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2016-07-31AUDIO: Fix buildWillem Jan Palenstijn
2016-07-31GNAP: Fix indentationEugene Sandulenko
2016-07-31AUDIO: Fix indentationEugene Sandulenko
2016-07-31FULLPIPE: Hid noisy warningEugene Sandulenko
2016-07-31FULLPIPE: More debug output for pathfindingEugene Sandulenko
2016-07-30SCI32: Fix crash in Torin when opening save dialogColin Snover
2016-07-30NEWS: Mention EOB1 Italian translation updateEugene Sandulenko
2016-07-30NEWS: Sort engines in 1.9.0 alphabeticallyEugene Sandulenko
2016-07-30KYRA: Regenerate kyra.datEugene Sandulenko
2016-07-30KYRA: Bump kyra.dat version for updated Italian EOB1 changesEugene Sandulenko
2016-07-30KYRA: Update eob1_dos_italian.h (#779)theruler
Minor translation changes from the creator of the original translation. Oldgamesitalia.net http://www.oldgamesitalia.net/forum/index.php?showtopic=21335&st=50
2016-07-30FULLPIPE: Added more debug output to pathfindingEugene Sandulenko
2016-07-29NEWS: Mention SDL1/Win32 keymapping fixLothar Serra Mari
2016-07-29NEWS: Mention mouse cursor fix for MystLothar Serra Mari
2016-07-29WAGE: Make menu items show Save/Load dialogAlexander Tkachev
Default ScummVM Save/Load dialog shows up on click.
2016-07-29Merge pull request #793 from Tkachov/wageEugene Sandulenko
WAGE: Add save/load code
2016-07-29WAGE: Fix Chr::ChrArmorType unknown identifierAlexander Tkachev
It should've been `Chr` instead.
2016-07-29MADS: Fix warningEugene Sandulenko
2016-07-29FULLPIPE: Fix crash in MGM::movementis2 clearingEugene Sandulenko
2016-07-28Merge pull request #794 from bgK/fix-tests-event-recorderEugene Sandulenko
COMMON: Fix tests when building with the event recorder
2016-07-28BUILD: Don't disable the event recorder for TravisCIBastien Bouclet
Tests now build fine with the event recorder enabled
2016-07-28Revert "BUILD: Fix test compilation with event recorder enabled"Bastien Bouclet
This reverts commit 1f8667c5d949070035390531e4f10c0f945d7352.
2016-07-28COMMON: Remove the EventRecorder dependency from OSystemBastien Bouclet
EventRecorder is in the gui lib which is not linked in the cxxtest suite.
2016-07-28WAGE: Refresh menus on loadAlexander Tkachev
2016-07-28BUILD: Use parallel build on travis (#792)Michał Janiszewski
2016-07-28WAGE: Fix weapons menu sizeEugene Sandulenko
2016-07-28WAGE: Refine loadGame()Alexander Tkachev
It now actually does the loading.
2016-07-28TINSEL: Move debug channel registration to the very top of the engine ↵Eugene Sandulenko
constructor
2016-07-28SHERLOCK: Fix debug channel initializationEugene Sandulenko
2016-07-28MORTEVIELLE: Fix debug channel initializationEugene Sandulenko
2016-07-28MADS: Fix debug channel initializationEugene Sandulenko
2016-07-28GROOVIE: Move debug channel registration to the top of the engine constructorEugene Sandulenko
2016-07-28GOB: Move debug channel registration to the top of the engine constructorEugene Sandulenko
2016-07-28GNAP: Move debug channel registration to the top of the engine constructorEugene Sandulenko
2016-07-28DREAMWEB: CleanupEugene Sandulenko
2016-07-28CINE: Move debug channel registration to the first place in the constructorEugene Sandulenko
Otherwise we could miss some of the debug output as the channels are not yet registered.
2016-07-28ACCESS: Move debug channel registration where they belongEugene Sandulenko
2016-07-28DRACI: Remove generic commentEugene Sandulenko
2016-07-28FULLPIPE: Hid warning under debug channel. More debug outputEugene Sandulenko
2016-07-28FULLPIPE: Fixed debuf channel registrationEugene Sandulenko
2016-07-28BUILD: Disable Event Recorder for Travis CI, as our test/ suite is yet ↵Eugene Sandulenko
compatible with it
2016-07-28Merge pull request #608 from mgerhardy/travisEugene Sandulenko
BUILD: Added Travis-CI support
2016-07-28FULLPIPE: Split all debug output by channelsEugene Sandulenko
2016-07-28FULLPIPE: Added more debug channelsEugene Sandulenko
2016-07-28FULLPIPE: Started using debug channelsEugene Sandulenko
2016-07-27WAGE: Add loadGame() sketchAlexander Tkachev
2016-07-27SCI32: Give default skip color a nameColin Snover
2016-07-27SCI32: Remove dead placeholder rendering codeColin Snover
2016-07-27SCI32: Fix kShowMovie calls crashing SCI32Colin Snover
This will all be overhauled in the future but for now it is best not to crash when playing AVI/SEQ files.
2016-07-27SCI32: Re-enable the high resolution mode option for GK1Colin Snover