |
svn-id: r23036 | |||
2006-06-11 | Whitespace. | Torbjörn Andersson | |
svn-id: r23035 | |||
2006-06-11 | Re-calculate the label width for EditGameDialog's language and platform pop-ups | Torbjörn Andersson | |
when the screen changes. svn-id: r23034 | |||
2006-06-11 | Patch #1336171: "MIDI gain setting for FluidSynth" with slight modifications | Eugene Sandulenko | |
of PSP theme to fit new slider into MIDI tab. svn-id: r23033 | |||
2006-06-11 | Patch from bugreport #1502409: "Search ScummVM directory for GUI theme". | Eugene Sandulenko | |
It adds theme patch setting to GUI. svn-id: r23032 | |||
2006-06-11 | Support of new subtitles code. Patch from salty-horse. | Eugene Sandulenko | |
svn-id: r23031 | |||
2006-06-11 | Removed commented-out subtitles-related code. Requested by salty-horse. | Eugene Sandulenko | |
svn-id: r23030 | |||
2006-06-11 | updated the CE project files for the 0.9.0 codebase | Kostas Nakos | |
svn-id: r23029 | |||
2006-06-11 | I don't have the German FF version with the wrong cutscene file names, but I | Torbjörn Andersson | |
believe we need to adjust baseName as well, so that we can use an equally wrong (i.e. right) name for opening the audio track. svn-id: r23028 | |||
2006-06-11 | Removed actions.h include for symbian build. Not needed anymore. | Lars Persson | |
svn-id: r23027 |