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AgeCommit message (Expand)Author
2003-10-06some additions + small readability rewriteJoost Peters
2003-10-06some more tweaksMax Horn
2003-10-06some incremental changes (more will follow, this is step-by-step optimzation,...Max Horn
2003-10-06Should not apply to loom/loomcd, they only use room scrolling at one point an...Travis Howell
2003-10-06Start on index 1, not 0.David Eriksson
2003-10-06Check array bounds.David Eriksson
2003-10-06Should make --disable-queen work, suggested by Nightweaver.David Eriksson
2003-10-06Removed obsolete FIXME commentTorbjörn Andersson
2003-10-06turn on exception handlingPaweł Kołodziejski
2003-10-06More performance optimizationsJamieson Christian
2003-10-06oops - that happesn if you incorrectly re-apply a broken patch =)Max Horn
2003-10-06more optimizationsMax Horn
2003-10-06Fix compiler warningsJamieson Christian
2003-10-06The real YM2612 implementation. Portable,Jamieson Christian
2003-10-06For those us who have to hit Shift to get to +Jamieson Christian
2003-10-05Fixed crash with Euphony looping. (Not that we actuallyJamieson Christian
2003-10-05renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (tr...Max Horn
2003-10-05clarification: premixer must use native endianessMax Horn
2003-10-05cleanupMax Horn
2003-10-05removed not compilable filesPaweł Kołodziejski
2003-10-05renamed classes (we have our own namespace now) + fixed segfault in logicJoost Peters
2003-10-05something I am working onMax Horn
2003-10-05fix compilationMax Horn
2003-10-05Preliminary preparation for new YM2612 FM emulator.Jamieson Christian
2003-10-05Made a separate class for the cutscene functions, removed some unused codeTorbjörn Andersson
2003-10-05implemented new 'nice' scaler hotkeysMax Horn
2003-10-05cleanupMax Horn
2003-10-05factor out common gfx_mode/fullscreen setup code from the game engines into t...Max Horn
2003-10-05no need for an explicit error here; rather, the linker will catch any invalid...Max Horn
2003-10-05Make use of new List iteratorMax Horn
2003-10-05cleaned up iterator code in MapMax Horn
2003-10-05added iterators to List templateMax Horn
2003-10-05bump versionJonathan Gray
2003-10-05bump version numberJonathan Gray
2003-10-05added doxygen comment & TODOsMax Horn
2003-10-05create the timer object a bit earlierMax Horn
2003-10-05correct for towns versionJonathan Gray
2003-10-05This should fix distaff display after reload in loom/loomcd.Travis Howell
2003-10-05add note about the font encoding used for kanjiJonathan Gray
2003-10-05Use _roomPalette for 256 color 'SMALL_HEADER' games too, since it seems to he...Travis Howell
2003-10-05OoopsTravis Howell
2003-10-05Remove unneeded case.Travis Howell
2003-10-05cleanupMax Horn
2003-10-05fixed some broken scaler related checksMax Horn
2003-10-04revert the 'reverse Y axis' hackMax Horn
2003-10-04yet another config TODO addedMax Horn
2003-10-04use namespace Common a bit more; don't zero the RNG in scumm (else the seed g...Max Horn
2003-10-04new header for common structs definitionsGregory Montoir
2003-10-04Added gameState to QueenLogicDavid Eriksson
2003-10-04Moved some stuff out of driver96.h. Eventually I'd like to get rid of mostTorbjörn Andersson