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2005-07-05Hid most of debug output to deeper levels. We're pretty close to officialEugene Sandulenko
launch so it should be invisible to users. svn-id: r18497
2005-07-05Clarified the comment slightly.Torbjörn Andersson
svn-id: r18496
2005-07-05SAGA no longer has its own line-drawing code, so this comment no longerTorbjörn Andersson
applies. svn-id: r18495
2005-07-05- Stripped down unused SURFACE parameter in palette-related functionsEugene Sandulenko
- Fixed scenes glitch when loading saved game. This is done by closing load window right after game is loaded which differs from original but seems more logical to me - Fixed wrong palette when Dragon maze was loaded from a savegame. We just didn't process Palette resource for it. svn-id: r18494
2005-07-05Clip actors and objects to the scene (which may be an inset), and onlyTorbjörn Andersson
allow interaction with actors and objects inside this same area. Other hit zones may - indeed must - still exist outside the inset, and they are not affected by this patch. This fixes some glitches at the glass makers's house in ITE. svn-id: r18493
2005-07-04Added note about BS2 script bug.Torbjörn Andersson
svn-id: r18492
2005-07-04Cleanup.Torbjörn Andersson
svn-id: r18491
2005-07-04Apparently some masks are bigger than the image they are supposed to beTorbjörn Andersson
masking, and therefore need to be clipped. This fixes a slight glitch in the ITE intro where an actor is drawn partly in the status text field. svn-id: r18490
2005-07-04Fixed warning.Torbjörn Andersson
svn-id: r18489
2005-07-03- Small changes to sync with Munt.Jerome Fisher
svn-id: r18488
2005-07-03Implementation of sfShowMap. This was latest unimplemented script function :)Eugene Sandulenko
svn-id: r18487
2005-07-03fixed Elara bugAndrew Kurushin
svn-id: r18486
2005-07-02fixed irritating MI2 warningMax Horn
svn-id: r18485
2005-07-02cleanupMax Horn
svn-id: r18484
2005-07-02Small fixesMax Horn
svn-id: r18483
2005-07-02MIDI ideasMax Horn
svn-id: r18482
2005-07-02Hackish native MIDI HW support for Mac OS X (incomplete)Max Horn
svn-id: r18481
2005-07-01implemented sfPickClimbOutPos, sfTossRifAndrew Kurushin
Komodo dragon now works svn-id: r18480
2005-06-30The web version of comi demo has no music bundle.Travis Howell
svn-id: r18479
2005-06-30Enhanced tremor support from Jolan Luff.Jonathan Gray
The configure script now works as follows for detection: Tremor only: use tremor Vorbis only: use vorbis Both: use vorbis This behaviour can be changed with newly added configure script options. svn-id: r18478
2005-06-30Fix compilation. FALSE is not a valid value, false however is.Jonathan Gray
svn-id: r18477
2005-06-29dragon wip1Andrew Kurushin
svn-id: r18476
2005-06-28Worked around script bug which could cause Nico to be in the wrong state atTorbjörn Andersson
the Docks scene in London. See bug #1214168 for details. (The bug was not serious, but could cause some very obvious glitches.) svn-id: r18475
2005-06-27Better test for disabled scalers...Marcus Comstedt
svn-id: r18474
2005-06-27Just updated ending comment properly for the sake of itLars Persson
svn-id: r18473
2005-06-27Implemented OSystem_Dreamcast::grabPalette().Marcus Comstedt
svn-id: r18472
2005-06-27Implemented InVMSave::skip().Marcus Comstedt
svn-id: r18471
2005-06-27Fix handling of music data in COMIMax Horn
svn-id: r18470
2005-06-26Fix warningMax Horn
svn-id: r18469
2005-06-26Avoid creating lots of file handles, reuse them instead (this relies on ↵Max Horn
files being accessed from a single thread) svn-id: r18468
2005-06-26Updated Scummvm MP3 implementation with patch so it works with Symbian ↵Lars Persson
multithreading. This openingen/closing the file for each chunk to read. This does only affect the Symbian build and the other ports should work as normal. svn-id: r18466
2005-06-25Fix postfix inc/decrement operators of List::IteratorMax Horn
svn-id: r18465
2005-06-25cleanupMax Horn
svn-id: r18464
2005-06-25fix animation timings (now Shiala scene not stucks)Andrew Kurushin
svn-id: r18463
2005-06-25cleanupMax Horn
svn-id: r18462
2005-06-25Move file handling in SMUSH code to a single thread (unless I overlooked ↵Max Horn
some cases) svn-id: r18461
2005-06-24Heavy clean up for the iMuseDigital ADPCM codec; the code is now much easier ↵Max Horn
to understand, even contains some comments ;-) svn-id: r18460
2005-06-24fix VS2005 _strnicmp error issueAndrew Kurushin
svn-id: r18459
2005-06-24removed unneeded #includeGregory Montoir
svn-id: r18458
2005-06-24oops forgot this in my previous commitMax Horn
svn-id: r18457
2005-06-24Fixed Oki table entry; added doc URL; mention IMA ADPCMMax Horn
svn-id: r18456
2005-06-24Changed #include <stdafx.h> to #include <common/stdafx.h>. It shouldTorbjörn Andersson
probably be #include "common/stdafx.h", but I'll let the backend maintainers worry about style. svn-id: r18455
2005-06-24For consistency, specify directory when including files.Torbjörn Andersson
svn-id: r18454
2005-06-24Whitespace changes.Torbjörn Andersson
svn-id: r18453
2005-06-24cleanupMax Horn
svn-id: r18452
2005-06-24I don't think we need to include mididrv.h here.Torbjörn Andersson
svn-id: r18451
2005-06-24I don't think we need <ctype.h> here.Torbjörn Andersson
svn-id: r18450
2005-06-24Whitespace changes.Torbjörn Andersson
svn-id: r18449
2005-06-24I don't think we need <ctype.h> here.Torbjörn Andersson
svn-id: r18448
2005-06-24For consistency, specify directory when including files.Torbjörn Andersson
svn-id: r18447