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2003-10-29A commit that has it all:David Eriksson
- Bug fixes - Refactoring - New code svn-id: r11007
2003-10-29doc TODOsMax Horn
svn-id: r11006
2003-10-29Revert since it still doesn't work right, last change stop messages about ↵Travis Howell
needing to go to Seattle. Need to good way to bypass zak copy protection, without issues. svn-id: r11005
2003-10-29only one RandomSource for the engineGregory Montoir
svn-id: r11004
2003-10-29Hopefully right this time, last change caused a cheat (Free air travel)Travis Howell
svn-id: r11003
2003-10-29Document the BS2 config file settingsTorbjörn Andersson
svn-id: r11002
2003-10-29Use the ScummVM config manager instead of a separate BS2-specific configTorbjörn Andersson
file, plus some other cleanup. I don't know how the config manager decides if/when to save the settings to file, but we can worry about that later. svn-id: r11001
2003-10-29Add copy protection bypass for Zak McKracken (EGA) since there was no check ↵Travis Howell
in the version included with SelectWare Classic Collection. svn-id: r11000
2003-10-28add accessors for mouse current pos / button + keyVerbGregory Montoir
svn-id: r10999
2003-10-28handle (x,y) negative coordinates in dynalumGregory Montoir
svn-id: r10998
2003-10-28bs2 -> sword2Max Horn
svn-id: r10997
2003-10-28updatePaweł Kołodziejski
svn-id: r10996
2003-10-28cleanup: removed version/id from GameSettingsMax Horn
svn-id: r10995
2003-10-28forgot thisJoost Peters
svn-id: r10994
2003-10-28add OGG playback to queenJoost Peters
svn-id: r10993
2003-10-28safer dynalum tweakGregory Montoir
svn-id: r10992
2003-10-28Safer use of dynalum.David Eriksson
svn-id: r10991
2003-10-28If we fail to read the game settings, use sensible defaults.Torbjörn Andersson
svn-id: r10990
2003-10-28cleanupJoost Peters
svn-id: r10989
2003-10-28added loadFileMalloc() methodJoost Peters
svn-id: r10988
2003-10-27more stuff for future Command classGregory Montoir
svn-id: r10987
2003-10-27Removed TODO entry about debug class. Fingolfin's latest changes should beTorbjörn Andersson
pretty much what I wanted. svn-id: r10986
2003-10-27Fixed bug #830772, I hope.Torbjörn Andersson
svn-id: r10985
2003-10-26factor out common debugger codeMax Horn
svn-id: r10984
2003-10-26stay within 80 char limitJonathan Gray
svn-id: r10983
2003-10-26cleanupMax Horn
svn-id: r10982
2003-10-26Use #if USE_CONSOLE instead of #ifdef USE_CONSOLE since that's how we doTorbjörn Andersson
everywhere else svn-id: r10981
2003-10-26Added a note about making the debugger more easily available to the variousTorbjörn Andersson
game engines. svn-id: r10980
2003-10-26fix compileOliver Kiehl
svn-id: r10979
2003-10-26Enable the debug console. Actually, what I've done is to adapt the debugTorbjörn Andersson
console from the SCUMM engine. I decided that would be easier than to clean up the original console code. Unfortunately there's a bunch of code that I just copied - a pretty lousy form of code-reusal. It'd be nice if the console could be made part of the Engine class, or something like that. Most of the debug commands seem to be working. Some aren't relevant for ScummVM, and some are a bit obscure so I'm not quite sure what they're supposed to be doing. svn-id: r10978
2003-10-26cleanup, add commentsGregory Montoir
svn-id: r10977
2003-10-26updated README and usage/help textMax Horn
svn-id: r10976
2003-10-26cleanupMax Horn
svn-id: r10975
2003-10-26workaround for bug #820357 (FOA: Talk to Sophia -> Atlantis/Great Machine = ↵Max Horn
crash) svn-id: r10974
2003-10-26OoopsTravis Howell
svn-id: r10973
2003-10-26Add combined speech and subtitles support for simon2.Travis Howell
svn-id: r10972
2003-10-26Add more debug.Travis Howell
svn-id: r10971
2003-10-26Rename function.Travis Howell
svn-id: r10970
2003-10-26OoopsTravis Howell
svn-id: r10969
2003-10-26Update issuesTravis Howell
svn-id: r10968
2003-10-26Update issuesTravis Howell
svn-id: r10967
2003-10-26Fix simon1dos freezesTravis Howell
svn-id: r10966
2003-10-25add some methods to Logic for future Command classGregory Montoir
svn-id: r10965
2003-10-25fix bug #830104: BASS won't start unless music driver chosenRobert Göffringmann
svn-id: r10964
2003-10-25fix bug #828222: Adlib music stops during browsing the inventoryRobert Göffringmann
svn-id: r10963
2003-10-25Changed the behaviour of the page up/down buttons in the save/load dialog.Torbjörn Andersson
LavosSpawn tells me that the previous behaviour was, in fact, what the original did, but agreed that it was confusing. The new behaviour is consistent with how BS2 does it, by the way. svn-id: r10962
2003-10-25cleanup Graphics / populate BobSlotGregory Montoir
svn-id: r10961
2003-10-25added GameSettings class + FIND_VERB implementationGregory Montoir
svn-id: r10960
2003-10-25whateverJoost Peters
svn-id: r10959
2003-10-24added extra flag to mixer so we don't use free() on new'd pointersJoost Peters
svn-id: r10958