Age | Commit message (Collapse) | Author |
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proper named methods
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Players no longer appear in the upper-left corner of the screen and play can actually hault now (ie. the ball can go out of play). The players/ball do not move from their positions yet, but it's a start.
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This fixes bug #3292333 - "HOYLE4: Hearts bug"
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This fixes bug #3292332, along with other related issues
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Floppy Demo #2
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ZipArchive and corrupted themes
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AUDIO: Cleanup MS IMA handling
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WEBOS: Improved build system
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Formerly the palette parameter was a value copy, which was assigned in
getPalette. That did not make much sense, thus I changed it to be a reference.
Since I am not quite sure whether this really shouldn't make a palette copy
I added an TODO comment about it.
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remaining gfx glitches
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- Add check in listMembers and skip files that can't be enumerated.
- Add checks for all function calls in createReadStreamForMember (and no longer return a stream from an uninitialized buffer when the file cannot be read).
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supports a custom base package ID and automatically determines the app version by merging the ScummVM version and a specified package version.
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Instead of crashing if the save game isn't writable, popup a
gui message and then skip
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- Split The Last Express' ADPCM to the engine. Using the MS IMA routine was really a hack.
- Fixed stereo MS IMA ADPCM, the old routine was completely wrong.
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(workaround for #3103051)
When loading a corrupted zip, the data returned for THEMERC will be garbage, which will cause an assert in isspace() when trying to trim the data.
This checks that the first character of the header is in the range [0;127] and bails out if not.
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#3291959.
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