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AgeCommit message (Expand)Author
2004-01-14Add back missing line.Travis Howell
2004-01-14Implemented o6_localizeArray for HE gamesEugene Sandulenko
2004-01-14... and so we are back at precisely my original code, wasn't it fun? :-)Max Horn
2004-01-14Fix libmpeg2 version check. FreeBSD ports collection usually lags withEugene Sandulenko
2004-01-14Slight change to match disasm. exactly.Travis Howell
2004-01-14Missed one.Travis Howell
2004-01-14Remove INSANE define.Travis Howell
2004-01-13Updated BS2 issues. (I'm too tired to fix the cutscene lead-out musicTorbjörn Andersson
2004-01-13- wrong sentence was spoken when Joe was trying to 'pick up' a personGregory Montoir
2004-01-13cut down pointless header interdependenciesMax Horn
2004-01-13Moved some methods into class AnimationState (where they really belong - nice...Max Horn
2004-01-13Some more formatting cleanups. Made the Ogg file handle part of theTorbjörn Andersson
2004-01-13As an experiment, I've added a delay of 0 milliseconds when drawingTorbjörn Andersson
2004-01-13Moved the rest of the MoviePlayer class into animation.cpp/.h, plus someTorbjörn Andersson
2004-01-13Revert last change, misread code.Travis Howell
2004-01-13TypoTravis Howell
2004-01-13Fix #775662, actor frame should always be reset to 0 for tentacle.Travis Howell
2004-01-13add autodetection for libmpeg2, while it checks for 0.4.0 and up it doesn't w...Jonathan Gray
2004-01-13added legal header; fixed incorrect fscanf use; C++ification (the code still ...Max Horn
2004-01-12Add mpeg2 option to mingw makefileTravis Howell
2004-01-12- fix: correct rangePaweł Kołodziejski
2004-01-12fixed bug that was causing lots of havoc on BE machines. Thanks eriktorbjornOliver Kiehl
2004-01-12- fix - proper place for stopallsoundPaweł Kołodziejski
2004-01-12forgot this onePaweł Kołodziejski
2004-01-12- added delay at stopAllsoundsPaweł Kołodziejski
2004-01-12- whitespacesPaweł Kołodziejski
2004-01-12- indentPaweł Kołodziejski
2004-01-12Don't hog the CPU when playing cutscenes.Torbjörn Andersson
2004-01-12Wrong SO_*Travis Howell
2004-01-12Add skipLimb actor var, which is used by puttmoon.Travis Howell
2004-01-12New save/load code, this *breaks* compatiblity with the previousGregory Montoir
2004-01-12Initial libmpeg2 cutscene support based on patch #874510.James Brown
2004-01-12oopsGregory Montoir
2004-01-12turned Logic::useJournal() into a virtual methodGregory Montoir
2004-01-12Add missing case.Travis Howell
2004-01-12Sync the credits so that the text scroll and music will last for about theTorbjörn Andersson
2004-01-12updatePaweł Kołodziejski
2004-01-12some changes to ft music sequencesPaweł Kołodziejski
2004-01-12fixes compilation for our *cough* favourite *cough**cough* compiler: MSVC!Joost Peters
2004-01-11pedantic correctionsMax Horn
2004-01-11stupid me shouldn't write fixes, then in the last minute decide to put them i...Max Horn
2004-01-11Fix for bug #738352 (DIG: Cursor image appears in upper left corner): don't d...Max Horn
2004-01-11cleanupMax Horn
2004-01-11changed the name of the former removeObjectFromRoom yet again, to markObjectR...Max Horn
2004-01-11renamed removeObjectFromRoom to forceObjectRedrawMax Horn
2004-01-11fix loading of old COMI savegames (which are based on the bad old camera var ...Max Horn
2004-01-11minor display code changesGregory Montoir
2004-01-11cleanupTorbjörn Andersson
2004-01-11Changed dumpRes() to use the File class. (Untested.)Torbjörn Andersson
2004-01-11Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes inTorbjörn Andersson