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2011-07-19COMMON: Move cosine/sine tables out of header filesMatthew Hoops
Access is now restricted to using the getSineTable()/getCosineTable() helper functions.
2011-07-19COMMON: Renamed Integer Log2 function from log2 to intLog2.D G Turner
This avoids naming collisions with system libraries on some platforms i.e. DS, DC where the log2 is realised by macro.
2011-07-19AUDIO: Fix stereo MS IMA ADPCM decodingSven Hesse
2011-07-19CODECS: Replaced Integer log2 in QDM2 with Common::Math implementation.D G Turner
2011-07-19COMMON: Document the BitStream a bit moreSven Hesse
2011-07-18Merge pull request #50 from clone2727/binkclone2727
Add support for Bink video to SCUMM HE
2011-07-18SCI: Fix kFormat's handling of %c with a 0 argumentWillem Jan Palenstijn
SSCI used a sprintf to handle %c, appending the result to the output, which is effectively a nop for a zero argument. This is bug #3368821. Thanks to digitall for tracing it to KFormat and testing this patch.
2011-07-18COMMON: Fix commentMatthew Hoops
2011-07-18COMMON: Update code from eosMatthew Hoops
2011-07-18COMMON: Update class documentation to say they're now used by SCUMMMatthew Hoops
2011-07-18COMMON: Remove USE_BINK checks from header filesMatthew Hoops
2011-07-18DOC: Fix typoWillem Jan Palenstijn
2011-07-18TSAGE: Bugfix to make Return to Launcher work correctlyPaul Gilbert
2011-07-18DREAMWEB: Fix Valgrind warningeriktorbjorn
2011-07-18DOC: Added German translation of README (WIP by SimSaw)Eugene Sandulenko
2011-07-18DOC: Updated German QuickStart (provided by SimSaw)Eugene Sandulenko
2011-07-18DOC: Renamed README template and translated versions to QuickStartEugene Sandulenko
2011-07-17DOCS: Remove executable flag on (translated ) doc files.Johannes Schickel
2011-07-17DC: Directory handling fixesMarcus Comstedt
* Include directory nodes in FSList sent to detectGames - This is required for correct detection of toon. * Don't add / at the end of directories found in getChildren - It looks like that behaviour was removed from posix-fs a long time ago, and now there's apparently code depending on directories _not_ having a / at the end of their name... * Treat games detected in subdirs as duplicates - This is a workaround for a detection bug in toon; it will incorrectly detect the game in the MISC subdirectory as well. * Don't avoid directories called "install" in the game selector - I don't know if the original reason for ignoring "install" is still valid, but the code for doing do so was broken anyway.
2011-07-17SCUMM: Fix strange noise in Indy4 outro with AdLib/FM-Towns output.Johannes Schickel
Formerly we tried to play back a ROL resource on AdLib in this case, since the game does not contain a ADL resource for the sound the game tries to play here. The original does not exhibit this behavior, thus I changed it to behave the same now. Big thanks to eriktorbjorn for noticing and finding the cause of this problem. Also thanks to Kirben for checking how the original behaved and _athrxx for checking the FM-Towns version of Indy4.
2011-07-17SCUMM: Clarify PC Speaker style sound resource handling with a comment.Johannes Schickel
2011-07-16DREAMWEB: Clarify a comment in my previous commit slightly.eriktorbjorn
2011-07-16DREAMWEB: Rewrote lockmon() to fix pausing/unpausingeriktorbjorn
The original function would busy-wait for the user to press space again. We can't do that, of course, since we don't have interrupt- driven keyboard input.
2011-07-15BUILD: Include localized readmes into win32 packageEugene Sandulenko
2011-07-15DOCS: move translated readmes one level upEugene Sandulenko
2011-07-15DOCS: Remove obsolete HE-related file listsEugene Sandulenko
2011-07-15WINCE: Change default values for "FM_high_quality" & "high_sample_rate"CeRiAl
Changed the default values from "false" to "true" as current devices are fast enough to handle this. It's still possible to change the values to "false" if the device isn't fast enough.
2011-07-14SCUMM: Add debug output in case the code tries to set up a non-existant ↵Johannes Schickel
iMuse instrument.
2011-07-14SCUMM: fix regression caused by recent sjis code changesathrxx
2011-07-14SCUMM: Handle default instrument set up in iMuse like the original.Johannes Schickel
2011-07-14SCUMM: Implement iMuse alloc part command closer to the original.Johannes Schickel
2011-07-13SCI: Restore deleted LSL6 workaround for crash on loadingWillem Jan Palenstijn
This was probably accidentally removed in 194081e7ae79a632ce446653cc7119b74d3a6fac. The TODO/CHECKME on it still applies. Reported in bug #3366329.
2011-07-13BUILD: Allow for disabling Bink supportMatthew Hoops
2011-07-13BACKENDS: Fix spelling of 'Mac OS X'Matthew Hoops
2011-07-13BACKENDS: Fix compilation on case-sensitive Mac OS XMatthew Hoops
2011-07-13BACKENDS: Fix a typoMatthew Hoops
2011-07-13BACKENDS: Remove unneeded define checkMatthew Hoops
2011-07-13BACKENDS: Rename appMenu_osx.* to appmenu_osx.*Matthew Hoops
2011-07-13BACKENDS: Fix compilation on Mac OS X without translation supportMatthew Hoops
2011-07-13KYRA: Add detection for Russian versions of Kyra1 & LoLEugene Sandulenko
2011-07-13SCUMM: Fix bug #3306145: INDY3: EGA version script bugsEugene Sandulenko
Based on a patch presented in the bugreport. Fixes several bugs connected with calcualting IQ points in Amiga versions of Indy3.
2011-07-12Merge pull request #51 from CeRiAl/macosx-appmenu-i18nIsmail Khatib
MACOSX: Add i18n support for Mac OSX application menu
2011-07-12TOON: Fix default walk to object with screen scrollingsylvaintv
Bug #3363119: "Toon: Player desapear when you use a object in pepper plant"
2011-07-12MACOSX: Fix application menu i18n compilation for Mac OSX 10.4+CeRiAl
2011-07-11SCUMM: Adapt iMuse code formatting to our standards.Johannes Schickel
2011-07-11NEWS: Mention SCUMM v5 PC Speaker support in 1.4.0 section.Johannes Schickel
2011-07-11Merge pull request #54 "SCUMM v5 PC Speaker driver".Johannes Schickel
Discussion can be found here: https://github.com/scummvm/scummvm/pull/54
2011-07-10SCUMM: minor bug fix in FM-Towns midi driverathrxx
2011-07-10JANITORIAL: Remove svn keywords from audio/decoders/codec.hJohannes Schickel
2011-07-10AUDIO: Fix QDM2 sound in QuickTime filesMatthew Hoops