Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-05-07 | Fixed bug #1658514: AGI: SQ1 (2.2 DOS ENG) bizzare exploding roger | Filippos Karapetis | |
svn-id: r26782 | |||
2007-05-07 | Don't attempt to decode unknown icon data formats. | Travis Howell | |
svn-id: r26781 | |||
2007-05-07 | The Palette difference in inventory arrows, applies to AGA version of Simon ↵ | Travis Howell | |
the Sorcerer 1 too. svn-id: r26780 | |||
2007-05-07 | Fixes for conversation response in Waxworks. | Travis Howell | |
svn-id: r26779 | |||
2007-05-07 | Added code responsible for transforming the player back from Selena | Paul Gilbert | |
svn-id: r26778 | |||
2007-05-07 | Reworked the pathfinder to directly return a pathfinding result, and added ↵ | Paul Gilbert | |
code to save the pathfinding state to a save game when it's in progress svn-id: r26777 | |||
2007-05-07 | Added saving of room exit join data in savefiles | Paul Gilbert | |
svn-id: r26776 | |||
2007-05-07 | Fix inventory palette glitches in Elvira 2. | Travis Howell | |
svn-id: r26775 | |||
2007-05-07 | Fix bug #1714096 - DIMP: Unable to start (regression). | Travis Howell | |
svn-id: r26774 | |||
2007-05-07 | Fix inventory movement in Elvira 1/2 and Waxworks. | Travis Howell | |
svn-id: r26773 | |||
2007-05-07 | Simplify cursor events management. | Eugene Sandulenko | |
svn-id: r26772 | |||
2007-05-07 | Fixed some comments | Filippos Karapetis | |
svn-id: r26771 | |||
2007-05-07 | Set exact variable sizes for VC10 state, to avoid more regressions. | Travis Howell | |
svn-id: r26770 | |||
2007-05-07 | Cleanup. | Travis Howell | |
svn-id: r26769 | |||
2007-05-06 | The cursor in IHNM changes to an hourglass now while loading scenes, like in ↵ | Filippos Karapetis | |
the original interpreter svn-id: r26768 | |||
2007-05-06 | Added (non-functional) save and load buttons in the options panel of IHNM | Filippos Karapetis | |
svn-id: r26767 | |||
2007-05-06 | Changed a workaround made for Space Trek to apply to all AGI fanmade games. ↵ | Filippos Karapetis | |
The original workaround was inactive for Space Trek in ScummVM, but was activated for some older AGI games, which was not its original purpose. If this causes regressions with other fanmade games, it'd be best to limit it to Space Trek only svn-id: r26766 | |||
2007-05-06 | Fixed sketch glitches in the introduction. | Nicola Mettifogo | |
svn-id: r26765 | |||
2007-05-06 | Added a game ID field for all Sierra AGI games. Removed many types which are ↵ | Filippos Karapetis | |
now obsolete from the game features field svn-id: r26764 | |||
2007-05-06 | Removed several goto statements | Filippos Karapetis | |
svn-id: r26763 | |||
2007-05-06 | Fixed compilation. | Torbjörn Andersson | |
svn-id: r26762 | |||
2007-05-06 | Updated MSVC8 parallaction project file for commit #26755 | Filippos Karapetis | |
svn-id: r26761 | |||
2007-05-06 | Menu handling simplification. | Nicola Mettifogo | |
svn-id: r26760 | |||
2007-05-06 | Cleanup. | Travis Howell | |
svn-id: r26759 | |||
2007-05-06 | Fix regression due to sign issue, which could cause crashes. | Travis Howell | |
svn-id: r26758 | |||
2007-05-06 | Some cheap cleanup. | Nicola Mettifogo | |
svn-id: r26757 | |||
2007-05-06 | Fix regression that caused input to fail, after load or save error occurs. | Travis Howell | |
svn-id: r26756 | |||
2007-05-06 | Added embryonic debugger, and some adjustments to make basic commands work. | Nicola Mettifogo | |
svn-id: r26755 | |||
2007-05-05 | Fixed bug #1658643: AGI: SQ1 (2.2 DOS ENG) Graphic error, ego leaves behind copy | Filippos Karapetis | |
Also, removed one of the two workarounds for the KQ4 intro, as it's not needed svn-id: r26754 | |||
2007-05-05 | Fix bug #1712585 | Filippos Karapetis | |
svn-id: r26753 | |||
2007-05-05 | Update MSVC8 kyra project file for commit #26749 | Filippos Karapetis | |
svn-id: r26752 | |||
2007-05-05 | Fixed bug 1711393. | Marcus Comstedt | |
svn-id: r26750 | |||
2007-05-05 | - started to move v1 specific functions to KyraEngine_v1 (just opcodes yet) | Johannes Schickel | |
- reworked script opcode handling svn-id: r26749 | |||
2007-05-05 | some more verbose error reporting | Kostas Nakos | |
svn-id: r26748 | |||
2007-05-05 | Bugfix for random destination setting so NPCs don't walk outside the valid ↵ | Paul Gilbert | |
walkable areas of a room svn-id: r26747 | |||
2007-05-04 | Adding myself to the AGI section as well | Filippos Karapetis | |
svn-id: r26746 | |||
2007-05-04 | Slight optimization | Filippos Karapetis | |
svn-id: r26745 | |||
2007-05-04 | Bugfix to prevent characters stopped by a right-hand non-walkable area then ↵ | Paul Gilbert | |
being able to walk through it svn-id: r26744 | |||
2007-05-04 | AGI: Changed a nasty workaround regarding views to only apply to a specific ↵ | Filippos Karapetis | |
view in the KQ4 introduction. This fixes several bugs and crashes in AGI V3 games and closes KQ4 bugs #1660486, #1660169, #1660192, #1660162 and #1660354 svn-id: r26743 | |||
2007-05-03 | added a TODO for the german charset data and renamed some static arrays/data | Gregory Montoir | |
svn-id: r26742 | |||
2007-05-03 | added spanish charset data (bug report #1712107) | Gregory Montoir | |
svn-id: r26741 | |||
2007-05-03 | Bugfix for characters freezing after talking when in a different room than ↵ | Paul Gilbert | |
the player, and fixed NPC to NPC conversations svn-id: r26740 | |||
2007-05-02 | More IHNM options panel improvements: added text and working widgets for ↵ | Filippos Karapetis | |
read speed, music and sound, matched the font and the coordinates of the options panel and the widgets with the ones of the original interpreter svn-id: r26738 | |||
2007-05-02 | SAGA: Modified a workaround made for ITE to work in ITE only | Filippos Karapetis | |
svn-id: r26737 | |||
2007-05-02 | fixing typos under the 0.10.0 PalmOS section | Matthew Hoops | |
svn-id: r26736 | |||
2007-05-02 | IHNM: Added the options dialog and quit dialog with very basic functionality ↵ | Filippos Karapetis | |
(continue and exit game). The buttons are still wrong and not all the options are implemented yet, but at least the game doesn't freeze when the user tries to open the options dialog and it's now possible to exit normally svn-id: r26735 | |||
2007-05-02 | Fix for saving the game when an NPC is doing a non-scripted action | Paul Gilbert | |
svn-id: r26734 | |||
2007-05-01 | Update MSVC8 project files for commits #26719 and #26723 | Filippos Karapetis | |
Note that MSVC8 auto-generated a "FileConfiguration" entry for sound/iff.cpp in scummvm.vcproj. Removing it broke compilation for me, so I'm leaving it in. svn-id: r26733 | |||
2007-05-01 | Fix for verbs in IHNM | Filippos Karapetis | |
svn-id: r26732 | |||
2007-05-01 | Renamed decodeILBM to decodePBM, removed a TODO | Filippos Karapetis | |
svn-id: r26731 |