Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-04-20 | Added FIXME for the _haveMsg hack | Max Horn | |
svn-id: r17720 | |||
2005-04-20 | Yet another russian freddi4. now unencrypted. | Eugene Sandulenko | |
svn-id: r17719 | |||
2005-04-20 | cleanup | Max Horn | |
svn-id: r17718 | |||
2005-04-20 | fixed actors bug after all demo passed | Andrew Kurushin | |
svn-id: r17717 | |||
2005-04-20 | Replaced the platform specific GF_FOO switches (using _platform instead now) | Max Horn | |
svn-id: r17716 | |||
2005-04-20 | Replaced drawLine() with a shorter version described in Wikipedia. It uses | Torbjörn Andersson | |
a callback to plot each point so that it doesn't need to worry about how the caller deals with screen dirtying, etc. My plan is to move this function into a standard class. (That's why I used the American spelling "color" instead of "colour".) I just haven't made up my mind on which is the most appropriate one yet. svn-id: r17715 | |||
2005-04-20 | code conventions | Gregory Montoir | |
svn-id: r17714 | |||
2005-04-20 | this should fix bug #1181979 | Gregory Montoir | |
svn-id: r17713 | |||
2005-04-20 | Update debug message. | Travis Howell | |
svn-id: r17712 | |||
2005-04-20 | Add some additional details for sprite fields. | Travis Howell | |
Remove the unused sprite/spriteGroup fields. Break old He90+ saves but they aren't stable anyway. svn-id: r17711 | |||
2005-04-20 | Added ScummEngine::_platform; eventually, this should replave GF_FMTOWNS, ↵ | Max Horn | |
GF_AMIGA, etc. (everybody is welcome to work on this :-) svn-id: r17710 | |||
2005-04-20 | Fix bug 1184616 (GUI: Mouse drawn at wrong position in overlay mode) | Max Horn | |
svn-id: r17709 | |||
2005-04-20 | Cleanup / comments | Max Horn | |
svn-id: r17708 | |||
2005-04-20 | Rename wizImage process flag for HE games. | Travis Howell | |
svn-id: r17707 | |||
2005-04-20 | Rename sprite field for HE games. | Travis Howell | |
svn-id: r17706 | |||
2005-04-20 | Since lost/smaller use default windows cursor we setup our own | Eugene Sandulenko | |
svn-id: r17705 | |||
2005-04-20 | Fix cut and paste rror. | Travis Howell | |
svn-id: r17704 | |||
2005-04-20 | Re-order to fill in the gaps. | Travis Howell | |
svn-id: r17703 | |||
2005-04-20 | Switch to uint for safety. | Travis Howell | |
svn-id: r17702 | |||
2005-04-20 | Update comment | Travis Howell | |
svn-id: r17701 | |||
2005-04-20 | Correction to last commits. | Travis Howell | |
svn-id: r17700 | |||
2005-04-20 | No longer required | Travis Howell | |
svn-id: r17699 | |||
2005-04-20 | Replace all GF_HUMONGOUS use with _heversion. | Travis Howell | |
Make HE60 specific to puttdemo, since it is unqie. Other HE60 games changed to HE 61. svn-id: r17698 | |||
2005-04-20 | Correct flag value. | Travis Howell | |
svn-id: r17697 | |||
2005-04-19 | Separate occaionally glued intro sentence words. | Eugene Sandulenko | |
svn-id: r17696 | |||
2005-04-19 | Replace OSystem::hasAlpha with a feature flag | Max Horn | |
svn-id: r17695 | |||
2005-04-19 | Added new (optional) OSystem::initBackend() method; this (and its usage) ↵ | Max Horn | |
fixes bugs #1160977 and #1184664 svn-id: r17694 | |||
2005-04-19 | safer and consistent with remapPaletteColor | Gregory Montoir | |
svn-id: r17693 | |||
2005-04-19 | minor cleanup | Gregory Montoir | |
svn-id: r17692 | |||
2005-04-19 | More whitespace. | Torbjörn Andersson | |
svn-id: r17691 | |||
2005-04-19 | Whitespace | Torbjörn Andersson | |
svn-id: r17690 | |||
2005-04-19 | fixed speech lock | Andrew Kurushin | |
svn-id: r17689 | |||
2005-04-19 | Add RIFF sound type. | Travis Howell | |
svn-id: r17688 | |||
2005-04-19 | HE games set camera at this point. | Travis Howell | |
svn-id: r17687 | |||
2005-04-19 | HACK no longer required. | Travis Howell | |
svn-id: r17686 | |||
2005-04-19 | pajama2/chase should be HE95. | Travis Howell | |
svn-id: r17685 | |||
2005-04-19 | Call initCommonGFX() to set the graphics mode etc. | Torbjörn Andersson | |
svn-id: r17684 | |||
2005-04-19 | Whitespace | Torbjörn Andersson | |
svn-id: r17683 | |||
2005-04-19 | Fixed warnings. | Torbjörn Andersson | |
svn-id: r17682 | |||
2005-04-19 | Remove FIXME comment, the current code is correct. | Travis Howell | |
The 6/6/6 style palettes are just SCUMM 5/6 specific. svn-id: r17681 | |||
2005-04-19 | Simpler check. | Travis Howell | |
svn-id: r17680 | |||
2005-04-19 | Actually applies to all SCUMM 5/6 games. | Travis Howell | |
svn-id: r17679 | |||
2005-04-19 | Add different in monkey2 FM-TOWNS | Travis Howell | |
svn-id: r17678 | |||
2005-04-19 | Add tempo fix for simon1demo music, from bug #1164263. | Travis Howell | |
svn-id: r17677 | |||
2005-04-19 | Add patch #1185667 - GS Fix | Travis Howell | |
svn-id: r17676 | |||
2005-04-19 | Ooops | Travis Howell | |
svn-id: r17675 | |||
2005-04-19 | Add some palette different in HE80+ games. | Travis Howell | |
svn-id: r17674 | |||
2005-04-19 | These VARS are HE95+ specific. | Travis Howell | |
svn-id: r17673 | |||
2005-04-18 | converse support improved (still has some bugs) | Andrew Kurushin | |
fixed: now protagonist can't be target object fixed: statusbar color added: *mouseButtonPressed in SagaEngine svn-id: r17672 | |||
2005-04-18 | If we don't want to use reverb, then at least disable it properly, not via a ↵ | Max Horn | |
bad hack svn-id: r17671 |