Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-06-15 | DREAMWEB: added autogenerated source | Vladimir | |
2011-06-14 | COMMON: Fix crash in TranslationManager when reading long strings | Thierry Crozat | |
It was writing data beyond the end of a buffer. This change makes sure this does not happen. It only changes reading of the messages since the language codes, charset names and contexts are always much smaller than the buffer. | |||
2011-06-15 | SCUMM: fix possible portability issue | athrxx | |
2011-06-14 | SCUMM: Fix noisy Valgrind warning. | eriktorbjorn | |
2011-06-14 | SCALERS: Fix Normal1xAspect scaler bug reported in bug #3313709 | CeRiAl | |
2011-06-14 | WINCE: Add support for language auto-detection in WinCE | CeRiAl | |
2011-06-14 | I18N: Update Czech translation from patch #3316238 | Thierry Crozat | |
2011-06-14 | DETECTOR: Change ADFileBasedFallback::desc to ADGameDescription pointer | Max Horn | |
2011-06-14 | DETECTOR: Remove kADFlagPrintWarningOnFileBasedFallback | Max Horn | |
2011-06-14 | DETECTOR: Treat file based fallback like any other fallback method | Max Horn | |
2011-06-14 | DETECTOR: Pass allFiles to AdvancedMetaEngine::fallbackDetect() | Max Horn | |
Also reorder the parameters of composeFileHashMap, placing the "return value" first. | |||
2011-06-14 | DETECTOR: Change detectGameFilebased return value | Max Horn | |
2011-06-14 | DETECTOR: cleanup | Max Horn | |
2011-06-14 | DETECTOR: Cleanup, extend doxygen comments | Max Horn | |
2011-06-14 | SCUMM: Fix doxygen comments | Max Horn | |
2011-06-14 | GROOVIE: Document why I *think* kADFlagUseExtraAsHint is used | Max Horn | |
2011-06-14 | LURE: Add a comment explaining why kADFlagUseExtraAsHint is used | Max Horn | |
For the records, this was introduced by Eugene in SVN revision 30106, corresponding to git commit b87b0f21 | |||
2011-06-14 | TOUCHE: cleanup | Max Horn | |
2011-06-14 | DETECTOR: Separate code for handling obsolete gameids from advanced detector | Max Horn | |
This includes a renaming of ADObsoleteGameID to Engine::ObsoleteGameID, and AdvancedDetector::findGameID now is Engines::findGameID. Doxygen comments were added or improved | |||
2011-06-14 | DETECTOR: Remove PlainGameDescriptorGUIOpts | Max Horn | |
2011-06-14 | ENGINES: cleanup | Max Horn | |
2011-06-14 | DETECTOR: Merge ADParams into AdvancedMetaEngine | Max Horn | |
2011-06-14 | SWORD1: Cleanup music stream initialization | Max Horn | |
2011-06-14 | SWORD1: Replace some sprintf uses | Max Horn | |
2011-06-14 | MOHAWK: Finish implementation of Riven's stopSound() opcode | Matthew Hoops | |
2011-06-14 | MOHAWK: Finish implementation of Riven's storeMovieOpcode opcode | Matthew Hoops | |
2011-06-14 | BACKENDS: Fix Compilation. | D G Turner | |
2011-06-14 | BACKENDS: Improve SDL Mixer Output Format Checks and Reporting. | D G Turner | |
This commit corrects a number of minor issues and adds warnings for when the desired output parameters given to SDL_OpenAudio() don't match the obtained. | |||
2011-06-13 | I18N: Update translation files from template | Thierry Crozat | |
2011-06-13 | I18N: Update translation template file from source code | Thierry Crozat | |
2011-06-13 | SCUMM: Change MessageDialog button label for consistency | Thierry Crozat | |
Everywhere else the 'OK' button label is all upper case and here was the only place where it was not (it was 'Ok'). | |||
2011-06-13 | I18N: Make many more GUI MessageDialog strings translatable | Thierry Crozat | |
2011-06-13 | I18N: Update list of files used to generate translation template | Thierry Crozat | |
This fixes an error due to a file that had been deleted a few weeks ago. | |||
2011-06-13 | SCUMM FM-TOWNS: add number of color check in TownsScreen::updateOutputBuffer() | athrxx | |
Although the 16 color surface is normally not on bottom, there could (theoretically?) be cases in 8bit fallback mode where this becomes relevant. | |||
2011-06-13 | SCI: Reverted commit db7dea3 | Filippos Karapetis | |
The original check was correct, and the associated MG bug (#3049515) has actually been fixed with another commit. Fixes bug (regression) #3315639 - "Character Glitches in KQ4 SCI". Many thanks to waltervn and wjp for their help on this | |||
2011-06-13 | SCUMM: some cleanup in gfx_towns.cpp | athrxx | |
2011-06-13 | SCUMM: fix engine destructor | athrxx | |
(This is relevant for cases where the engine errors out early, before certain arrays get initialized). | |||
2011-06-13 | SCI: Shrink rectangle updated by DrawControl(Text) | Willem Jan Palenstijn | |
This fixes dialogs in Jones CD (bug #3297111) together with 9e2c7f26d2e6c6081489365cbc07cd6edec362ad. This grow was probably accidentally added in 6fda9a5067ca642ccf569a0845e170a6a74ce442. Assembly of KQ5CD and JonesCD confirms it shouldn't be there. | |||
2011-06-12 | SWORD25: Removed leftover dead code | Filippos Karapetis | |
2011-06-12 | SCI: Remove workaround that caused graphics corruption | Willem Jan Palenstijn | |
This fixes coins disappearing in Mother Goose SCI1.1 (bug #3051136). Filippos has confirmed the workaround is no longer necessary for the menubar in LSL6 for which it was added. | |||
2011-06-12 | SCI: Treat all priorities above 15 as none | Willem Jan Palenstijn | |
Before only 255 was treated this way. This fixes part of the broken dialog boxes in Jones CD (bug #3297111) which use priority 254, and matches Jones CD disassembly. | |||
2011-06-12 | SCI: Fixed bug #3295931 - "SCI: JONES: Disabled commands are available using ↵ | md5 | |
shortcuts" | |||
2011-06-12 | LOL: fix typo | athrxx | |
2011-06-12 | LOL: add another detection entry for Italian fan translation | athrxx | |
(this detection entry applies if the game has been patched with the official 1.02 patch before using the translation patch) | |||
2011-06-12 | I18N: Regenerate translations data file | Thierry Crozat | |
2011-06-12 | I18N: Update Hungarian translation from patch #3315326 | Thierry Crozat | |
2011-06-12 | I18N: Update Czech translation from patch #3313204 | Thierry Crozat | |
2011-06-12 | SCI: Some fixes for the find_callk command | md5 | |
2011-06-12 | SCI: Fixed the show_saved_bits console command | md5 | |
This is achieved by hiding the graphical debugger overlay temporarily in order to show the command's results | |||
2011-06-12 | SCI: Add FIXME for bug #3051136 | Willem Jan Palenstijn | |