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2011-06-15DREAMWEB: added autogenerated sourceVladimir
2011-06-14COMMON: Fix crash in TranslationManager when reading long stringsThierry Crozat
It was writing data beyond the end of a buffer. This change makes sure this does not happen. It only changes reading of the messages since the language codes, charset names and contexts are always much smaller than the buffer.
2011-06-15SCUMM: fix possible portability issueathrxx
2011-06-14SCUMM: Fix noisy Valgrind warning.eriktorbjorn
2011-06-14SCALERS: Fix Normal1xAspect scaler bug reported in bug #3313709CeRiAl
2011-06-14WINCE: Add support for language auto-detection in WinCECeRiAl
2011-06-14I18N: Update Czech translation from patch #3316238Thierry Crozat
2011-06-14DETECTOR: Change ADFileBasedFallback::desc to ADGameDescription pointerMax Horn
2011-06-14DETECTOR: Remove kADFlagPrintWarningOnFileBasedFallbackMax Horn
2011-06-14DETECTOR: Treat file based fallback like any other fallback methodMax Horn
2011-06-14DETECTOR: Pass allFiles to AdvancedMetaEngine::fallbackDetect()Max Horn
Also reorder the parameters of composeFileHashMap, placing the "return value" first.
2011-06-14DETECTOR: Change detectGameFilebased return valueMax Horn
2011-06-14DETECTOR: cleanupMax Horn
2011-06-14DETECTOR: Cleanup, extend doxygen commentsMax Horn
2011-06-14SCUMM: Fix doxygen commentsMax Horn
2011-06-14GROOVIE: Document why I *think* kADFlagUseExtraAsHint is usedMax Horn
2011-06-14LURE: Add a comment explaining why kADFlagUseExtraAsHint is usedMax Horn
For the records, this was introduced by Eugene in SVN revision 30106, corresponding to git commit b87b0f21
2011-06-14TOUCHE: cleanupMax Horn
2011-06-14DETECTOR: Separate code for handling obsolete gameids from advanced detectorMax Horn
This includes a renaming of ADObsoleteGameID to Engine::ObsoleteGameID, and AdvancedDetector::findGameID now is Engines::findGameID. Doxygen comments were added or improved
2011-06-14DETECTOR: Remove PlainGameDescriptorGUIOptsMax Horn
2011-06-14ENGINES: cleanupMax Horn
2011-06-14DETECTOR: Merge ADParams into AdvancedMetaEngineMax Horn
2011-06-14SWORD1: Cleanup music stream initializationMax Horn
2011-06-14SWORD1: Replace some sprintf usesMax Horn
2011-06-14MOHAWK: Finish implementation of Riven's stopSound() opcodeMatthew Hoops
2011-06-14MOHAWK: Finish implementation of Riven's storeMovieOpcode opcodeMatthew Hoops
2011-06-14BACKENDS: Fix Compilation.D G Turner
2011-06-14BACKENDS: Improve SDL Mixer Output Format Checks and Reporting.D G Turner
This commit corrects a number of minor issues and adds warnings for when the desired output parameters given to SDL_OpenAudio() don't match the obtained.
2011-06-13I18N: Update translation files from templateThierry Crozat
2011-06-13I18N: Update translation template file from source codeThierry Crozat
2011-06-13SCUMM: Change MessageDialog button label for consistencyThierry Crozat
Everywhere else the 'OK' button label is all upper case and here was the only place where it was not (it was 'Ok').
2011-06-13I18N: Make many more GUI MessageDialog strings translatableThierry Crozat
2011-06-13I18N: Update list of files used to generate translation templateThierry Crozat
This fixes an error due to a file that had been deleted a few weeks ago.
2011-06-13SCUMM FM-TOWNS: add number of color check in TownsScreen::updateOutputBuffer()athrxx
Although the 16 color surface is normally not on bottom, there could (theoretically?) be cases in 8bit fallback mode where this becomes relevant.
2011-06-13SCI: Reverted commit db7dea3Filippos Karapetis
The original check was correct, and the associated MG bug (#3049515) has actually been fixed with another commit. Fixes bug (regression) #3315639 - "Character Glitches in KQ4 SCI". Many thanks to waltervn and wjp for their help on this
2011-06-13SCUMM: some cleanup in gfx_towns.cppathrxx
2011-06-13SCUMM: fix engine destructorathrxx
(This is relevant for cases where the engine errors out early, before certain arrays get initialized).
2011-06-13SCI: Shrink rectangle updated by DrawControl(Text)Willem Jan Palenstijn
This fixes dialogs in Jones CD (bug #3297111) together with 9e2c7f26d2e6c6081489365cbc07cd6edec362ad. This grow was probably accidentally added in 6fda9a5067ca642ccf569a0845e170a6a74ce442. Assembly of KQ5CD and JonesCD confirms it shouldn't be there.
2011-06-12SWORD25: Removed leftover dead codeFilippos Karapetis
2011-06-12SCI: Remove workaround that caused graphics corruptionWillem Jan Palenstijn
This fixes coins disappearing in Mother Goose SCI1.1 (bug #3051136). Filippos has confirmed the workaround is no longer necessary for the menubar in LSL6 for which it was added.
2011-06-12SCI: Treat all priorities above 15 as noneWillem Jan Palenstijn
Before only 255 was treated this way. This fixes part of the broken dialog boxes in Jones CD (bug #3297111) which use priority 254, and matches Jones CD disassembly.
2011-06-12SCI: Fixed bug #3295931 - "SCI: JONES: Disabled commands are available using ↵md5
shortcuts"
2011-06-12LOL: fix typoathrxx
2011-06-12LOL: add another detection entry for Italian fan translationathrxx
(this detection entry applies if the game has been patched with the official 1.02 patch before using the translation patch)
2011-06-12I18N: Regenerate translations data fileThierry Crozat
2011-06-12I18N: Update Hungarian translation from patch #3315326Thierry Crozat
2011-06-12I18N: Update Czech translation from patch #3313204Thierry Crozat
2011-06-12SCI: Some fixes for the find_callk commandmd5
2011-06-12SCI: Fixed the show_saved_bits console commandmd5
This is achieved by hiding the graphical debugger overlay temporarily in order to show the command's results
2011-06-12SCI: Add FIXME for bug #3051136Willem Jan Palenstijn